st!gar
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Everything posted by st!gar
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Yeah, but that kind of feels like a step backwards.
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Hope they fix the SetIdentity -thing soon. I can't play the game like this...
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Just tried the new version. Suddenly the faces and arms of some of the characters are completely, bright white. Like they have no textures at all.
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^ This, by the gods.
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Thanks for sending out a PM! :D
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Restart the mission and spend 2+ hours doing the whole fucking thing all over again?
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British Forces DLC and the beta patches...
st!gar posted a topic in ARMA 2 & OA - BETA PATCH TESTING
How exactly are they going to work in relation to one another? Are we going to have a scenario similar to what we saw in Operation Arrowhead, where a patch is released simultaneously with the AddOn itself, in order to bring all the versions up to speed with each other? Has there been any word on this, that I appear to have simply missed? -
I installed the manual patch from this thread into the Steam version of the game, and Installed the Sprocket version of BAF into the game after that. Got some weird error-messages during the patching, but everything still... seems... to work, so far.
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No. They're grown men, whom I expect to have a minimum of a clue of what they're supposed to be doing at any given time without an express order from me.
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Oooh! Feedback! Feedback! :D
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ArmA 2: OA Beta Build 72787
st!gar replied to MavericK96's topic in ARMA 2 & OA - BETA PATCH TESTING
Not working. Tells me "7zip can't find specified file", or something. -
Dogs of War: Problem With Lopotev
st!gar replied to MCX77's topic in ARMA 2 & OA - OFFICIAL MISSIONS
That's a right, God-damned shame. You'd think these missions would be playable by the time the game's freaking expansion was out, but, clearly, no. -
Military SciFi Projects Thread
st!gar replied to Zedrein's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Roger Johnson and Zedrein are easily my favorite people in the community, right now. :) -
Harvest Red campaign: How important is finding evidence?
st!gar replied to st!gar's topic in ARMA 2 & OA - OFFICIAL MISSIONS
That is a lovely post. Thanks a lot for the help. :) -
Harvest Red campaign: How important is finding evidence?
st!gar posted a topic in ARMA 2 & OA - OFFICIAL MISSIONS
Hey. As you probably know, there are missions in the ArmA 2 "Harvest Red"-campaign in which you have as an objective to find "evidence". Usually this involves looking around objective locations for things to pick up. Photographs and maps and things. Point is; how important are these for the outcome of the plot? The reason I'm asking is because I'm terrified that I'll forget to pick up one single photograph or something in the third mission, and because of this get a horrible ending some twelve missions later where everyone dies and the universe collapses in on itself. :rolleyes: -
Mine won't even start up.
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!Beta Troubleshooting, Tips, FAQs
st!gar replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
I've installed OA Beta Patch 71900. But when I try to start it from the shortcut in the "Beta"-folder, I get an error message saying "No Entry ".ProfilePathDefault". Then the game boots, then the screen goes black before turning into a multitude of colours, and then I'm kicked to desktop. So... help?! -
Harvest Red campaign: How important is finding evidence?
st!gar replied to st!gar's topic in ARMA 2 & OA - OFFICIAL MISSIONS
So what? Seeing as it is, in fact, a game, (as you so observantly pointed out.), I intend to, you know, win it. And for that reason, I'm not going to play through twelve fucking missions only for the Chedaki to rape everyone to death because I forgot to pick up photograph #3 in mission 2. You think, or you know? -
Operation Arrowhead 1.52 Patch released (includes dedicated server exe)
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
Thanks. I'll be trying, then. *EDIT* Appears to have worked. :) -
Operation Arrowhead 1.52 Patch released (includes dedicated server exe)
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
...Soooo, the manual 1.52 patch only messes up the STEAM version of OA, but not the STEAM version of Vanilla ArmA 2? But what about the Sprocket version of OA? It still works after the patch? -
Operation Arrowhead 1.52 Patch released (includes dedicated server exe)
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
Mine also says "1.52.71612", so clearly I don't have the newest version. :butbut: But here's the core of the problem: my original ArmA 2, (Not Arrowhead.), is on STEAM. And didn't you people just say that downloading the manual patch that has been provided in this thread messes up the STEAM-version? That's why I don't dare to patch it. -
Just the command-voices, though. ("1. Move to. MAN! At. 12 o' clock.") The cutscene voices are just fine.
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Operation Arrowhead 1.52 Patch released (includes dedicated server exe)
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
Are they talking about ArmA 2 or OA? :confused: -
Operation Arrowhead 1.52 Patch released (includes dedicated server exe)
st!gar replied to Placebo's topic in ARMA 2 & OA - GENERAL
Like this? :confused: Anyways; is that all? Is there no other reason why I should download the patch? No actual fixes? I have the Steam-version of the original ArmA 2. (Not OA.) Will this break the game, as some commented earlier in this thread? -
There's a new radio system involved? What's so different about it that it ends up messing up the voices?