S.O.S
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Everything posted by S.O.S
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i think he means the maps which r hosted on the mcy server mostly, in my opinion he means these maps
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LMFAO SGT.FAGOT lil brat lmfao ur hilerious!
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64 bit is massivley faster if the application is programed in it Thats definitly not a completly true statement.
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64bit hype victim?
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LMFAO Because they just play for fun, he wouldnt play it if it would be no fun. Some of the old veterans seem to have forgotten this.
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3 month
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Whats the point of locking following topics: http://www.flashpoint1985.com/cgi-bin....t=57339 http://www.flashpoint1985.com/cgi-bin....t=57386 http://www.flashpoint1985.com/cgi-bin....t=57453 http://www.flashpoint1985.com/cgi-bin....t=57166 http://www.flashpoint1985.com/cgi-bin....t=57105 http://www.flashpoint1985.com/cgi-bin....t=57060 http://www.flashpoint1985.com/cgi-bin....t=56733 http://www.flashpoint1985.com/cgi-bin....t=57419 ever heard something of a merge function? I see to much locking of topics in the last time I think there should be rules for locking topics, only because a question got answered it doesnt mean that there wont be more questions regarding a topic. Play the game instead of locking topics Locking topics is a way of making people shut up = its for people who cant stand critizism or are feared to lose controll over their system. (If this topics gets locked then I know that I am right)
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I tryed to filter these posts (of many times asked questions) by example out so I guess there r still maby 50% of posts which shouldnt get locked - because there is not really a reason to make them shut up.
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who u think u r? The handgrenade throwing animations and all the delays for throwing a fucking handgrenade r definitly a way to long - in real life at army it took me 3 seconds to take it from the belt, remove the lock, remove the trigger and throw it. in armed assault it takes like 10 seconds to trow 2 handgrenades which is totaly uneffective. also the soldier movement is a way to unsmooth in this game. i stopped playing it. I'm not entitled to think initially that I'm in the majority? Huh. That changes everything! Just saying ur not in the position to talk for the majority.
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who u think u r? The handgrenade throwing animations and all the delays for throwing a fucking handgrenade r definitly a way to long - in real life at army it took me 3 seconds to take it from the belt, remove the lock, remove the trigger and throw it. in armed assault it takes like 10 seconds to trow 2 handgrenades which is totaly uneffective. also the soldier movement is a way to unsmooth in this game. i stopped playing it.
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mean buying it?
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celeron is very very slow even it is running at 2,6ghz - I SAY this cpu as fast as a athlon xp with 1,3ghz
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-1 shot with any weapon in ofp/arma can kill a soldier, not in bf2 -bf2 has allways the same maps which makes this game very boring - in ofp/arma nearly all maps are made by the community and there is really any kind of type to play which is very unlikely happening in bf2
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dumb solution = no solution at all for players who play only occasionally.
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totaly unusefull post helping 0% to avoid the explained problem.
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Never. Your statement is definitly wrong, you assumed that there is only one, simple outcome for that case, when there really are a number of only jointly sufficient results.
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for a server 10-20gb should be ok
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the trick is in vectorizing the image (use a loseless input of course).
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........and next time use png with 8 bit instead of crappy jpg quality - it will be around the same size but without quaility loss like i see it in this jpg.
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yea it disutbrs the flow of the game (which doesnt exists since arma anymore).
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...or u goto a printshop - they print it for u for 15-20€
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goto windows->run and type: dxdiag and run all 3 graphics tests
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I notices the PR of Armed Assault in big german electronic markets like Mediamarkt, Saturn, MediMax and other shops is very poor. You cant just put some DVD cases labeled with "Armed Assault" into a shelve and expect people to buy it. Peoples rarely buy it, most people bought it through there own experince with OFP and by having friends who told them to buy it. The little PR of gaming magazines which test the game and stuff is good but definitly not enough when you dont got PR outside print or online medias. If you want to sell more, invest some major money into the PR then this game will be more profitable than without this kind of PR - and dont lose to much time in the German market.