

The Crow
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Some of the new weapons in 1.40
The Crow replied to Fr1day's topic in OFP : MISSION EDITING & SCRIPTING
Magazine for the "XMS" is "M4". heres the list i got from some place (and added to) WEAPON-------------------------------------MAGAZINE MM1.........................................................MM1magazine Kozlice..................................................... Kozliceshell, Kozliceball Bizon........................................................BizonMag 6G30........................................................6g30Magazine G36A........................................................G36aMag Steyr........................................................Steyrmag XMS..........................................................M4 Ak74.........................................................Ak74 Ak74Su.....................................................Ak74 AK74GrenadeLauncher.............................Ak74, GrenadeLauncher AK47CZ....................................................AK47 AK47........................................................AK47 AK47GrenadeLauncher............................AK47, GrenadeLauncher PK............................................................PK SVDDragunov..........................................SVDDragunov HK............................................................HK M4............................................................M4 M16..........................................................M16 M16GrenadeLauncher..............................M16, GrenadeLauncher M60..........................................................M60 M21..........................................................M21 Mortar......................................................Mortar (NEW) LAWLauncher...........................................LAWLauncher CarlGustavLauncher.................................CarlGustavLauncher AALauncher..............................................AALauncher RPGLauncher............................................RPGLauncher AT4Launcher.............................................AT4Launcher 9K32Launcher...........................................9K32Launcher Flare..........................................................Flare FlareRed....................................................FlareRed FlareGreen................................................FlareGreen FlareYellow................................................FlareYellow SmokeShell................................................SmokeShell SmokeShellRed..........................................SmokeShellRed SmokeShellGreen......................................SmokeShellGreen HandGrenade............................................HandGrenade Pipebomb..................................................Pipebomb Timebomb..................................................Timebomb Mine...........................................................Mine Binocular NVGoggles -
Page titles on briefing screens ?
The Crow replied to The Crow's topic in OFP : MISSION EDITING & SCRIPTING
Thanks for the info guys. Intruder - hehe good jog to my memory, i havent used the editor in a few months Rob - Thanks for the info and offer but I already know how the decription.ext file stuff works. -
Try using the search button: http://www.flashpoint1985.com/cgi-bin....;t=4989
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hmm i know how to make everything work in the briefing except how do i set a title. like the first mission is entitles 01:steal a car, it shows that when you choose the mission and also when you see the mission briefing in the hadnbook. By puttting <h2 align="center"><a name="Main">MISSION NAME</a></h2> I can set the name that shows up in the overview however the same name does not carry over to the mission briefing. I also tried using "operation flashpoint breifing and overview generator to set the name in the briefing but it doesnt do it. can someone just give me the html code I need to use to set the briefing title please. -thanks Also is there any way to skip the codemasters and BIS splash/intro screens when the game load ? Is there anything i can put in my game commandline so it skips all that stuff (because waiting is so damn boring)
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Could someone point me towards a tutorial on making sector control maps please. Or even some relevant information on sector control setups.
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Could I get a list of the weapons
The Crow replied to Evan110185's topic in OFP : MISSION EDITING & SCRIPTING
here are some additions to that list: WEAPON MAGAZINE MM1.........................................................MM1magazine Kozlice..................................................... Kozliceshell, Kozliceball Bizon........................................................BizonMag 6G30........................................................6g30Magazine G36A........................................................G36aMag Steyr........................................................Steyrmag XMS..........................................................M4 Ak74.........................................................Ak74 Ak74Su.....................................................Ak74 AK74GrenadeLauncher.............................Ak74, GrenadeLauncher AK47CZ....................................................AK47 AK47........................................................AK47 AK47GrenadeLauncher............................AK47, GrenadeLauncher PK............................................................PK SVDDragunov..........................................SVDDragunov HK............................................................HK M4............................................................M4 M16..........................................................M16 M16GrenadeLauncher..............................M16, GrenadeLauncher M60..........................................................M60 M21..........................................................M21 Mortar......................................................Mortar (NEW) LAWLauncher...........................................LAWLauncher CarlGustavLauncher.................................CarlGustavLauncher AALauncher..............................................AALauncher RPGLauncher............................................RPGLauncher AT4Launcher.............................................AT4Launcher 9K32Launcher...........................................9K32Launcher Flare..........................................................Flare FlareRed....................................................FlareRed FlareGreen................................................FlareGreen FlareYellow................................................FlareYellow SmokeShell................................................SmokeShell SmokeShellRed..........................................SmokeShellRed SmokeShellGreen......................................SmokeShellGreen HandGrenade............................................HandGrenade Pipebomb..................................................Pipebomb Timebomb..................................................Timebomb Mine...........................................................Mine Binocular NVGoggles For those who don't know: The Pipebomb is the game name for Satchel Charges The Timebomb is a 30s delayed satchel, no remote detonation. The HK is the MP5SD6 The Bizon is the Russian silenced rifle The MM1 is the 12 barrel NATO grenade launcher The 6G30 is the 6 barrel USSR grenade launcher The 9K32Launcher is the Strela SAM * XMS is the scoped version of the XM177EZ (M4) automatic assault rifle which US pilots and crew get. -
I need a bit more information please. I havent done any mapping for flashpoint in like 2-3 months so i am trying to get back into it.
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Hmm i remember i found out how to do this once before but i have forgotten I searched in here and could not find it. So when you have a set unit/s patroling back and forth in an area how is it you get them to repeat the same route over and over again ? One other thing, can anyone point me to a good tutorial on making sector control maps. thnx