Running 116c/ace1.02/115beta.
During a game, we (blue) were east of Delores, red was west. Â We were having a lot of trouble with our AI getting across the bridge, so I decided to move the MHQ just NE of Cayo. Â Properly set up camp. Â No issues.
Noticed that the AI teams were seemingly "stuck" at the old base location. Â They wouldn't respond to a move order, so I ordered a respawn, thinking they would appear at the new base location, thus avoiding all the bridge issues.
No joy. Â The AI respawned at the original base. Â I'll submit that the AI teams should respawn where the MHQ is, not where the original start position is located.
I'm not yet up to speed on scripting, but is this simply a matter of changing :
<respawn function call snippet> GetPos WestBase
to
<respawn function call snippet> GetPos WestMHQ
Thanks in advance for any help you can provide, and thanks for the mod, WACO and ACE is all we play.
-John