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Sovietman

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Everything posted by Sovietman

  1. Sovietman

    OFrP #5 Release

    can someone post screenshots of the infantry, I want to see if it is worth downloading. Thanks
  2. Sovietman

    OFP Animation Sharing Center

    @sanctuary Hi, I need your help on something: I want to include crouchwalk1.rtm & precrouchwalk1.rtm from Locke_Anims.pbo to my Anim.pbo. How do I have to rename them b4 putting them in? TIA
  3. Sovietman

    Dynamic Afghanistan

    hey can you limit artillery to 1 per mission, its too easy when its unlimited.
  4. @Soul_Assassin Remove muzzle flash of silenced AKs in aiming mode ---- I have a strange lag bug, when I use these units on an island like Everon(Hi-res) or Nogova and switch to command view, my FPS drops to 2 (from ~40) and ground textures seems to reload every second (like a refresh). Happens mostly with GRU, with SOBR less often and once with Motorized Infantry. First I thought it was due to my old GeForce 4 MX 440 (64mb), but it does it only with these units. Works fine with the others like ORCS' Infantry.
  5. I said it several times but I wonder if anyone noticed: Can you put pack the original iron sights from S&E, the new ones are causing lag, FPS dropps from 40 to 20 when I select the aiming mode (v). very annoying "bug"... I cant enjoy those great GRU units because of this... If you guys already noticed, sorry. Have a good day.
  6. for the next release, plz keep the original sights from S&E's weapons, those new ones are reducing my FPS by half.
  7. It IS the greatest disappointment ever, it IS full of silly bugs and stupid ideas (e.g. the silenced AKs with PSOs), they DO look like beginner's work, the sights ARE horrible and the models ARE weird. Therefore, they should fix the bugs, rethink their weapon choices, put more work into modelling and redo the sights. Is that better or should I also spellcheck it in case you got any more of your... unbright comments? gotta agree with Chip, and not to mention the sights that drasticly reduce FPS...
  8. yes, SOBR & GRU soldiers are eye candy. But the weapons pack... I would suggest RHS to use either Such&Earl's weapons or ORCS' ones.
  9. when I use the iron sight of any AK, my FPS drops from 40 to 20, wtf is that???
  10. OK, after 1 hour of testing and admiring your new release, let me tell you, members of RHS, I am sooo disappointed, you could have done waaaaay better. Not that you owe me something, but after seeing your tanks I know that you could have done a better job on these. Definetly not worth the wait. Ok lets see what I didn't like: 1- The grenade VOG25P has no sound on impact (when it explodes) 2- The RPK-74 (scoped) has very high recoil / HD value, too much IMO. 3- The PKM model is not very impressive comparing to the other weapons of your pack. I suggest you to take AKM74's(VITAPC 1.4) one or the one from ORCS in your next release. Plus, when I use the iron sight, it zooms like a sniper rifle!!!. One more thing about it, the recoil is extremely high, impossible to hit someone in medium/long range. 4- the Silenced AKMS+GP has a muzzle flash when firing with the iron sight. 5- Alot of guns are very innacurate with the iron sight, bullets are flying a little above the sight. (like on the Silenced AKMS and others AKMs and AK74s). 6- The RPG-22 doesnt have an image when looking at the gear. The aiming sight is the same as the RPG-7, you sure its the good one for this RPG? Oh and another thing: IMO it is a little underpowered, it takes 5 shots to take out an abraams. Isnt this a little unrealistic for a 72.5mm? 7- The AKMB+PSO1 is innacurate, when aiming with the scope, the bullets dont fly to the center (summit of the first cheveron) but alot higher above. 8- Camouflage helmet is not very impressive, ORCS' one is way better... 9- Armor values seems to be very low, those soldiers are very fragile. (they seem ever weaker than BIS soldiers) 10- the READMEs, what's that format? how do I read them??? OK I think its all. As I said before, you dont owe me anything, you can do whatever you want with your addons. Just let me tell you that I'm really disappointed, especially after this LOOOOOOOOOOONNNNGGGGG wait. And even if that isnt a competition, I think that ORCS totally owned you on this one (soldiers and weapons). I still saw some good things in this release: 1- GRU soldiers are great, awesome models. If only they had Such&Earl's weapons, they would be a jewel. 2- Same goes for SOBR. 3- Motorized infantry soldiers are very good too, not as good as ORCS' but still very nice. Finally, have a good day.
  11. Sovietman

    Dynamic Campaigns

    that is an awesome idea ag_smith!!! it will be a little GTA like
  12. Sovietman

    Dynamic Afghanistan

    Is the updated version of VDV Dynamic Afghan released? if yes gimme a link plz can wait for delta version!!! Dynamic missions are very fun to play, nice work honchoblack!
  13. Sovietman

    Graphic Preferences

    Hi, I just upgraded my comp to: Pentium IV 3Ghz 512mb RAM DDR GeForce 4 MX 440 WinXP pro I need to know whats the best config to adopt to make a good compromise between good graphics and high FPS, based on my specs. Can anyone suggest me a setting plz? TIA
  14. Sovietman

    Sanctuary's Animation Pack 1.6

    hey sanct, ever though about making AT walk/fire in stand up position?
  15. Sovietman

    Spetsnaz mod weapon pack

    this should have been released in 2001... nice pack anyway, very well made, especially bayonet
  16. Sovietman

    OFP Animation Sharing Center

    thx alot locke, everything works well
  17. Sovietman

    OFP Animation Sharing Center

    hey all, first let me say that your animations are AWESOME, keep up the good work! I have a little problem that I hope you guys can help me solve, so here's the deal: I unzipped Locke@Germany's anim pack, I want to take some of his anims and integrate them in my Anim.pbo *** *** I want to add the files that are incercled, but the thing is that I don't know their respective name, so how do I have to rename them b4 putting them in Anim.pbo??? I want the lean anim to work with Shift+Left/Right (in walking mode "F") and same with the roll in prone position. Can someone help to do so. TIA
  18. Sovietman

    OFP Animation Sharing Center

    I belive what you are looking for is here: Animation MOD Topic Already includes leaning from standing and crouched combat positions using Sanctuary's great Anims, aswell as a Combat-Roll from the lying postion. Crouched walking is optional. Leaning and rolling is activated by pressing shift+left/right(strafe) without the need to be in walking mode. yeah but can u integrate your animations in the Anim.pbo? because I'm using FlashFx config so I cant use your animations.
  19. Sovietman

    OFP Animation Sharing Center

    Just rename the files from the leaning download schuze135l.rtm  to  schuze45l.rtm schuze-135l.rtm  to  schuze-45l.rtm And you can activate the lean by walking Forward+Left or Right instead of the walking Backward+Left or Right Is it possible to activate the leaning by Shift+Left/Right (in walking mode "F")
  20. Sovietman

    OFP Animation Sharing Center

    Hey Sanctuary, can u give me the link to the lean anim, I cant find it.
  21. Sovietman

    OFP photography - Questions & comments

    @Inquisitor (p.215 screens with Russian T-72 and Spetsnaz) Which islands is that?
  22. Sovietman

    FlashFX

    runs ok? FPS:1, if you like slideshows only...
  23. Sovietman

    Opf engine based photography 3 -no pics > 100kb

    Addons: HR Everon ORCS Russian Motorized Infantry 2.0 Mapfact Baracken VITAPC
  24. Sovietman

    Opf engine based photography 3 -no pics > 100kb

    Nice pics everyone, here is my first serie of screens. Me playing around with Barracken addons. Addons: HR Everon ORCS Russian Motorized Infantry 2.0 Mapfact Baracken VITAPC
  25. Sovietman

    KA- variant helo's

    is the kasatka going to be released?
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