thr0tt
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Everything posted by thr0tt
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That is what seems to happen but there is also a possibility that rflair just gets hold of them from other sources. Anyhows, these are broken and do not fix the ArmA2 problem. If it is just driver related then why is it only ArmA2 that is affected ? I mean I can get past the issue as stated before by increasing my AGP Aperture to 512mb but this hugely affects boot time, game exiting and other functions for some reason, PCI-e users do not have this luxury.
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Artifacts still exist, these drivers have not fixed the issue, bad luck. Lets hope the official ones have this supposed fix in them... personally I think they will not.
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Looks like we are all trapped at work and can download but not test lol. Saying that...need the XP ones....
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It may not make sense or be your way to get better visual / performance out of the game but it works for me, all I am doing is sharing what works for me giving others the flexibility to try different options. I am happy at the moment with what works, just for info I don't think there is a 1280x800 resolution in the options so could select that if I tried... (at work so can't check :) ) ---------- Post added at 12:43 PM ---------- Previous post was at 12:41 PM ---------- Ok, just to throw something into the mix, I turned off cool'n quiet and gained 3+ fps on each ArmA Mark II tests...
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Performance woes - 1920x1200 with 9600GT
thr0tt replied to Helmut_AUT's topic in ARMA 2 & OA - TROUBLESHOOTING
Reduce everything in game to its lowest settings, keep Resolution to your screen res. reduce Fillrate to 0 (50% min I think), restart the game, it will look terrible but see if its still sluggish ? -
Performance woes - 1920x1200 with 9600GT
thr0tt replied to Helmut_AUT's topic in ARMA 2 & OA - TROUBLESHOOTING
http://forums.bistudio.com/showthread.php?t=73947 Try here it may help. -
I want to be able to play the game not just look at it, if I increase the fillrate to the same as my res then the frame plummit. Fillrate on that res is about 75% and lilke I say, increase some of the other bits and it still looks nice but it is playable and I want to play not just gaup at it with 10fps. Each to their own and until I upgrade my mobo and gfx card then I have to make do with a 'lesser' nice looking game but enjoying it all the same.
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Resolution_W=1680; Resolution_H=1050; refresh=60; Render_W=1280; Render_H=800; FSAA=1; postFX=1; HDRPrecision=8; May not look as clear as many but with the above rendering and postFX settings it is stutter free and smooth in every scenario so far. Really depends on what you want, if you want to play the game smoothly then reduce the render to something in the same aspect as your monitor until it is playable then increase other options for instance my shadows are now on high as is the post processing which makes up for the reduced screen render resolution.
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Bushes and Trees incredibly eating Frames !
thr0tt replied to Cionara's topic in ARMA 2 & OA - TROUBLESHOOTING
Amazing, I get my best performance in or near trees and bushes. The slow down is in towns or near buildings with very poor LOD's popping up all ove the place. -
I tell you what would be a scary mission: Dropped behind enemy lines at dusk, NV goggles may be in the next town but beware of the woods as there have been some strange sounds coming from there... The night / dust is pretty scary when you know something may be out there and you have no weapon and must make it to the town before it hears / tracks you down. JohnnyBoy's vid showed that something along these lines would be pretty cool as it turns and runs towards you, nothing to do but run away and hide (not sure if you can hide from AI logic once spotted ?). Maybe a family of Bigfoot type creatures, when one spots you it make a cry and the others are alerted to your location ? Now if only I had a clue about creating missions.
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graphics bugs with ATI 4800 series (4850/4870/4890)
thr0tt replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
Ok found the 'fix' I think. Basically its to do with these lines in the ArmA2.cfg: localVRAM=536870912; nonlocalVRAM=525074400; If I set my AGP Aperture to 512MB I get no screen corruption and all drivers work with or without the noCB command. Anything less and the system displays the corruption as per OP and subsequent vids etc. Not sure if you can do something with PCI-e ? But if you are AGP and can increase the size in your BIOS then do it. Issue with just changing the ArmA2.cfg is that it detects RAM when you start and modifies this file, not sure if changing it to RO will work. Good luck all. -
I have X4 955 BE (3.2Ghz), HD3850, XP SP3, 4Gb DDR2 800Mhz... My Score is...: 1926 - last test was 10fps !! Looks like there is a problem somewhere like you but probably not the rigs.
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Beta and final can be completely different so there is no guarantee your expectations will be met and nothing changed from beta to final. See:
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If only there was official 'if you had the beta install then you will get this message but it updates the game ok' - all other messages should be noted. type thing when BIS officially release the patch on their web site. Just to help stop all these messages and countless other forums complaining about it especially with the original note of: Public beta of 1.01 is out now for the German version of ARMA 2! This is beta patch but we will ensure that final patch 1.01 (to be released early next week) will install smoothly over this beta patch. Please visit the Game Updates page to download the patch and read more information about it (in German language). Just an idea :)
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Same as. Not a great start.
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Just playing through the SP campaign now all of a sudden I have some background Russian (guess) commentary happenning... Is this a feature I can turn off or a ...bug... ? Basically running around and can hear in front of me some conversation that sounds pre-recorded when I hit certain triggers in the map. Metabolli version with Engrish mod (added as -mod).
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Odd Russian type Commentary in sp game ?
thr0tt replied to thr0tt's topic in ARMA 2 & OA - TROUBLESHOOTING
Yes its that mission. Ok thanks, not got subs on but will trun them on now so I know whats happenning. -
Yup I noticed this too and its the only real frustrating thing for me.
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Yes, two copies although you could legally play one copy on both machines but not at the same time :/ defeating the objective I believe.
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graphics bugs with ATI 4800 series (4850/4870/4890)
thr0tt replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
Just for info. I am using Cats 9.4 after doing a load of cleaning the newer drivers out etc. Lets hope the new 9.6's do the job. -
Single Player Performance Issues.
thr0tt replied to joethe33's topic in ARMA 2 & OA - TROUBLESHOOTING
We need one of those benchmarking runs like the Arma Mark thing from Arma 1. -
graphics bugs with ATI 4800 series (4850/4870/4890)
thr0tt replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
Since using the -noCB command my problems havent come back ??? Does this mean it is now hard coded as such, if so how can I get it back to test crashing and start streaming over multiple cores again ? -
graphics bugs with ATI 4800 series (4850/4870/4890)
thr0tt replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
Nope didn't occur and that with me in the big town, flying Huey and some cows and tanks placed in and around town. Now, having removed that command and removing a -maxmem=2048 command I have having difficulty getting to happen again. I also tried reducing the screen size from 1680x1050 to 1440x900 which game some performance but not really worth it. Trying again with more objects and increased view distance. -
graphics bugs with ATI 4800 series (4850/4870/4890)
thr0tt replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
Will do. I have been playing for an hour with missions and such like and all seems good at the moment. Most settings are on normal or my machine just grinds to a halt... Phenom II x4 + HD3850 (AGP), 4GB DDR2 (3.5 in use WinXP). Will post back shortly. -
graphics bugs with ATI 4800 series (4850/4870/4890)
thr0tt replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
-noCB appears to help but I get more stuttering in game. I will keep testing for a while to see if this just delays the problem. What does noCB do ?