st!gar
Member-
Content Count
321 -
Joined
-
Last visited
-
Medals
-
Medals
Everything posted by st!gar
-
505 Version: Release Date & Other topics - EU/Aus/NZ/SA/ME/Israel etc.
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
Now it says it's been "posted", whatever that means. And that I won't be able to expect it before 3-5 days later. :j: -
505 Version: Release Date & Other topics - EU/Aus/NZ/SA/ME/Israel etc.
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
Mine still says "packing" as well. Not sure I'm going to order from these jackasses again. -
ArmA 2 505 version available for download
st!gar replied to ProfTournesol's topic in ARMA 2 & OA - GENERAL
:eek: If this turns out to be true, I'm going to cancel my preorder from those Play.com fucktards right away. -
ARMA 2 DE 1.01 (final) Impressions - Post ALL Impressions/Videos/Screenies Here
st!gar replied to funnyguy1's topic in ARMA 2 & OA - GENERAL
Is it only the team leader who can give orders, or can you do it with anyone you control? -
For what it's worth; you can, of course, pick up weapons from fallen enemies and buddies as you go. So you're technically speaking not neccessarely stuck with what you start out with... Huh, huh... "Charlie Foxtrot"... huh, huh, huh...! :)
-
505 Version: Release Date & Other topics - EU/Aus/NZ/SA/ME/Israel etc.
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
:eek: -
505 Version: Release Date & Other topics - EU/Aus/NZ/SA/ME/Israel etc.
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
On Play.com, my order has just said "packing" for hours, now... -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
st!gar replied to EricM's topic in ARMA 2 & OA - GENERAL
QFT. A thousand times QFT. It's quite apparent that infantry, in particular, have zero clue as to how to handle those giant battles. -
Awww, you guys are never gonna let them forget that one, are you? :p
-
505 Version: Release Date & Other topics - EU/Aus/NZ/SA/ME/Israel etc.
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
I also preordered it from Play.com, ages ago. But seeing as I saw the Spaceworld website listing it at the 19th, I was hoping I could get it there, and not have to wait for two or three days (at best) while the damn thing gets shipped to Norway. Bear in mind that, just to make it perfect, the game is released on a freaking friday, meaning that if Play.com can't manage to get it shipped the 19th, I'll be forced to wait till monday before they can hopefully get it sendt. Fuck this nonsense. :mad: -
505 Version: Release Date & Other topics - EU/Aus/NZ/SA/ME/Israel etc.
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
Awww, fuck. So fucking typical. :mad: -
ArmA2 Demo Release Today - 2PM GMT - 3PM CET - 6:00 AM PST
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
As a general rule; when devs say "today or tomorrow", they mean tomorrow. (With luck.) -
505 Version: Release Date & Other topics - EU/Aus/NZ/SA/ME/Israel etc.
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
Their website lists the game to be released at June 19th. :confused: http://www.spaceworld.no/wsp/spaceworld/frontend.cgi?template=releaselist -
Who's going to resist buying on the 19th?
st!gar replied to charliereddog's topic in ARMA 2 & OA - GENERAL
What ATI card? -
Who's going to resist buying on the 19th?
st!gar replied to charliereddog's topic in ARMA 2 & OA - GENERAL
I'm not buying anything without a demo. ^ This. -
ArmA2 Demo Release Today - 2PM GMT - 3PM CET - 6:00 AM PST
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
That's pure nonsense, and you know it. Of course they'll leave out features. it's a question of what features they'll choose to leave out, here. If they, after all their boasting about the improved AI, the numerous long discussions about how the AI works on this forum and litterally hundreds of YouTube-videos dedicated solely to the AI, decide to just give us I'm really going to lose all hope for them. But, hey, while I agree with you that such a move would be implausible, I have seen so many nonsestical decitions from videogame developers i the past that it's hard not to have gotten a little cynical at this point. -
Fade, please tell me what to do (legit copy)
st!gar replied to okarr's topic in ARMA 2 & OA - GENERAL
...Or making all the flags in the game look like Jolly Rogers... -
ArmA2 Demo Release Today - 2PM GMT - 3PM CET - 6:00 AM PST
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
If they decide not to take the opportunity to show us some of the new AI features - urban maneuvering, Micro AI, etc. - but instead gives us some fucking multiplayer missions, I'm going to be miffed... :( -
ArmA2 Demo Release Today - 2PM GMT - 3PM CET - 6:00 AM PST
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
I hope it gets released as a torrent, too. My internet keeps bugging out on me. :( -
ARMA 2 DE 1.01 (final) Impressions - Post ALL Impressions/Videos/Screenies Here
st!gar replied to funnyguy1's topic in ARMA 2 & OA - GENERAL
Apparently, Spaceworld gets it this friday, the 19th, just on schedule. That's where I'm getting it. If i buy it online, I'll have to wait a few extra days for it to ship. -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
st!gar replied to EricM's topic in ARMA 2 & OA - GENERAL
:eek: Whoa! Is that... is that ragdoll I see?! Just look at approx. 1:04 in the video, for example. That looks a lot like ragdoll. I've seen many videos on YouTube at this point, and I swear to the gods; some of those deaths look inredibly ragdoll-y. -
What does ARMA 2 have that Operation Flashpoint 2 doesn't?
st!gar replied to bloodbomb's topic in ARMA 2 & OA - GENERAL
Once a game has 30 FPS, you don't really see much difference the higher it goes, anyway... -
Can I play as an guerilla/insurgent/"terrorist"?
st!gar replied to bloodbomb's topic in ARMA 2 & OA - GENERAL
...Which actually makes more sense, when you think about it. -
...Pwnt.
-
Ambient Combat Module
st!gar replied to mechastalin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks. That worked. :) Also, I'm kind of getting mixed messages, here. Does using the "init.sqf" work, or doesn't it? :confused: