SniperRedFox
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Remove the kill penalty for cops and civs. You should only be punished if you kill an unarmed civ, not if you kill an armed cop or civ.
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The point of Sahrani life is to Role-Play and to commit crimes. Otherwise there is no point to the police being there.
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The new official version still isn't better than some of the edited ones. The official one needs at least the features i mentioned before.
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Jana, your version isn't the only edited one out there. -There needs to be an ATM at the Civ Hospital instead of the bank itself. The Bank needs to be inside of a building so cops can't just camp it and snipe anyone that robs it. I've played an edited version using the large hotel building.(give the robbers a fighting chance) -(if this hasn't been done) Allow servers to remove civ markers and cop markers entirely. -Remove the food system. Or lower the price of the food, and add many more stores that offer it around the island. -Increase the amount of money cops earn each paycheck by at least $500-$1000. -Make it so the mobile phone does not dissapear when you die. -Lower the price of the main police vehicle. -Decrease the price of at least one of the skodas. -Add additional buildings around towns, especially Bagango. -Remove the spawn delay penalty for killing players. Or decrease the effect killing players has on it. (very unfair to everyone, you can't arrest a civ that has an assault rifle)
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1.11 still sucks, i'm sorry but the edited versions of Sahrani Life are still a TON better than the original version. Isstea, you need to learn some lessons from other people.
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I was wondering, would it be possible to add a map editor to the game? We already have the mission editor, which is great, and players are able to use various methods plus the mission editor to make this game even better. But how about a map editor? I personally would like to see the map editor, which could do a lot of wonderful things for the game. Personally i'd like to see the ability added for people to add buildings and maybe change terrain colors. I wouldn't mind if we couldn't delete current buildings or change the terrain. It'd be great just to be able to place buildings on the map and edit the type of terrain. This could do wonders to the game, you could have cities like Paraiso and Corazol expanded to be much bigger in size and density, allowing for even more urban combat. You could have more or bigger military bases around the map. A lot could be done with the game if a map editor was also added.
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I was wondering, would it be possible to add a map editor to the game? We already have the mission editor, which is great, and players are able to use various methods plus the mission editor to make this game even better. But how about a map editor? I personally would like to see the map editor, which could do a lot of wonderful things for the game. Personally i'd like to see the ability added for people to add buildings and maybe change terrain colors. I wouldn't mind if we couldn't delete current buildings or change the terrain. It'd be great just to be able to place buildings on the map and edit the type of terrain. This could do wonders to the game, you could have cities like Paraiso and Corazol expanded to be much bigger in size and density, allowing for even more urban combat. You could have more or bigger military bases around the map. A lot could be done with the game if a map editor was also added.
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Something that frustrates me though is the effect stingers can have on vehicles... Especially when they can be fired from 2km and the smoke trail dissapears.
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Is thils why I die to one stinger shot (at least one launch) when ppl in the same aircraft I shoot don't die after 2-3?
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Static defenses would be great... It'd be cool if the commander could place larger defenses around the base, and engineers could place smaller ones... However would it be possible if they could be taken out by satchels or something? Because I can see losers placing them so AI can't navigate past them... Also, my trial of WinRAR ran out... Is there a better program out there to unzip files other than WinZIP (which is just another trial)?
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Spawnable factories? I was wondering, would it be possible to make factories spawnable? I know they aren't FBs, but it kind of kills the idea of fighting on the front line when people are moling your factories near your base. The only catch with spawnable factories would be the AI can only be basic (no spec ops, and no vehicles of any kind). This wouldn't be that bad because it would allow more defense of back bases w/o hurting the frontline fighting, and even if a player spawns there, he can't go a very long distance unless he plans on running for a long time. Would it also be possible to allow commanders to destroy and move the base, especially since it is easy to find even the most hidden bases once aircraft are available?
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He was on late this week, he was arguing with the admin and denying he did anything, claimed you were his friend... He even went as far as to log out, then log on with your name, then proceeded to tell the admin to let Jesper on because he was a close friend. Then he logged out and logged back on as Jesper again.
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umm... one tip: keybind
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I calculated Corazol had a population of about 1,500, and Paraiso a population of about 2,100. 2.5 people per unit is a little high, I'd say about 2.3 people per unit. Remember, northern Sahrani is not a republic, it's a communism, so what would usually be units for singles or poor families would instead be for anyone.
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Actually, Sahrani is mostly Christian, there aren't any Islamic mosques on the island. As a side, I'd estimate Corazol has a population of about 1,550, and Paraiso a population of over 2,100.