The_Oakster
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the_oakster2000
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Does anyone here have micro$oft visio and would be able to convert a vsd file to an image file for me? Super OT i know but I am desperate for help... Ben
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Cheers Ben
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Hello, I can camcreate an LGB in a vehicle as a carbomb, but It sticks out of the side just before it explodes. How do I camcreate it at 90 degrees so that the LGB stays within the car? Ben
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Custom Array not working...
The_Oakster replied to The_Oakster's topic in OFP : MISSION EDITING & SCRIPTING
I noticed that but I just wondered if it would, I am just getting to grips with things and I was just wondering and playing about Ben -
Custom Array not working...
The_Oakster replied to The_Oakster's topic in OFP : MISSION EDITING & SCRIPTING
If I change it to: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">car = nearestobject[ch2,_veh] I get an error message: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">'car = nearestobject[ch2,_veh|#|]': error type object, expected number -
Hello, I have the following code in a script: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_veh = ["SKODA","SKODARED","SKODAGREEN","SKODABLUE","TruckV3SCivil"] car = nearestobject[ch2,"_veh"] ch1 domove getpos car ch2 domove getpos car But it doesnt work, however if I do this then it does: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">car = nearestobject[ch2,"skodared"] ch1 domove getpos car ch2 domove getpos car Is there something wrong with how I have defined the array, or do arrays not work for nearestobject? Ben
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Absolutely amazing Blue Sky video. Have a virtual beer on me. Ben
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Woo Hoo, That works pazuzu, I just needed to add <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setunitpos "up" Thanks Ben
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Hello, I have 5 civilians, not grouped, stood near each other, with "none" in formation, and dostop this in INIT line. But they walk about all over the place. I dont want to disableai them because when a trigger is activated they join a group get armed and start fighting. I just want them to stand still until that point I have looked through loads of posts on here and OFPEC and I have tried everything to no avail. Please help me... Ben
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Force player out of a vehicle?
The_Oakster replied to The_Oakster's topic in OFP : MISSION EDITING & SCRIPTING
That works, cheers Metal Heart. Point noted Sorry Karantan, that didnt work. Ben -
Force player out of a vehicle?
The_Oakster replied to The_Oakster's topic in OFP : MISSION EDITING & SCRIPTING
Yep, thats what I put to get the player out, but the goons stay in! Any ideas? Ben -
I know this should be simple and I have tried for hours to get it right. I have searched ofpec and here and I cant seem to get it to work. I cant seem to kick the player and his group out of a vehicle. I am not using waypoints, the journey is scripted in a cutscene. The player is called player The car is named car1 The group is grp1 I have entered: "unassignvehicle _x" foreach units grp1 "unassignvehicle _x" foreach units group player All that happens is sidechat comes on telling 2 to follow 1 but no one gets out. I did manage to get the player out but I cant remember what I put now. But the goons stayed in. Thanks for you help. Ben
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WarGames League v.5 (WGL 5) Full Release
The_Oakster replied to .kju's topic in ADDONS & MODS: COMPLETE
I dont think that has the missions etc, just the MOD, the islands and the texture replacement. Ben -
WarGames League v.5 (WGL 5) Full Release
The_Oakster replied to .kju's topic in ADDONS & MODS: COMPLETE
Ofpc.de doesnt work at all for me, so could someone provide some mirrors for missions and campaigns... Ben -
Yep. I have been recovering from the third operation on my ass... cue jokes.... wait for laughter to stop.... At least I had 1 whole year off work with full pay (You gotta love the British Army)