

ThePara
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Everything posted by ThePara
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I recently tried to find a download for the Malvinas british chopper pack but the link on their site is down. Does anyone know where I can find a working link for the pack?
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Thank you!
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Thank you!
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Nevermind, figured it out.... Thank you!
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I get that same error as above also. Secondly, how do I have the troops remove their helmets and wearing the beret/boonie hat at the start of the mission? I've tried to init line in the readme and it simply doesn't seem to work for me. Can someone post up what I need to do, I don't get it.
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Just out of curiosity, are there plans to add an SA80 with Iron Sights also in the future?
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Are there going to be other IDF SF guys like Paratroopers, Counter-Guerilla, Recon, or Sayeret Mat'kal?
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I'd say stay with the BAS weapons. More people have them and they do a better job of portraying the types of weapons SF operators carry.
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I'd say stay with the BAS weapons. More people have them and they do a better job of portraying the types of weapons SF operators carry.
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Well I think these guys are pretty cool for a first beta. Some suggestions though. Please, PLEASE darken up the DCU's, BAS's desert camo always seemed way to bright to me. Make some guys wearing plain jane one color baseball caps instead of camo patrol caps. I like the camo/civilian 50/50 units. Also for weapons have them using EoTechs/Aimponts/ACOG's, NO ONE used Reflex sights anymore.
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Well I think these guys are pretty cool for a first beta. Some suggestions though. Please, PLEASE darken up the DCU's, BAS's desert camo always seemed way to bright to me. Make some guys wearing plain jane one color baseball caps instead of camo patrol caps. I like the camo/civilian 50/50 units. Also for weapons have them using EoTechs/Aimponts/ACOG's, NO ONE used Reflex sights anymore.
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US Army SF isn't wearing hajiflage anymore in Afghanisan. They're wearing the modified DCU's and usually wear basebal caps out on patrol. I can post some pictures from an operator over there with 20th Group to give some ideas if you guys would like?
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US Army SF isn't wearing hajiflage anymore in Afghanisan. They're wearing the modified DCU's and usually wear basebal caps out on patrol. I can post some pictures from an operator over there with 20th Group to give some ideas if you guys would like?
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US Army SF isn't wearing hajiflage anymore in Afghanisan. They're wearing the modified DCU's and usually wear basebal caps out on patrol. I can post some pictures from an operator over there with 20th Group to give some ideas if you guys would like?
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I think they also wore their own camouflage patterns too didn't they? I think the Para's did anyway. They also borrowed from the US camo patterns worn in the Pacific.
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How do I change the INQ weapons in this into Sucheys M16's. I know how to do it if you can depbo something and find the config.cpp, but there's no pbo related in this just the config.bin? Can someone tell me what I need to do, I'm kinda lost. I changed in the Y2K2.cpp to the M16s but I don't think that really does anything?
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I just started using the ofp 2003 updated pbo and for some reason out of no where the graphics have suddenly become extremely poor and low detail. I have the screen resolution set as high, details as high, etc, etc. It wsa fine in the beginning but for some unknown reason they've suddenly gone to low? Anyone know why this has happened?
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Can no one help me with this?
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Not realesed...
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How do you use the dismount script? Is it always activated and I just haven't noticed? When I try to use the init line in the readme it doesn't do anything or I get an error.
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Can someone explain to me how to use the disembark script? I don't know anything about using this stuff so what is a "Global space", how to put it there, and where do a write the script line in it?
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If this is mod is really going forward I would highly suggest realesing it in bits and piecies. For isntance do the Axis/Allies Infantry pack with weapons first, and realese that, then move onto tanks, etc, etc. The big mods that realese it all at once seem to be the ones that die do to people losing interest in the time the large products take.
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What units are those in the hummer?
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Looking at those figures it really wouldn't be overly difficult to create the US Army/Marines/British troops if this is going to go forward. All you'd really need to do is retexture the color on a basic model with the pan helmet and putees. Khaki for the british, OD for the Army and a darker green for the US Marines. Then just get an ammo bandolier for them and maybe put a cloth cover over the Brit helmet instead of leaving it normal like the US. I haven't seen what the WWI Infantry model looks like but I'm assuming it probably has the pan helmet and all. Sorry if this is all coming really fast...I can't really mod in the slightest at all, I'm just trying to give ideas is all. I