sethos
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Everything posted by sethos
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first impression and any questions
sethos replied to stephsen's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Man, my campaign ( German ) has already crashed to desktop twice in the second mission - Doesn't look good :( -
first impression and any questions
sethos replied to stephsen's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Quick suggestion. Nvidia doesn't have a profile for the game ( Yet? ) so if you need some of the AA compatbility bits, SLI settings etc. rename the iron front .exe to arma2oa.exe Oh I see! Thanks man :) -
first impression and any questions
sethos replied to stephsen's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Also started the German campaign, got to the firing range, out of the truck and over to your group which all sat down ... nothing happened. A minute later my character sat down ... Then nothing happened. -
first impression and any questions
sethos replied to stephsen's topic in IRON FRONT: LIBERATION 1944 - GENERAL
What I like so far: - The maps. They are really atmospheric, well-made and gives me lots of ideas for scenarios. - Texture work. Everything is really crisp and detailed. - Armour system. - The Music What I don't like: - Town performance. While that is an issue of the RV engine, looking at an area where there's a town 'in your view direction' but not in view has a massive impact on FPS. Was standing with 60 FPS and turned towards a town that ran down a street, boom 35FPS which is way too big of a hit for the system listed below. Some of the towns need to be cleaned up, reduce the CPU hit because right now it's a bit much. - Sounds. While the sounds are great, they seem to cut off a bit too fast and abruptly, some also feel lower compared to others, despite the fact they should be higher. Like a tank driving makes more noise than actually firing, which lacks a lot of punch of noise. Also running sounds are higher than weapon firing sounds. Still need to get my feet wet :) -
It's not uncommon for work on games to continue after the game goes gold. A game goes gold weeks before its actual release and at that point, nothing else will make it to the launch product. The rest can be added through day-1 patches or other post release patches.
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It's Now Available On The Bohemia Interactive Store!
sethos replied to Nicholas's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Damn, guess it's not all bad then :P Almost wish you could enable P2P in the Sprocket client and help other people out. -
It's Now Available On The Bohemia Interactive Store!
sethos replied to Nicholas's topic in IRON FRONT: LIBERATION 1944 - GENERAL
As everyone started downloading, I could see my meh 6MB/s slowly drop to a pathetic 1MB/s - 93% and 7 mins remaining :( -
It's Now Available On The Bohemia Interactive Store!
sethos replied to Nicholas's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Oh yeah, barely half my connection used but I'll take it. -
It's Now Available On The Bohemia Interactive Store!
sethos replied to Nicholas's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Still says files are not found, even the BIS store download button went back to saying "Thank you for preordering Iron Front. You will be notified once the download is available." -
It's Now Available On The Bohemia Interactive Store!
sethos replied to Nicholas's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Well, I got the Sprocket.exe but now it says "Product files not found" on both mirrors :P -
It's Now Available On The Bohemia Interactive Store!
sethos replied to Nicholas's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Keys are listed but still says "Thank you for preordering Iron Front. You will be notified once the download is available." when clicking Download. -
Okay, the keys are up, still can't download at the time of writing - Something is happening :)
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Actually, I didn't :) He came in here on his own accord.' It's okay man, we all make mistakes sometimes.
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That wasn't even me :| http://forums.bistudio.com/showthread.php?134772-Please-post-when-you-get-the-go-ahead-from-the-BI-Store Where do you see MaceUK71 in here? EDIT: And he removed it ...
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What you just said is how you'd speak to your children, found it very condescending - I'm not 12 years old. But if that wasn't your intention I apologize for jumping out at you.
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What's with those condescending posts? Did I offend you in some way?
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I know. Email notifications just aren't known to be very timely, so I half-expected a midnight release as usual. :)
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Yeah, your sarcasm is duly noted. Welcome to 2012 where systems are automated, like Steam releases or any other digital release for that matter.
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It's now 00:00 CET / GMT +1 and nothing yet :( ( Same timezone as the Czechs )
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Right now, the system has you downloading a sprocket.exe, a small standalone download manager that doesn't require install. You pick somewhere to save install files, then you just delete the sprocket.exe when done - Simple :) Another reason why I didn't go with Steam this time was the old ArmA II problems. This time BIS won't be overseeing it, so we might see some new Steam problems arise, I'd rather have a standalone copy of the game to avoid any such issues. Plus, BIS gets more support through their own store - No Valve middleman :D
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Steam is always super slow, currently slated for tomorrow around 18-19:00 GMT+1. BIS' own store is usually quite fast, I think ArmA 2 was released pretty earlier the day before.
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Am I the only one who constantly pressed the "Download" button on the BI Store, hoping it'd somehow be up despite the key area says it isn't out :P ?
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What you are describing is a demo. Alpha / Beta tests are to test the game, however they want to induct you into it is their business but it sure as hell ain't a way to find out if you like the game or your PC can run it.
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DayZ Zombie RPG (Unofficial Mod) Alpha
sethos replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This thing has exploded in popularity, this is basically the mainstream break ArmA II has been looking for in ages. I swear, if BI picks this up and runs with it as a full fledged official supported mod / DLC for either ArmA II or ArmA 3, they will see a metric ton of sales. -
Optimization and worse graphics: The key to a fivefold increase in sales of ARMA 3
sethos replied to Recta DP's topic in ARMA 3 - GENERAL
There's a reason why lots of 'simulators' tend to have very high end requirements and look really good - Immersion. Simulation is one aspect but feeling immersed in the scenario is just as important, in my mind. I can understand the argument that'd you much rather have a smooth experience over a choppy, good looking experience. I will never be able to understand why you'd remove all eye candy for the sake of it. There's so many aspects to a game that needs to go hand-in-hand for that magical immersion I personally seek, I would not settle for less. Especially in a game like ArmA, where in many milsim scenarios you spend more time waiting, crawling and looking at the game's graphics than actually being in all out combat, I'd like to have some visual stimulation. Also as mentioned, making the game run 'better' on low-end computers will give you exactly sod all in sales. This is a niche title with extremely niche gameplay that caters for a small gamer segment. Most people I've played with have had awful computers, game ran bad and looked pretty abysmal but yet they still played the game, because it's the only place they can get this kind of gameplay. You decided to be part of PC gaming on a higher level, that costs money, like any big-boy's hobby.