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Posts posted by SWAT_BigBear
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Afaik, if you're using Vista you can't disable vsync because OS don't allow this.Thats amazing,
With my Vista,
Vsync Enabled= graphic issues with several games.
Vsync Disabled= graphic issues are gone.
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Have you tried disabling Vsync in the Nvidia CP?
That is a must do, with Sli.
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I hope this thread helps others out there.This is 1 issue I see with these forums,
is it auto prune, or just deleted?
This is a very old discussion, which is no longer viewable.
Hope it gets you fixed up.
Edit:
I do not have permission to post in the Hot Fix thread,
If  any mod were to post "Ladder bug Fixed" in there, the search engine would find it.
The word "Ladder Bug" is within a quote, which the search engine does not look.
Thanks.
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I've seen many video related errors on my 8800, either single card and/or Sli, but none of them compare to those pics.
If you have another VC to try, test it, to confirm it's video related, if so, RMA the 8800.
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Thats the hot fix.
I've yet to have any need for it, but several in our group had the ladder bug.
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He is talking about Nvidia drivers for 1 part.
I can go way back to 158.24 & .28 drivers, and ArmA works almost fine with 4gig ram and  adding -maxmem=512 to the shortcut.
With the  newer drivers, I have to tell my bios to disable Memory Hole Remapping so the system only uses half of the total memory available. But the good side is, better graphics, higher resolution, maxmem not needed ect ect.
We are just wondering as you said "It might just be my system, but who knows."
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Sorta,
It really depends on the pc/components.
My pc would be a waste with 32bit.
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Question: Is Arma running under Vista 64Bit as fast as under Vista 32Bit?ArmA is a 32bit application, so the 64bit OS runs it as 32bit.
Now, in a game such as Crysis, that gives me the option to run either in 32 or 64....... I see a major difference, 64 is best.
If ArmA was designed with that same option, I'm sure I would see the same results.
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Run DXDIAG, and see if it reports any sound issues.
The "looping" you hear, could be where the freezing in sound could be causing the problems.
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Have you tried telling ArmA to run in XP sp2 mode?
I personally do not see a difference.
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Anyways, I also just wanted to add that I really like the nights in Arma, and I like how dark they can get.Ofcourse, I also like the thrill.
Kinda sucked back playing OFP, and never needing to use NV, now that I've played the ArmA way.
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I just use NV.
I have the same issue, "Jet Black @ late night"
If I up the gamma and or brightness, NV would not be needed.
But damn.....come sunrise, I could light my neighborhood with my monitor.
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The only time my game crashes now adays, is after several days of ArmA running, and using alt/tab while not actually playing.
Back in mid 07' & those drivers, no SLI, -maxmem=512 (a must), and other tweaks...all gave me solid games, except I could only play @1600x1200 res or else it crashed within an hour or so.
Now I can play at my monitor native res of 2560x1600, with no tweaks, which is twice as clear as before!
Maybe 1 day soon I'll put XPsp2 on a separate raid controller so I can compare.
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What about this? What kind of setting should I pick?AMD Athlon 64 Bit 3000+, overclocked to 2.2 GHz
Radeon x1650 Pro
1.5 GB of RAM
I first played the Czech/Sprocket dnld 1.0 through 1.05 on the AMD +3000,
FX-<s>5500</s>, edit, 5900 Asylum
Audigy sc,
1.5 ram.
I was suprised how well it played on low to medium settings back then.
I'm sure 1.09b would have made it even better.
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Since I'm the only user on my pc, I disabled UAC (User Account Control) in Vista. I've had very lil issues with gaming. Stay on top of your updates for it and the pc, and perform everything listed from SickBoy, if needed, and you should be a.o.k.
I'm ruuning games like OFP, ArmA, Ravenshield, NFSMW, CoD4, Crysis, BF series ect.
For any bugs/issues I've stumbled into, they have been fixed by asking help in forums like these.
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Is it possible to get Arma working with 4gb memory in future?Quote from another thread concerning Vista.
With 169.25 drivers I was able to reproduce the problem. Function IDirect3DDevice9::GetAvailableTextureMem returns unsigned int larger than 2 GB with those drivers, which is then our side mistakenly used as a signed int, causing arithmetic overflow, and making the game to thing card has no video memory at all.The fix should be available in the next patch.
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Mike Melvin x3.
If he gets MFCTI & JIP (Coop & PvP) to work properly, I will nominate him for president.
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Between this program and TrackIR, my keyboard skills are getting very lazy.
Pilfius is really handy during a dark atmosphere and/or night time missions.
What will be available for this game next?
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This is great news Suma.
When I used 158.24 drivers, I had no problems with ArmA and 4gig mem, hence as to why I wanted to blame Nvidia. The game runs great on 2gig, even with a server running as a service, on this same pc. I will be glad to be able and test the game at full power again with todays patches/drivers.
I guess if you hadn't picked up Vista, we would still be waiting for a fix? And, did you say that patch would be ready tonight? or tomorrow?
[/insert]runs away[insert]
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I start up an image cap program and I am then kickedDo you get kicked if ZD Soft is launched before BF2?
Fraps works fine, as long as it is launched before a game is launched.
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FYI: We have recently tested ArmA 1.09 with 4 GB RAM / Intel Quad Core / nVidia 8800 card on Vista x64, and have not experienced a single problem, the game is running fine here.Nice,
Then something is wrong on my end?
I'm still having to disable MHR to get video.
Maybe SLI? (cannot test until current Evo mission is completed)
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Mr. Mike Melvin has posted at his forums,
Quote[/b] ]RE: MFCTI for ArmA Update (New)By: Mike Melvin (mf256) - 2008-01-07 00:09 Â
It is coming along well. Still slowly but hopefully there will be more info in another month. Sorry for all the "secrecy"...;) Â
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I have found out on my pc, if I make several in game video option changes in a row, I will get those 1-2 sec freeze or skips, even in the main window of ArmA while the video cut scenes play.
Alternatively, I make 1 or 2 changes, shut the game down and relaunch it, which has cleared those skips.
This did not work, untill a few Nvidia updates allowed me to run ArmA at my monitor native res of 2560x1600.
Maybe it will help you?
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I am not sure if this is a vista promblem or not but when the game starts there is a box that appears then th little boxes get checked but the last two does not get checked.Thats normal.
How can I tell if im using SLI?
in ARMA - GENERAL
Posted
In your Nvidia CP, make sure "Advanced Settings" are enabled, and you should see a "3D Settings" on the very top.
In there click the "Show SLI Visual Indicators".
Now, when you play SLI capable games, you will see a big nasty green vertical bar that shows performance of the SLI.
The more it lights up, the better.