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Everything posted by SWAT_BigBear
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NaturalPoint, surely would work in more games, if the game itself had the requirements of head movements. I remember when Crysis was released, we all asked NaturalPoint why no TrackIR? Vincent was told something like "His company wasn't big enough" from Crytek. Which after purchasing Crysis, I seen the true reason....no free head movement!
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I noticed it the other day, which I thought it was on my end...but letting the empty server list sit there for about 2 mins, then it finally populated. It only happened during that day.
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After patch 1.12 that problem was fixed. It was caused by 4gig memory. If you went all the way back to 16*.** Nvidia drivers, you would not have that problem, but the game will be "slugish". I'm using 182.06 WHQL
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Will ARMA II be 64-bit Vista-safe?
SWAT_BigBear replied to Impavido's topic in ARMA 2 & OA - GENERAL
My ArmA 1 works great on Vista 64, why wouldn't ArmA II? There were a few minor bugs over the past 2 years, but Nvidia with Suma's patches have cured them all for me. Most Issues were Nvidia/Vista related that effected several games. -
Ya think thats why he named the video and this thread with titles like TrackIR 5 Premiered in ArmA2 TrackIR 5 & ArmA2 Premiere From the 1st picture he showed, I seen the new TrackIR device on his monitor (side leds gave it away), maybe you would have noticed it if you had one also. Let me guess......he threw you off with the image on the monitor? Yup, he knows how to advertise.
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If that doesn't fix yours, maybe your getting reflections from glass picture frames/other sources? Mine works well in daylight, but when the sun is coming directly in the window, I have to turn a monitor that sits behind me, due to the reflection off it.
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Is the TrackClip Pro 4 compatible with 5? That would save a few $$$
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1st thing I did with 4, was to delete all the profiles and create my own. Unless ya wana send me your A2, I will just have to wait and see myself in......
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hmm, I do not have any sort of a delay. I actually thought his delay in the video was just YouTube. Refering to TrackIR 4 of course.
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I would think he grabbed the "oh shit" rail.
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For Sale: 1 used TrackIR4 Pro Bundle.
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I was just looking at TrackIR website, It shows ArmA II as "Coming Soon", but doesn't mention OFP2. Another disappointment! http://www.naturalpoint.com/trackir/03-enhanced-games/enhanced-games-all.html
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ArmA feedback thread - based on Beta Patch 1.16
SWAT_BigBear replied to W0lle's topic in ARMA - GENERAL
That was brought up when 1.15 was released. http://forums.bistudio.com/showthread.php?t=70699 -
"Wild animals that roam the atmospheric forests".
SWAT_BigBear replied to Creation's topic in ARMA 2 & OA - GENERAL
I followed the thread but it seems to have come to a halt. DMarkwick (author) last post was in April 08', which he talks of scripts that trigger the birds. Read his thread, and you will know just as much as I. The last post in it could be feasible. -
Has CM mentioned any form of anti-cheat for multi-play?
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I like them also.....or use to, should I say. But, they are far better looking than the few videos/screenshots I've seen OFP2 release.
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Have you played the original? Apparently NOT! This is what annoys us over here, we have played the original, and it doesn't compare at all! We do not hate CM, we just do not appreciate them dragging the Operation FlashPoint name down.
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ahh, also the recent Georgia event.
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
SWAT_BigBear replied to EricM's topic in ARMA 2 & OA - GENERAL
geez vilas, with all the games you list..I could fill the next 5 pages with their "known issues/flaws/bugs". -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
SWAT_BigBear replied to EricM's topic in ARMA 2 & OA - GENERAL
So, you will not be joining us in future ArmA II gameplay? Don't ya think your getting carried away with your "demands"? -
New Forums: Feedback thread - Bugs/Suggestions here please.
SWAT_BigBear replied to Placebo's topic in BOHEMIA INTERACTIVE: Web-Pages
blackforest_rumbler is whom caught my attention. In this thread I notice CameronMcDonald is slightly wide also. They both post in it http://forums.bistudio.com/showthread.php?t=70317&page=267 Maybe a small font change in members names would cure this? -
I do not mod, I only play.
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New Forums: Feedback thread - Bugs/Suggestions here please.
SWAT_BigBear replied to Placebo's topic in BOHEMIA INTERACTIVE: Web-Pages
Some members names stretch over and uglies the board, IMO. This may have already been mentioned, ignore me if so. -
"Wild animals that roam the atmospheric forests".
SWAT_BigBear replied to Creation's topic in ARMA 2 & OA - GENERAL
<object width="425" height="344"><param name="movie" value=" name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src=" " type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object> http://forums.bistudio.com/showthread.php?t=66945&highlight=birds Maybe? -
@Walker Go ahead and add: Missing support from the original OFP community.