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TRACY

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About TRACY

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  1. Info: Ok here it is, time to get ride of the dumb green that gets you killed because you can't see what your looking for. with this version from my ARMA2 version is that you'll be able to have the back ground color like you had in ARMA2, or leave it with no background and just change the text color (like the the pic). Requests are welcome. Description: Different colors for the ArmA2:OA UI system. Features: Crosshair and Icons Colors Red Orange Light Blue Dark Blue Hud and Menu Color Red Orange Light Blue Dark Blue Command Bar Red Orange Light Blue Dark Blue
  2. You getting bugged out by the color of AMRA2's UI system? Well recolor with this right here. DOWNLOAD Options Crosshair and Icons Colors Red Orange Light Blue Dark Blue Hud and Menu Color Red Orange Light Blue Dark Blue Clear CommandBar Red Orange Light Blue Dark Blue Clear Signed Yes, serverkey included Will make more colors on request. Already Requested White Crosshair WIP White Crosshair -----------------Installation-------------- Create a folder called @Crosshair,Hud,Icon,MenuColorChange and inside this one another called Addons in your ArmA2 main directory. Inside this new Addons folder you place the .pbo and .bisign files you would like from your extracted archive and the appropriate subfolders. The names are selfexplaining. This .bisign files are there so players using properly signed addons can join to that server which requires them. Rightclick on the ArmA shortcut in the desktop or where you have it and select properties. In the target box add -mod=@Crosshair,Hud,Icon,MenuColorChange It should look like: "C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -cpucount=8 -nosplash -mod=@Crosshair,Hud,Icon,MenuColorChange To load more than one mod folder use semi-colons to separate them. (-mod=@mod1;@mod2;@mod3) --------------------------------------------- //////SERVER ADMINS INSTALLATION GUIDE//////////// If a server admin decides addon signatures should be verified, he should add the following line to the server.cfg file: verifySignatures=1 Server admin can decide which addon makers he considers trustworthy by placing their public keys in the "keys" directory. Usually (vanilla installation) there's only Bohemia Interactive's signature, called bi.bikey, in this directory. You can find the Public Key for Crosshair,Hud,Icon,MenuColorChange in this package in a folder named "Key". /////////////////////////////////////////////////// PREVIEWS
  3. PREVIEW!!! only need to hind the code for the top right. when your on foot work fine. get in something and back to default.
  4. i have not fond a icon or missing thing yet. but still in early stages of this part. but i would think if it is not working as it should it something not original with the game. but if you or enyone esle at that maghter want to help test/help with this you can get me on xfire: tjgamer32 emails and PM's most likly wo't get you far with me. xfire and teamspeak is the only things i really run
  5. that did it. you guys will see a preview tomorrow i plan on
  6. well i tryed taking it out and still get the error.
  7. still get the error but i want to say its in here somewhere but i can't see it class RscHint { class Background { colorBackground = {0.188200, 0.258800, 0.149000, 0.760000}; }; class Hint: RscStructuredText { colorText[] = {1, 0, 1, 1}; class Attributes: Attributes { color = "#98d577"; }; }; }; class RscTaskHint { class controlsBackground { class Background { colorBackground[] = {0.188200, 0.258800, 0.149000, 0.760000}; }; }; class Controls { class Hint: RscStructuredText { colorText[] = {1, 1, 1, 1}; colorBackground[] = {0, 0, 0, 0}; class Attributes: Attributes { color = "#ffffff"; }; }; }; }; };
  8. in weapons config i'd think your looking for this. but thats seems to be for acog only. the standered red dot i'm not able to find. all i can think for id that it works in a p3d file and i know nothing about that. but the aimpoint dot file is in weapons/data folder. i was unable to find it in a config enywhere. that about all i could tell you modelOptics = "\ca\weapons\2Dscope_Acog_4x32";
  9. never thought about a plane white lol, will add. removing the hud all together will see about as well. once the config error is fixed i can do that, that what that config is for (i hope). try it. didn't help.
  10. TRACY

    ArmA 2 color mod

    how about what i'm working on? is that what your looking for? http://forums.bistudio.com/showthread.php?t=94254
  11. well i guess i'll start telling you want i'm doing and that is that i'm making arma 2's in game UI look better,different,easier, and cleaned up a little. whats finished or in final stages? well i got the crosshairs. red,light blue,dark blue, and orange are the option so far.(will make more color on request) got the combar looking good. we add clear to the list of colors of it. still in the work. action menu,radio menu, and vehicle huds. just alittle look at what i got red crosshair red come bar clear com bar now what holding me up anyone see anything wrong in this config? this is all i get of a error. ===================================================================== == C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe == "C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -nosplash ===================================================================== Exe timestamp: 2009/12/22 14:06:45 Current time: 2010/01/20 17:14:37 ErrorMessage: Config : some input after EndOfFile. class CfgPatches { class test { units[] = {}; weapons[] = {}; requiredVersion = 0.100000; requiredAddons[] = {CAUI, "CAFonts", "CAData",}; }; }; class RscText; // External class reference class RscStructuredText; // External class reference class RscProgress; // External class reference class RscActiveText; // External class reference class RscPicture; // External class reference class CfgInGameUI { colorBackground[] = {1, 0, 0, .25}; colorText[] = {1, 0, 0, 1}; colorBackgroundCommand[] = {1, 0, 0, .25}; colorBackgroundHelp[] = {1, 0, 0, .25}; }; }; class RscInGameUI { colorReady[] = {0.600000, 0.839200, 0.470600, 1.000000}; colorPrepare[] = {0.863000, 0.584000, 0.000000, 1}; colorUnload[] = {0.706000, 0.074500, 0.019600, 1}; }; class RscUnitInfoSoldier { class Background { colorBackground[] = {0.188200, 0.258800, 0.149000, 0.760000}; }; }; class RscUnitInfoTank { class Background { colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000}; }; class Background2 { colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000}; }; class ProgressBackground: RscPicture { Colortext[] = {0.600000, 0.839200, 0.470600, 1.000000}; }; }; class RscUnitVehicle: RscUnitInfoSoldier { class Background { colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000}; }; class Background2 { colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000}; }; class ProgressBackground: RscPicture { Colortext[] = {0.600000, 0.839200, 0.470600, 1.000000}; }; }; class RscUnitInfo { class Background { colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000}; }; class ProgressBackground: RscPicture { Colortext[] = {0.600000, 0.839200, 0.470600, 1.000000}; }; class Background2 { colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000}; }; }; class RscUnitInfoAir: RscUnitInfo { }; }; class RscUnitInfoUAV: RscUnitInfoAir { class Background { colorbackground[] = {0.188200, 0.258800, 0.149000, 0.760000}; }; class LineTLH: RscText { colorBackground[] = {1, 1, 1, 1}; }; class LineTLV: RscText { colorBackground[] = {1, 1, 1, 1}; }; class LineTRH: RscText { colorBackground[] = {1, 1, 1, 1}; }; class LineTRV: RscText { colorBackground[] = {1, 1, 1, 1}; }; class LineBLH: RscText { colorBackground[] = {1, 1, 1, 1}; }; class LineBLV: RscText { colorBackground[] = {1, 1, 1, 1}; }; class LineBRH: RscText { colorBackground[] = {1, 1, 1, 1}; }; class LineBRV: RscText { colorBackground[] = {1, 1, 1, 1}; }; }; class RscHint { class Background { colorBackground = {0.188200, 0.258800, 0.149000, 0.760000}; }; class Hint: RscStructuredText { colorText[] = {1, 0, 1, 1}; class Attributes: Attributes { color = "#98d577"; }; }; }; class RscTaskHint { class controlsBackground { class Background { colorBackground[] = {0.188200, 0.258800, 0.149000, 0.760000}; }; }; class Controls { class Hint: RscStructuredText { colorText[] = {1, 1, 1, 1}; colorBackground[] = {0, 0, 0, 0}; class Attributes: Attributes { color = "#ffffff"; }; }; }; }; };
  12. TRACY

    Color CrossHairs

    your right its not. i'm working on it right now i deleted it some how. i'll get here soon --edit-- fond it. 1st post link fixed
  13. Color Preview DOWNLOAD --Info-- This mod will change all the Crosshairs in game. Rilfes,Pistols,Air,Trucks,Target Locks,And a little more. Install --------- Just Move the .pbo color of your choosing to your addons folder If enyone has eny request please get ahold of me. Xfire: tjgamer32 http://rapid-fire-unit.com/
  14. check your video temps when your FPS drop to 30
  15. TRACY

    Puny animation pack

    how about all them replaced.
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