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sabre

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Everything posted by sabre

  1. I would take the opacity down on your stitch details for the desert versions. They're to strong on the light coloured fabric now.
  2. I recently got permission from TheSun to use and edit his AI AWP model from the ACR weapons pack. I'm now on the hunt for some good quality sounds to go along with it. If you've got some your willing to pass on please PM me.
  3. sabre

    AH-64 Pack

    Looks fantastic, sensational work. I figure it'd probably be one of the last things you guys would do and is simply aesthetic, just interested if is there going to be a version which is abit dusty/dirty like it's been in use for abit? http://fc08.deviantart.net/fs70/i/2012/091/3/a/dirty_ah64_apache_by_skerwish-d4uloh3.jpg
  4. Was trying to think of what that underpass reminded me of, and now I looked at it again I see a version of the underpass from Normandy in Band Of Brothers haha.
  5. That under pass area looks sweet. Nice work.
  6. sabre

    SyNcRoNiCzZ WIP Thread

    I notice they're using the original BDU cut from Johannes SF, is this accurate for Flecktarn uniforms etc?
  7. I think there is still a few groups around, although I think most have gone abit quiet and are waiting for the 2.0 update. Was a group of around 5-6 guys who used to play out of the states, 'Ghost', was the guy who ran the servers name I believe. Played a couple of times with them. I know i'll be looking for a group again after 2.0 is out.
  8. Looking good, one thing they would benefit from is some dust/dirt etc. on them I think.
  9. Saw Aimpoint's being discussed in another thread which reminded me of something I've had lying around for awhile. I did a re-texture of the BIS CompM2 model, and it has only really been used in one thing, it's abit old, but figured it is kind of going to waste at the moment. If anyone would like the updated texture files to include in there addons/mods that have the BIS Aimpoint, PM me.
  10. There is a M39 EMR in one of RH packs. Mk18 pack after checking. (Although the M39 has screwed up arms for me, i assume I have an old version)
  11. I like the reduced spec/shine, looks much better IMO.
  12. http://www.polycount.com/forum/showthread.php?t=91486&page=2&highlight=XM2010 Should be able to get some idea's to start the textures etc. from this example, of course remembering that is also someone else's interpretation so, it may not be absolutely correct either. He has just begun it and is also saying he is looking for ideas/help on the texture side of things, maybe you can help each other. http://i.imgur.com/90xsz.jpg They seem overly shiny or something at the moment aswell, like a shiny plastic, not the 'duller' (for lack of a better word I can't find at the moment) finished plastic/metal used on the rifle. Dust etc. is going to dull the shine like in the above pic aswell if your wanting to eventually go for the 'in use' look, instead of a brand new look. http://totallycoolpix.com/wp-content/uploads/2012/29042012_82nd_airborne_in_afghanistan/82ndairborne_057.jpg Would be nice to see a paint job like the eventually :D
  13. sabre

    Rhodesy's Projects

    Tower looks cool mate. I've got some desert cam textures for those 416's that have never been used. PM me if your interested in utilising them.
  14. Welcome back again Mr. Skull. Look forward to seeing more from CBT!
  15. I want to say AN/PVS-23, mount etc. looks abit different though. Highly likely not :D
  16. Looking nice, if you are interested I can let you use the Desert and Woodland Marpat Uniform textures I did for Bink's Marines. Would just need to redo the few things that were left that weren't mine. Might help with some consistency throughout USMC addons. EDIT: Nevermind that for now. Some very COD4:MW looking textures used here? You have permission?
  17. That's looking real nice Frankyman. Good work.
  18. Haha yep, already got 4 boxes :D
  19. Yeah can't wait for the PE update, although I know my download quota is gunna hate it :D
  20. SAS upto no good on Kolugev [A: CWR2 | CWR2 UK ] [A: CWR2 | CWR2 UK ]
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