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Sp00nez

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Everything posted by Sp00nez

  1. Sp00nez

    ArmA reviews

    As far as I see it. OFP always had a good deals of quirks. There have always been weird issues with many things in the game. I think many reviewers are sooo used to all the games these days that are all about looks and just getting "oohhh, ahhhs" and cheap gameplay mechanics and ragdoll physics. OFP wasn't that pretty, and there were/still are weird issues and things that subtract from gameplay, and feel. (the aa videos with the AI saying "3 ENGAGE SOLIDER" over and over always annoyed me) but I will still choose OFP over the newest released game, no-matter how many poly's per model or what kind of crazy player bump-mapped-shadow-thingeys it has. I don't know about you guys the reason I still play OFP all the time is what the community has done. As long as AA is wide open for community projects, the same way OFP was.. even if the game deserves a 70% now or less, I will still be playing it for 5 NEXT years. And hey... if AA does turn out to be crap.... We still have OFP!
  2. Sp00nez

    Sinews of War - The New Resistance Campaign

    Eh, a warning probaly isn't that nesscecary, maybee a quick additon to the Notes Page to avoid having to do any serious work on it. I was just trying whatever I could possibly think of to get the vehicle inv. dump to work, the reason i thought there was a mass dump of vehicle iventory is that the dialogue with the resitance fighter (forgot the name) by the flag pole in the starting base for mission 3 lead me to believe thats the way it was done. but taking things out of the vehicles manually is fine too, theres always going to be "lame" logistical jobs in any conflict anyways. I should probaly have read the readme or something. opps.
  3. Sp00nez

    Sinews of War - The New Resistance Campaign

    Fullly played the first 2 missions, no problems really. Played mission 3 for about 2 hours solo, but it crashed, was using the CSLA mod, which.. as far as I have expereinced is pretty unstable on my setup. But yeah, this is UBER impressive as far as missions go, in fact this is defiantly the best coop I have pretty much ever playedin ofp. The GUI and in game communication with npc's its awesome. In mission 3 I could not Put all the items in my vehicles to "dump" to the inventory, I'm probaly just an idoit.When i would return the vehicle itself to inventory and then bring it back all the objects would also be deleted, but I imagine thats pretty much unavoidable. I may have a good chance to lan test this with about 4 others this weekend, I'll try to post some results if I remember. Can't wait till this is outta beta, great stuff !
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