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SamotH

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Everything posted by SamotH

  1. SamotH

    FFUR-SLX 2007 2.0

    Do we expect more updates, or we can call this finished?
  2. SamotH

    FFUR-SLX 2007 2.0

    Awesome! Loving the mod Would be really cool to have some randomic missions using the different models of the mod
  3. SamotH

    FFUR-SLX 2007 2.0

    This update sounds great, downloading
  4. SamotH

    .:SamotH-ReplacemenT-PacK:.

    Thanks! From now on it should be easy to add more stuff via patches, if I ever find anything else to add...
  5. SamotH

    GRAA Modpack 3.0

    This looks like a great mod! Great work! I was wondering ... why only USA & RUSSIA troops. A lot of addons have been released covering other country's armies. You could add some more to make coop operations. OR.. why have specific countries and not generic forces. Like the blue force and op force of vbs1. Anyway will be waiting for the release
  6. SamotH

    .:SamotH-ReplacemenT-PacK:.

    Edited first post. Updated the MANUAL and translated to SPANISH
  7. SamotH

    FFUR-SLX 2007 2.0

    Got one question Thunderbird, Why do you keep the config in a bin file instead of the cpp one? For performance or something? Because it would be nice to have the #define to switch options of the mod..
  8. SamotH

    .:SamotH-ReplacemenT-PacK:.

    Ok try now! I have really slow internet conection, so I cant Besides...now that this is finished I'll focus on my studies
  9. SamotH

    .:SamotH-ReplacemenT-PacK:.

    WWWEEELLL ... that's weird... will reupload now!
  10. SamotH

    .:SamotH-ReplacemenT-PacK:.

    PATCH v1.1 ADDED, USE SLX GRASS IN ANY MOD! http://files.filefront.com/sRp+Patch+11exe/;8524989;/fileinfo.html Turned out that it has to be defined in the mod's config and needs one more addon, the patch adds that and explains how to define in the config.cpp. The pic is FFSX 2007 2.0 but also tested it in ECP+GRAA. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Universal: I don't know what else to say but I'll try to explain again... -The most important thing is that you have most stuff from all replacement packs in one that's compatible with all mods(I HOPE) -Then you have Recistance Nature that wasn't in my previous release. -SLX Grass on any mod. That's the new one -You also have the option to use SLX Grass without Recistance Nature. So if you preffer Berghoff Nature Packs you can mix'em with this grass. -You can select the sky! Some people like SLX one and others LLaumau. Or play with OFP default sky to keep the framerates. Then you have the rest of the stuff that I consider pretty good: -External view replacement by Sanctuary... a new standard for me -The new radio system that removes some voices to get faster AI responses and avoid the complete silence. -Faster voices to play like in ArmA, and also to get even faster AI responses...haven't seen this replacement before! -That mod loader that makes it easy to edit all the paths of your mods and have everything in one place. Looks pretty good to me... Hope this helped you! Otherwise, let me know...
  11. SamotH

    FFUR-SLX 2007 2.0

    You where right! and I found it! Don't know why but 'cpp2bin.exe' gives error when I added #define SLX_ENABLE_GRASS_ISLANDS on top of the config, so here's another way to do it. First you need the addons 'SLX_Grass.pbo' & 'SLX_Grass_CWC_Islands.pbo' Then go to the config and search for: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">worldName="eden.wrp"; and replace with: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">//worldName="eden.wrp"; worldName="\SLX_Grass_CWC_Islands\eden.wrp"; Then search for: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">worldName="abel.wrp"; and replace with <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">//worldName="abel.wrp"; worldName="\SLX_Grass_CWC_Islands\abel.wrp"; That's it, make it bin and replace the config file.
  12. SamotH

    .:SamotH-ReplacemenT-PacK:.

    I didn't test that mod, but tested many others including FFSX2007 2.0... so it should work. EDIT: Works fine
  13. SamotH

    FFUR-SLX 2007 2.0

    It does add slx grass. I have checked. But it seems to have changed, its smaller, not the big object that you can see form the sky. Now it's small but it covers you, the object is bigger than the texture, it has parts that you don't see but cover you. When you see the withe grass you can check the size, and then apply the texture to notice the change.
  14. SamotH

    FFUR-SLX 2007 2.0

    Yes, do that and then run the installer you wish. Also for the ones that have the withe SLX GRASS...put in the addons folder 'SLX_Grass.pbo' form SLX mod 1.1, this one contains the textures. To use the artillery first use the command and after some voice plays you press LeftShift+LeftAlt+(click on the map)
  15. SamotH

    FFUR-SLX 2007 2.0

    Yes you can, I use tonal all the time. You have to load at the end the mod with the config you want. You can still load modfolders after that but they must not contain configs. Or just put them before.
  16. SamotH

    FFUR-SLX 2007 2.0

    Big Ben: That hotfix is the tools that go in Bin folder, they are used by the bat installers of the extra pack. Speaking of extra packs... I'm making a final one with more options, it'will be compatible with this mods and any other ones(hopefully) It will also include my voice replacement from the topic VoiceRep. So please anyone give it a try and leave comments if you would change something. So for my final replacement pack I'll adjust it to most people's likings.
  17. SamotH

    VoiceRep

    LESS CHATTER MORE ACCTION SamotH 2007 ========================= This is a small replacement that will get you somewhere in between playing with all the voices and no voices at all. Pillage presented this great idea in BIS forums, replacing the voice files with empty files. And it's indeed a good way to shut'em up. But I wanted to have some radio chatter but removing the useless and the long comments. So I made this replacement. Link: http://files.filefront.com/VoiceReprar/;8502249;/f AI will react faster because there are less voices. I also used Wilco's ArmA Radio Ending, but not as it's intended. This time it's replacing the word 'ALL', so when an order is intended to the hole group you'll hear this sound. It can be used with other mods. Don't know what else to say ENJOY!
  18. SamotH

    FFUR-SLX 2007 2.0

    I didn't see the need but will give it a try, but this time i'll try to make it more compatible with other mods(or two versions) The user Pillage posted this great modification in the GRAA topic, that replaces most of the voices with empty files so ai will respond faster and you'll hear something. I'll try to add it to the replacement pack(as optional of course), by opening the existing files and replacing the content(because FFSX has modified versions of those). But I'll try to leave some more voices, removing the ones that are not needed or that take much time to play. Let's hope something good comes out of this. Also, I'll remove the holliwood faces since nobody gave a crap about them ---------------------------------------- EDIT: -The chinook is not replaced in FFSX, it would be nice to have a new one. -The sniper model you used in last patch of FFSX 1.0. -Better civilians form this pack http://operationflashpoint.filefront.com/file....k;72052 -PLEASE a savegame action or tell me how to add it
  19. SamotH

    GRAA Modpack 3.0

    Thank you! ....but I was so impatient, I started to do it on my own This is a great idea you had. I might add it to a replacement pack. Thanks again!
  20. SamotH

    GRAA Modpack 3.0

    YES! Please! That would be very useful! Edit: How to play/convert those wss files? This could be an intresting kind of modification.
  21. SamotH

    FFUR-SLX 2007 2.0

    One more problem The faces are blured, this pics are with the same settings in FFSX 2007 2.0 and ofp vainilla(or whatever it's called) The config of the helicopter with the dsai sounds and the new model is sweet
  22. SamotH

    FFUR-SLX 2007 2.0

    OK! I think there is a small problem This version of the mod needs the extra pack installed. And that's not possible because there's a missing file in bin folder.. bin\cpbo.exe That one is needed to extract and remake the pbo files. Even if you put it, I think it causes the old (magic) errors, because it makes some corrupted files, so that's why i used other tools in my last pack. If that happens, just copy the code from my installer and adapt it to yours. I'll now try adding cpbo.exe... -------------------- Ok! installed the extra pack on XP with HWT&L The game runs, didn't try much the mod's stuff yet, but...
  23. SamotH

    FFUR-SLX 2007 2.0

    Can some one upload this in parts?
  24. SamotH

    FFUR-SLX 2007 2.0

    Thanks!!! Downloading right now
  25. SamotH

    FFUR/SLX 2007

    That's only a matter of tastes, I prefer the new head models with the new textures over the old deformed heads, also...those old glasses...not pretty
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