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S1nx

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About S1nx

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  1. S1nx

    FFUR 2007

    Good to hear that you are still enhancing this great mod with features from SLX, i am sure that its going to be even better now. One thing that was already mentioned in this thread but didnt get an answer is that M4A1 SD and MP5SD arent really silenced (when you shot in the air you alert the enemy). That is the reason why "stealth" missions are much harder now. Also the VSS Vintorez and AKS 74B have silencers but have the same problem (maybe this is wanted cause Spetz Natz in OFP used unsilenced AK-74U, but they also used a silenced Bizon). I hope you make some changes here(not to weapon models, only to "sound detection" by the AI) Here are some less important issues (i mentioned some of them before) - there is no red texture when you shoot a USA or Resistance soldier models in the head - BMP-2 2A42 30mm HE cannon fires BIS tracers together with new green tracers - BMP-3 2A42 30mm HE and AP cannon doesnt fire tracers - M2 machinegun mounted on HMMWV doesnt fire tracers - Resistance T55 DShKMT 12.7 mm machinegun doesnt fire tracers - Mi-24 the position of light source (when you turn on the lights) is a bit weird and it illuminates the cockpit (it becomes "white") If you can easily fix them please do it, but if it would take to much time and effort forget about them cause they are just minor visual annoyance and not game breaking problems. The ticking satchel charge is a bit funny, maybe you should remove the thicking sound, and please dont increase the dispersion value on tank MGs (in OFP there was almost no dispersion only the bullet drop and it worked fine)
  2. S1nx

    FFUR 2007

    Hi all! FFUR 2007 is really a great mod, and as you are doing a patch i`am reporting some of the problems/glitches that i found during playing. I have installed FFUR 2007, patch 1.01, FFUR 2007 Extra Pack, FFUR 2007 Extra Pack by SamotH and i am using Kegety's Dxdll. 1.Russian UAZ- when you fire and kill the driver from close range and then continue to shoot at him, some transparent patterns appear (you can see through vehicle). I have ATI 9600 card. 2.Headshots- on every american soldier model except pilots, there is no red texture when you shoot them in the head. The same goes for resistance side, but most of the russian models do have it. 3.HMMWV- no tracers for M2 HMG; there is no flame when HMMWV,UAZ,trucks get hit by tank or AT round. Their wreckages dont show flame but there is black smoke. I can see flames when i hit a tank or APC. 4.Tracers- M249 SAW, M240, PK fire all rounds as tracers, that is not realistic. I heard every third or fifth round is usually a tracer. BMP 2 fires double tracers with 2A42 HE(the new ones and OFP tracers), BMP 3 2A42 HE fires OFP tracers and 2A42 AP has no tracers. NSV on tripod fires OFP tracers insted of new ones. 5.Shilka-i think the sound when firing should be changed, as the one now IMO sounds bad. 6.For some reason when i mount the Aimpoint the game "freezes" for 1 sec. and then continues normaly, unmount goes with no problems. These are all minor things that dont affect gameplay but are sometimes annoying. Good luck in the future with this excellent mod!
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