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Sniper_Kyle

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About Sniper_Kyle

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    Sergeant
  1. Thanks a lot for being reasonable and let me know I can be of any help with BE development.
  2. Thanks. I'll contact BE now just to make sure. As you can see from my profile I've been playing the series for awhile and would hate to miss out on wasteland nights whenever I'm not doing work, so I'll work to prove this. If it means firing up a debugger, process monitor, et.al. to show what EMET was doing to the arma3.exe process when it was enabled, then so be it :P Guess I have to stop being so security paranoid xD
  3. First off, EMET is made by microsoft and you can find more info here. Basically, it protects the memory of your programs so that if someone makes an exploit for that program, it will be very difficult if not impossible to use it on you, and give you a trojan or whatnot. I was just playing some Arma 3 wasteland, when I realized that the one program I hadn't protected against hackers is Arma 3. This series has been bombarded by hackers in the past, and I figure it's just a matter of time before one of them uses their hacks to exploit a bug and run unwanted programs on peoples' computers. Either way, I figured there's no harm in activating it for Arma 3. After setting up all the memory protections for the game, I launched it and went back into the multiplayer server I was in (WS.ARMA.SU -Wasteland Sandbox- CA #1) and my game crashed. Damn, it looks like the game must use one of the features that EMET blocks (probably the heap protection was crashing it since Arma uses the heap extensively), so I disable that and go back in. Yes! No crash! Wait, what's this? "ADMIN KICK: Battleye hack #7". What is battleye hack #7? Crap! I had completely forgotten about Battleye when I was setting this up. So first off, don't use EMET with Arma 3 even if you're security-conscious. Secondly, what do I do? Do the bans show what caused them, so you can see it was just caused by EMET? This doesn't seem like a global ban, so do I go bother the server admin about this? Thanks, and be careful out there! EDIT: I can show steps to reproduce this issue if necessary, to show what I did and maybe so that BE can avoid flagging this.
  4. Sniper_Kyle

    cannot install BAF & PMC

    In case anyone is still having this issue (I realize it's an old thread), the solution is here: http://forums.bistudio.com/showthread.php?131764-Arma-2-on-Windows-8&p=2166361&viewfull=1#post2166361
  5. Sniper_Kyle

    PhysX

    I haven't read through all 55 pages of this thread to see if someone had posted this before, but I found this and thought it could come in handy, should BIS use some GPU-based Physx features. How To Run Physx On an ATI GPU on Windows 7
  6. Sniper_Kyle

    Simple Addon Question

    Thank you all so VERY much for your help, and I think I have been pushed in the right direction. I'll use Walter's individual mission solution temporarily while I work on hacking the config with things I've learned from the cheated configs. Thank you all once again guys, and if anyone has more input on anything please feel free to update the topic -Kyle
  7. Sniper_Kyle

    Simple Addon Question

    Oh, sorry. I meant that the addon is a radio as in a music player, so I'm not sure how to implement it. A game logic sort of makes sense but I don't know how it would work in multiplayer. Sadly the only addon I know of that does something similar to what I need to do (action menu for player in multiplayer) is some stupid cheat pack. I have been taking it apart and seeing how it works, but they seem to implement it a roundabout way to get around cheat protection or something so it is difficult to understand.
  8. Sniper_Kyle

    Simple Addon Question

    Thank you for the quick reply Faguss . I think I should opt for the addon config file. Let me explain the addon further so that anyone reading this can get a better grasp on what I'm trying to do. I want to make a radio for the player (myself) to use in whatever mission I'm in, whether it is singleplayer or multiplayer. I want that radio to be accessible by the action menu. Is this problem more complex than I had originally thought?
  9. Sniper_Kyle

    Simple Addon Question

    Having searched the forums, surprisingly I haven't come up with anything that would help me with what would seem to be an easy task. Â I just want to make an addon that adds an action for the current player to use, and when he uses that action, it executes another script inside the addon. How would I do this? Do I still need a config file? Taking apart a few addons would yield some answers to this I'm sure, but not all addon makers put verbose comments so sometimes their work can be difficult to understand and it would hold up any progress for quite some time. Thanks for reading and hopefully someone can help me with this problem Â
  10. Sniper_Kyle

    ArmA is just ... awesome!

    "Wow...wow....wow...." That's all I kept saying with my lips trembling with excitement after I loaded up the game after patching it and getting the options all tweaked. I've played OFP since it came out, and had big expectations for this game, but didn't have the computer to run it. I upgraded to a comp with an 8800GTX 768mB, and 2 gigs of RAM...and wow...this game has bested my expectations. I feel so immersed in the experience when I play, with all of the little details that you guys never forget, like tides, perfect lighting, the way that (if you look closely underwater) dust gets pulled up from the undertow near the shore, the little bees, butterflies, and other little creatures moving about, how looking at a bright object at night makes your eyes unadjusted to the darkness and you have to wait for them to readjust! I could go on for hours about how great this game is, but I have to get some more gaming in before I go to bed (college classes tomorrow oh no!! Oh, and for people like me that were frustrated when they installed the game and got lots of errors and lag when playing, first download the newest driver for your video card, then install the OpenAL driver from the Arma disk, then apply the 1.08 patch. I did all of those except I forgot the patch (doh! and I had tons of errors and lag, making me very upset that this game was going to be bad after all, but then after applying the patch it's been VERY smooth sailing with a viewdistance of about 9000m. Hats off to BIS!! Since most people haven't heard of this game yet, I'm going up to every guy here that has a pretty awesome computer build and likes FPSes (this is a technology school so there's lots), and I'm telling them about this game, and having them come to my room to look at it. Upon playing the demo and/or seeing me play or seeing some great videos of it, they are hooked! Maybe word-of-mouth advertising will work out for you?! You deserve it! Very Good Day, Kyle (Oh and I'm telling people this is a military simulator, rather than an FPS, since...people that play FPSes like counterstrike...I don't want to play this game..sorry )
  11. Sniper_Kyle

    Idea

    look up the mission "CessenaFun!" Its a pain in the arse to find all of the addons, but its pretty damn fun. It took RunAwayScientist 3 years to make it...and I kind of felt bad for him and didn't blame him for leaving the ofp scene after people didn't download it just because of all the addons. Here is a link to the mission http://ofp.gamepark.cz/index.php?showthis=6440 If you want a repackaged version of the pack with all of the necessary addons included, PM me, though only do this if you absolutely CAN'T find the addons...since I'm not sure where I put the cd with the repackaged thing on it.
  12. Sniper_Kyle

    Itwea's Lightsaber released

    Adding to what dynamite cow said about "stacking" health due to force drain, it can be done. When the user/ai chooses to use the force drain on someone, it will check to see if their own health is >=1. If it is, it will add the number of health that it is draining to a different variable, where it can later take health off that variable until it equals 0, and then it would finally take health off of the person that had the extra health. That may sound a bit confusing, but I couldn't think of any other way to put it. Just an idea! BTW: I am AMAZED with this addon.
  13. Sniper_Kyle

    FFUR/SLX 2007

    @KylekSki: I had the exact same problem with the missing P3Ds after installing the extra pack, and after poking around for awhile trying to troubleshoot the problem, I found that it is just something that goes wrong when the cPBO program tries to recompress the data3d.pbo file. To fix this, download PBOX (and WinRar if you don't have it) and follow these instructions. 1. Make a folder to do all your extracting/compressing work. 2. Use PBOX to extract the contents of your OperationFlashpoint\RES\dta\data3d.pbo file into your new folder. 3. Right click on the program that extracts the extra pack, and extract it your new folder. 4. Inside that extracted folder, there should be a folder named newdata. Put everything that is in that folder, into the folder that has all the P3Ds from the extracted data3d.pbo file. When asked if you would like to overwrite the files, say yes to all. 5. Finally, use PBOX to compress that folder into your new data3d.pbo file. Put your new data3d.pbo file into the OPERATIONFLASHPOINT\ffursx\dta folder and you're done. I hope this helps you a lot. I'm not at my gaming computer right now so I could have given some wrong names, such as data3d.pbo might be dta3d.pbo, etc, etc.
  14. Sniper_Kyle

    SLX Replacement Pack, Mod, and Addons

    Whenever I try to play Resistance with the newest version of this mod (1.08), I crash to desktop. I open the shortcut I have made (running only this mod), and a few seconds later OFP crashes with the Windows error report window. It doesn't even make it to the main menu. I used the NO_HWTL installation method. Has anyone else had this problem? Is there a solution?
  15. Sniper_Kyle

    SLX Replacement Pack, Mod, and Addons

    k, removed link... didnt see that he released an updated one
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