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sabre

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Everything posted by sabre

  1. Sensational. Good work guys, thanks for the effort. Those infantry and weapons look outstanding.
  2. [A: Lennard DEA Mi-17's | McNools Tier 1 USSOF ] [A: Lennard DEA Mi-17's | Ardy/Sabre Australian SOTG (Heavy WIP) ] [A: Lennard DEA Mi-17's | Lennard DEA Pilots ] Click them for Higher Resolution.
  3. Some of the ACR stuff. Click them for Higher Resolution.
  4. Just on that one, I received an email saying it was ready.
  5. sabre

    Tarin Kot, Oruzgan

    Nice one mate, will check it out soon. Thanks.
  6. sabre

    Australian M1A1 Abrams

    Don't try and turn the comment into something it wasn't, there never was an 'issue' he was just letting him know, that we don't have Tan M1's anymore. Simple as that. Look forward to seeing more Python.
  7. Nice video guys, all looks top notch as usual.
  8. sabre

    Australian M1A1 Abrams

    He was just saying that the all tan desert ones, how we got the from the US, have been all painted cam now.
  9. Looking bloody awesome mate. Look forward to using this one.
  10. Eagle Industries Modular Assault Pack http://www.eagleindustries.com/product.php?productid=309&cat=89&page=1 Atleast that's what it looks like. Project is looking good mate.
  11. sabre

    Camouflage Bank

    But you do own a computer that can copy and paste the names that were available, i'm sure there was a few, just as easy as you right clicked and saved them. But to each there own.
  12. sabre

    Camouflage Bank

    You might want to give the name of the author along with these, you can't give credit to them if you don't know who they are. To 'the author' isn't the same.
  13. If you do a Google image search of AridFleck and put the size above 1024x you get some very useable pics of it. Upto you which you think is the best to use. Same with the Polish Desert Gepard, there is one you could definitely use.
  14. I would steer away from using Render Clouds for anything regarding textures (I admit I was sucked into it for a long time), your much better off using stock photos or similar if your texturing metal.
  15. LMT makes rail mounted M203's. http://www.kiesler.com/shop/ProductImages/M203_2.jpg http://www.autoweapons.com/photos09/mar/sig556wm203a.jpg http://webpages.charter.net/necron99/DSC03404%20(Medium).JPG
  16. I like the look of them mate, nice work.
  17. [A:Mana Island|Quick pers retexture of TF86 US Rangers to blow the texturing cobwebs out :D]
  18. Just got back, pleased to see this one out, haven't had much of a play yet, but had a quick fly around and it looks just as good as Hazar which I love. Thanks mate.
  19. All the icons are in the lower left for A2 A2:OA BAF and PMC? This is part of the .rpt that looks relivant; http://dl.dropbox.com/u/56844908/armarpt.txt Any ideas?
  20. I seem to get kicked from the game, but with not explanation as to why? I'm only running ...\arma2oa.exe" -nosplash -mod=@dayz I have Combined Ops and BAF and PMC Full versions if that helps. Any idea why?
  21. They look awesome mate, nice work.
  22. Some early preview shots of the second base model (with a VAC) for an Australian SOTG project being worked on by ardvarkdb (Modelling) and myself (Texturing). The other base model (with a FAPC) is further along, near completed actually and ingame. However there is still a way to go with both model and texture work for the project. But just to let people know there is something going on I thought I'd post up some o2 shots, I might post up some pics of the new helmet's, helmet accessories, nvg's and all that soonish that Ardy has been churning out (super small preview in my avatar hah), but for now here you go; Click them for a little bigger.
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