SBSDelta
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Lance Corporal
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As the title says, SBS are looking for some friendly CTF action. We are a UK based squad, almost exclusively CTF and CQB orientated. If any teams fancy a tear up, you can either hit me up on here via pm or drop into our site found at, www.sbs-clan.co.uk Cheers. Delta
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Hi John, I believe a few of us in SBS have the game and I am pretty sure we would be up for some scrims eventually, however we do not yet have a server, and as I am just back from an 18 month gaming sabbatical I am not sure where SBS stand on this yet, please feel free to drop into our forums for a chat about this. http://sbs-clan.co.uk/forum/forum.php
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Battle for takistan huge pvp campaign
SBSDelta replied to Freerider117's topic in ARMA 2 & OA - MULTIPLAYER
Yeah nice initiative but, with no respawn at all a couple of clueless fuckwitts could in theory decimate your team in short order, for example flying a full chopper into the ground, teamkills via tank and heavy weapons etc, just by genuine player error without factoring in the asshattery that can take place in this game. I hope it goes well for you mate but as Dead Meat said i havent the time to devote to larger / longer battles of this type, and i would not use ACE just to play in this. I played IC in arma1 and whilst i enjoyed it, the larger battles and specific units working together ie infantry and armour, covered by air support, made for a refreshing change but, the strict chain of command and poor decision making by the top brass did lead to, at times a stagnantion of gameplay, and subsequently you could spend a large amount of time seeing no action at all, add to this no respawn and you can expect a lot of players to lose interest pretty quickly. Im not putting your idea down, but i am speaking from experience. Good Luck anyway -
ARMA 2: OA release candidate build 78473
SBSDelta replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
The game needs this in my opinion, the animations have been clunky since release, good job. -
Im using XP, and triple buffering is on Â
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Yeah v synch is off, guess ill have to keep messing about with it til i find a cure .
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Ok i have a graphics problem , in the form of a constant and extreme flickering, in game which makes it impossible to play. I have recently built a new pc and the specs are; Asus P5-NT Deluxe Twin 8800 GT in SLI Core 2 Duo @2.66 XFI Extreme Gamer 2gig Dominator Ram. I have tried about 6 different graphics drivers, and also tried playing the game in different resolutions with differing combinations in the settings all to no avail, the problem is constant and unplayable. Any help would be appreciated.
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You can 'force off' post processing effects , via your graphics card interface, dont know which card you use so, for Radeon, ATI Tray tools by Ray Adams are useful, or if you are Nvidea, you can force pp off in the control panel.
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That would be fine until some dick unloads 200 rounds from an M249 into you, i reckon you would become quite animated yourself for a while
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yet another problem trying to play Arma...
SBSDelta replied to Swatman's topic in ARMA - TROUBLESHOOTING
I would say Vista may have something to do with this, as ArmA has a lot of aggro with that system mate. Sorry i cant help more i run XP. -
PB if implemented would surely compromise the mods and modding community? My experience of PB is confined to BF2 and i only played that pile for a short time, but what i saw and heard of it PB was easily and contiually got around by hackers and the only thing it brought to the game was lag and a criminally long loading time. Well admined servers are probably the best option at the moment, sadly.
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if you need to attack Frantic's map why do you play them all day long ? if he would not put such an effort in mapmaking, there would'nt even be 1 CTF Server. Attacking Frantic? How am i doing that please explain? If you are referring to my phrasing concerning the randomness of some of the building arrangement in some of the maps, then you are reading it wrong and also making false accusations. For the record if it wasnt for Frantic there wold not be a CQB/CTF scene at all in Arma, as mac said he has put the effort in and all credit to him. Now stop stirring shit, if you want to get into a discussion with me regarding my remarks about building alignment in some maps then feel free to pm me, dont try to derail a topic that needs all the help it can get at the moment, ie lack of CTF in Arma.
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SBS have put together a map making team, and there are several maps in various states of development. The maps will be CTF medium to large sized and they will be working in tune with the environment, not against it, ie not a random lot of buildings dropped in an area. Hope to have the first one ready for beta on our server asap
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I have an ATI1950 XT 512 prior to the patch my settings were on low and res was adjusted down to enable more fps, after the patch however i can now up my res and settings to allow a smoother lag free performance, nice work BIS , worth the wait imo.
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Ah ok cheers for that mate, i assume that the NET 2.0 you are referring to is  the microsoft version and available in the windows update ? Edit nvm have got it , cheers for the info anyway