Tiger205
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PzKpfw VI Tiger, Crew, Werhmacht infantry [WW2]
Tiger205 replied to SMERSH's topic in ARMA - ADDONS & MODS: DISCUSSION
@jojimbo Ignore people like these. I and many others really appreciate your work, as there are no real chances for a good WWII mod for ArmA in several months. You work on quality stuff, which is created by you and that's highly appreciated. But we're getting a little offtopic aren't we? Let's just skip this one. -
PzKpfw VI Tiger, Crew, Werhmacht infantry [WW2]
Tiger205 replied to SMERSH's topic in ARMA - ADDONS & MODS: DISCUSSION
Just to make things more clean: http://img4.imageshack.us/my.php?image=86006473jt6.jpg http://img3.imageshack.us/my.php?image=gmconstruct0027sv6.jpg http://img22.imageshack.us/my.php?image=49351140wz3.jpg http://img99.imageshack.us/my.php?image=gmconstruct0028wo2.jpg And some close up on details: http://img3.imageshack.us/my.php?image=gmconstruct0029wl2.jpg http://img3.imageshack.us/my.php?image=gmconstruct0030mu5.jpg http://img6.imageshack.us/my.php?image=gmconstruct0031kl5.jpg http://img3.imageshack.us/my.php?image=gmconstruct0032ax2.jpg It surely isn't the exact same model, but it's surely based on the DoD:S Tiger. That's all. -
IMO it would be better to have the SLA crews instead and make your own MG34, so the pack would be easier to use. However that's only my 5 cents.
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Quick bug report: - the Tiger uses some unknown crew, which cause CTD, when placing a tank with crew - MG34's aren't working at all; they show such thing: http://img139.imageshack.us/my.php?image=arma2008122914432054jw5.jpg - wheels are still solid - shadow bug on the turret is still there Apart from that it's great. Speed has been increased I guess and turret rotation too, which is a good thing. Keep it up!
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After more testing I have to say, that this Tiger is way too slow. I looked into the config and maxSpeed is set to 10. I set it to 25 and it was better, but can someone tell me, if those numbers in config are km/h in game or something else?
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Looks fantastic, drives fantastic and sounds like it should be But I also found, that the tracks are stretched in some places (more accurately between the rear wheel and the rest and between the front wheel and rest of 'em). Other than that it's a masterpiece. BTW: You misswrote my nick - it's Tiger205 not 505 Cheers
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Outstanding work there! It gives so many possibilities, that we can't even imagine. Many thanks for this. Although it would be really appreciated, if you would make a version with one more side (RACS) hostile to everyone. This would enhance even more this mission. Still it's a great thing to see.
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Polish 1.14 - also not working M16's apart from M16 ACOG, which has default sound. But still - this sound mod destroys everything, that was already released. Only thing I dislike are the HMG's sounds (DshK and so on). They don't have that punch in their sound. Check out this vid: http://pl.youtube.com/watch?v=GYOHFaVFp3o&feature=related
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A movie by me featuring CH Armor Pack tanks fight on the fields of Eponia - http://pl.youtube.com/watch?v=mdoo0629aWA
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@Rellikki Umm... I think I made a mistake, 'cause I translated the Spotter as Zwiadowca and now I checked this once again and it's Obserwator (hard to tell if this is the accurate polish counterpart - spotter is a specific unit name - maybe someone can tell me, if this is the right name). Sorry for my mistake. And about the guy with Dragunov - in polish version of your units he's still named Strzelec. So we have there two guys named Strzelec, but one with AK and the other one with Dragunov. If it isn't a problem can you fix it somehow by renaming the guy with SVD to Strzelec wyborowy? That should solve the problem. Cheers
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Hammerfest on Uhao! http://img381.imageshack.us/img381/7889/hammerxl7.jpg
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Ok. Let's make it straight: you want us to make T-72B with Era right? But the problem is we are NOT even making the B variant. B with ERA won't be made (for now). Only AV (A variant with ERA) and M (A for russian version) to fit our rebuilt Abrams, 'cause default ArmA T-72 is simply to weak for the M1A1. A/M are actually finished (because the ArmA model IS accurate - SLA uses old M variants), they only need some config adjustements and few new camos. Actually T-72 are only green (darker or brighter), so we can't do much about that But any suggestions about camo for the T-72's will be good. Keep in mind, that those tank aren't the modern variants, so we need some old camo schemes. And as said before - the M1/M1A1 is our priority. T-72's are only made to fit new config of the Abrams and to have a quite good enemy for the Abrams. I hope I cleared it up a bit.
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@JOHNsArT Check your PM. I've sent you a link with some sounds in it, which I gatered. And keep up the good work! Really looking forward for release Cheers
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Hello everyone I would like to present my first real - deal video in ArmA. It's named ArmA - Vodka! Actually the title says all about it but nevermind ;p Here's the link: http://pl.youtube.com/watch?v=TZDCwBfnrsc Rate and comment. And enjoy