<span style='font-size:12pt;line-height:100%'>http://www.ofcra.org/forum....forum#8</span>
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<span style='font-size:12pt;line-height:100%'>The OFCRA </span>
<span style='font-size:10pt;line-height:100%'>(open since january 2007)</span>
<span style='color:#8B0000'><span style='font-size:11pt;line-height:100%'>Get involved, join the ranks</span></span>
OFCRA stands for “Organisation Francophone de Combats Réalistes sur ArmAâ€, i.e. French-speaking organization for realistic combats on Armed Assault.
As most of our functioning bases are now correctly set up, our group is currently opening to the international and we wish to open our gates to English-speaking players.
The OFCRA aims at creating the most realistic and immersive real-time combat environment ever, based on what Armed Assault, our staff and the community can provide. Our goal is to put our members in the best conditions they could think of, when it comes to real modern war operations, on section to company scales.
Another goal of the OFCRA is to offer a friendly associative environment beside the combat missions: while we do not want to give much room for role-play, a clear frame has been defined for career management. The behavior and the successes in battles are taken into account, but our members also have to prove their abilities by taking qualification tests (on weapons, on vehicles, or their commanding skills…) if they want to be more than lowest-rank soldiers. Of course, learning sessions are associated to these tests.
A military-like hierarchy is used, primarily for the missions, but also for the overall functioning of the association. It provides organized means to always go forward (by cutting the work into smaller pieces, by knowing the skills of each one to exploit them at best…). However, we do not forget it must remain a hobby, so tolerance and open mind always prevail.
No respawn is allowed in our official missions, as it seems to us that the main drawback of most FPS is that not much consideration is given for the life of the played characters. We simply think that preserving his very own life has always been (and maybe becomes more and more actually) the most fundamental preoccupation of a soldier on the battlefront. This influences greatly the way he fights and by the way increases at global scale the realism of the confrontations.
The new OFCRA member has to choose his side when he is recruited: BLUEFOR or REDFOR. His career develops in his side and he is not supposed to change it often. This way, our members have the opportunity to acquire in-depth knowledge of the strategies, tactics and weapon systems of their side.
<span style='font-size:10pt;line-height:100%'>What make the OFCRA different from other ArmA leagues?</span>
- Two differrent sides fighting on Sahrani (USA VS Russian Federation)
- Our entirely dynamic campaign
- Up to 60 human players for platoons-scale fighting (+100 soldiers with the IAs)
- Our organisation, management and opportunities of career
- No respawn allowed
<span style='font-size:10pt;line-height:100%'>What else about The OFCRA?</span>
-Mature organisation.
-Teamwork Oriented organisation.
-we play in GMT+1.
-We use Teamspeak.
-Official missions 2 times a month.
-Military-like hierarchy.
-Friendly associative environment.
<span style='font-size:10pt;line-height:100%'>More informations here</span>
<span style='font-size:10pt;line-height:100%'>recruiting procedure here</span>
PLEASE REGISTER TO OUR FORUM TO ACCESS TO ALL THE ENGLISH TOPICS
Contact:
Skype: savary-ofcra
MSN: soundz_addict at hotmail.fr
PM: Bi forum