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Everything posted by sabre
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Arma 2 Addon request thread
sabre replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Just wondering if anyone still has the template 'mission' with this Czech fortified house? Seen here: http://forums.bistudio.com/showthread.php?73572-ArmA-II-amp-OA-Photography-I-No-images-over-100kb-Pictures-only-NO-comments&p=1672905&viewfull=1#post1672905 I used to have to but lost it when I upgraded PC's I think. -
80s, 90s, early 2000 US Military
sabre replied to Delta Hawk's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
They're looking great mate. Don't think you went too far on the interior either. -
Yeah loved it. Still fun to play after the story is over aswell. Got to try the Coop stuff next.
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Upcoming Addons/Mods - NO DISCUSSION
sabre replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Another headgear preview from ardvarkdb and myself's Australian Cocktease project, currently in progress. -
Upcoming Addons/Mods - DISCUSSION
sabre replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That looks great VXR, nice work. -
Upcoming Addons/Mods - DISCUSSION
sabre replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
3rd time lucky maybe? -
Deep Silver announces“D-Day� DLC for Iron Front– Liberation 1944
sabre replied to jibemorel's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Props to the guy/guys who did the US weapons, they are outstanding. Although is the Sunmachine Gun an environmentally friendly version? :P -
Upcoming Addons/Mods - NO DISCUSSION
sabre replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
A preview of another part of ardvarkdb and myself's Australian SOTG project currently in progress. -
ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
sabre replied to Placebo's topic in ARMA 2 & OA - GENERAL
[A: ACEX | Hazar Kot | Ardy TSF W.I.P ] [A: WR5 M14 | Elephant Island | Ardy TSF W.I.P ] -
IF: LIB'44 Photography I - No images over 100kb - Pictures only NO comments.
sabre replied to topas's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Click for Larger. -
Error creating Direct3D 9 Graphical Engine
sabre replied to sabre's topic in IRON FRONT: LIBERATION 1944 - TROUBLESHOOTING
Seems it might have just been a dodgy download playing up, re downloaded and things seem to be working fine. Thanks. -
Error creating Direct3D 9 Graphical Engine
sabre replied to sabre's topic in IRON FRONT: LIBERATION 1944 - TROUBLESHOOTING
Nope as that doesn't seem to want to work either. I have the Sprocket Iron Front: Liberation 1944 PREORDER version. And when I try to follow the update guide (this) and apply the first patch it doesn't change to 1.61. I'm running everything as administrator. -
Combat! Addons - WIP Discussion
sabre replied to Rudedog's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The post right above yours has the answer to why those pods are on the model :D I have a few photos I took at an Airshow a few years back that will come in handy for some of the texture details mate, I'll track try and track them down. -
Had bits of a Multicam US Army reskin laying around for ages, decided to touch some of it up and put them out. They are reskins of the OA guys so there gear isn't 100% correct anymore compared to the current day US Army in Afghanistan, but they do an alright job at it. They work with both ACE and Vanilla. The units can be found under: If your running ACE: US Army > US ARMY (OCP) > Non ACE: US > US ARMY (OCP) > Credits BIS/Johannes - Models, Original normals and textures. Sabre - Texture and Normal editing. RavenDK - Original Config work. Nordin - Config work inlcuding ACE friendlyness, clean up and trying to figure out the wound textures. Binkowski - Having a crack at the wound textures problem. Known Issues - Wound textures arn't working at the moment, if you can figure it out that'd be awesome. - Fixed 0.1 - Backpacks are still ACU, I edited the textures anyway, they still read from the OA files so they don't get used. - Not really an issue but, Soldier (light), Officer and Pilot's have been removed, I have no intention to redo those units in Multicam at the moment. - Camo doesn't match/line up properly on the helmet, couldn't be assed to get it to match with how the UV is, it isn't very friendly to anything but digital patterns. *Requires ArmA2:Operation Arrowhead* Version 0.1 - - Nordin fixed some config issues, fixing the missing AT soldiers and the Blood/Wounded Textures. - Now found under US > Men (OCP) and US Army > Men (OCP) For ACE users to suite the existing ArmA2 structure. Link 0.1 - http://www.armaholic.com/page.php?id=15319 ------------------------ Replacement config for OA US Army By Humvee28 http://www.megaupload.com/?d=E7DZ3541 If someone can take some good screens, post them up too, I just did those hurried shite ones. Enjoy.
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Combat! Addons - WIP Discussion
sabre replied to Rudedog's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Cool beans, Mr Boyes. Look forward to seeing more progress. -
Ah recruit training good times, maybe not at some of it atthe time :icon_razz:, but looking back great memories :D All the best with it. If it comes out while your away, we'll enjoy it for you. Not really concerned when it comes, as long as it does :icon_razz:
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ArmA II Photography I: Questions. Comments & Discussion
sabre replied to =Spetsnaz='s topic in ARMA 2 & OA - GENERAL
Nice one ardy. Something alot of people will be happy to see 'back' :) -
o2/Buldozer Model doesn't show in viewer
sabre posted a topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
Hi guys, I had Buldozer working fine for awhile but then realised I was still using the old version linked to ArmA1 (thanks to ardvarkdb for that :D). So I installed the newer version for Arma2 originally just over the top, but have since tried uninstalling and re-installing it. The model seems to appear in o2 itself fine with no problems, however when I go to view it Buldozer I just get the "Anim" in the top left corner and no model just the plain background light blue. Any ideas? If you need any more info let me know. -
This is looking insanely good. This series is one of the few I buy for the 360. (NBA 2k and Halo being the others) Can't wait.
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Nice one mate. Motivated me to dust off the tablet again I think.
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Loving these ingame, these just fit in really nice within the 'armaverse' Woodland one is done (Files are waiting on your Skype) Thanks for letting me do these for you mate, always enjoy doing this for small arms :D
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Just had a quick play then. Really nice piece of work mate. Clean. Any plans for a fully painted version/s? http://img.photobucket.com/albums/v296/crazyjeeper/Link%20Stuff/Permanent/M14Smaller.jpg
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80s, 90s, early 2000 US Military
sabre replied to Delta Hawk's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I think it looks abit too washed out and too white at the moment, almost like a washed out uniform that you just got out of the wash, not a washed out uniform that's being worn and abit dirty etc. I did this example of a tone that I think fits the 'armaverse' ok. https://dl.dropbox.com/u/56844908/tonexample1.jpg Your project though and it's all looking good man. Nice work. -
Bushmaster Infantry Mobility Vehicle [WIP]
sabre replied to a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Model looks great, do you plan on doing an Australian version with the EOS R-400 (PWS)? If you need a hand with anything texture wise when it comes to it, I might be able to help. -
http://forums.bistudio.com/showthread.php?139615-ARMA-3-FanArt&p=2218706&viewfull=1#post2218706 :D