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TheManWithManyIdeas

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About TheManWithManyIdeas

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  1. TheManWithManyIdeas

    Graphics engine improvement

    You know, all these things are possible, but they'd all need a 1GB Geforce10 to run.
  2. TheManWithManyIdeas

    Mission ideas

    Sounds like an attractive idea. However is scraps 2 equally good ones. 1) Rank climbing scrapped 2) Some people like to play as just a grunt.
  3. TheManWithManyIdeas

    Oh-58d kiowa warrior and m109a6 paladin.

    Copperhead rounds? are they armour piercing rounds?
  4. TheManWithManyIdeas

    Speed up, and hold that speed

    The way you describe it seems a bit anooying to use. Opflash 1 already has something like that. You have the turbo button which makes you go faster but makes you lose a bit or road control.
  5. TheManWithManyIdeas

    Unit experience and attributes

    cmon guys im serious, what do you think. OpFLash didnt really offer any of this.
  6. TheManWithManyIdeas

    Hold down right mouse button for "pose control"

    Might actually cause more problems that solutions. May become too fiddly, and how exactly are you supposed to look up at the sky and down to the ground if the up/down motion is assigned to prone/stand? One thing though, is that the spped at which you turn and get up needs to be improved. I found it way too slow trying to get up off the floor and although it was realistic speed, it was also very frustrating.
  7. TheManWithManyIdeas

    Unit experience and attributes

    Im not suggesting that the game should be made into an RPG, but imagine the possibilities with a great emphasis on personal and squad experience benefits. We could finally all have a Private Pile in our platoon! Personal (You, the player) + Having to carry your injuries in some form or another from mission to mission. + Improving abilities like Marksmanship, Fitness, Pain-threashhold, Carry-strength, Leadership... + Receive authorisation from HQ to use a new weapon. + Climb ranks (unless undesirable). + Specialisation like Heavy weapons/Light/Medium. Squad (the whole dang platoon private!) + Coordination + Obedience + Orders given to the correct soldier. e.g. "Take that tank out Pvt. Doyle!" "I only got me a rifle sir!" + Carrying the wounded. + Sacrifice + Heroic buddy efforts, "cmon Cleetus lets kill those suns o bitches!"
  8. TheManWithManyIdeas

    Ai thread

    suppressing fire and a fear for bullets is definately a mega+. You could also have an experience system where the more experienced soldiers are less afraid of confronting fierfights. Also, a more experienced soldier can follow orders more precisely as well as more effectively.
  9. TheManWithManyIdeas

    Which would you most like to see improved/added

    Suppressing fire commands, model animation variances, most definately an artillery system make it very complex and fun. Here is some potential dialogue: "Load S80", "Target 80-70-475", "Ready!", "Ready!", "FIRE!" *BOOM* ..... *pause and whistle*........*SMASH!*
  10. TheManWithManyIdeas

    Screen shots

    Dont think that way mate. Think of it this way: "A warrior that enters the battle as a boy with a stone will die quicker than a man with an iron fist".
  11. TheManWithManyIdeas

    Ofp2: simulation or arcade

    BIS, keep it real!
  12. TheManWithManyIdeas

    Question about ofp 2 marketing strategy

    Strength, Weakness, Opportunity and Time. Am i right?
  13. TheManWithManyIdeas

    Improved unit editor

    Oops. Wrong thread.
  14. TheManWithManyIdeas

    Special forces

    All these would be a great addition. I mentioned before that perhaps a kind of Rainbow 6 interface should be included for close combat assaults or raids. This problem is not too difficult to solve, but unfortunately it would be a huge addition to the 700 (or so) MB of space on the CD.
  15. TheManWithManyIdeas

    Artillery and realistic radios

    I think that radio coordinate relay commands should be a skill that the player must develop. They should be technical yet efficient to carry out. Perhaps only the leader and/or the radio operator should be worried about coordinate relaying?
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