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sniper pilot

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Posts posted by sniper pilot


  1. I have this problem all the time! Thanks Michael!

    Well it's not a crash but if somehow CO or ArmA 2 goes to desktop or seems to have frozen, you need to press Esc then press alt-Enter to minimize the game and alt-Enter back into full screen. That should solve the problem. There's no need to close the program at all.

    It may help if you go to your document folder and change your ArmA 2 profile so that the refresh rate is set to match your monitor refresh rate. By default they are set to 75Hz.

    Hope this helps someone


  2. BIS you got the AI pretty much perfect now IMHO! I just cleared a town with a bunch of units, they didn't get stuck in Danger, they covered their sectors and they did what was expected of them! The only improvement I can ask is in the driving sector, which really isn't that bad either! (compared to A2,A1, and OFP)

    Also when a helicopter drops off units they are a tad too high.

    I really hope you guys keep the infantry AI as is, as I am really happy with it!


  3. Ben - so when I see AI failings , its down to my CPU ?, im talking about perhaps 40 enemys - spread out. Again, its thankfully not frequent.

    No i really dont think its your CPU in this case, though it is a very small possibility.

    I have seen this with only 20 units at times, the AI doesnt (can't?) turn as fast as players can (In MP, Ive witnessed players zip around pretty fast before.)

    EDIT: I sorta take that back, ive seen a couple times the AI turn around real fast before too, maybe that was because of the SLX mod tho.


  4. /FAIL and /Triple-Facepalm! Especially on the Editor part of your post.

    I FAIL at life, yet I am able to use the editor very well. How much more simpler do you want it?! It is so laughable because even my 8 year old sister has learned th baisics of creating a map with civilians and waypoints with vehicles and a working Ambulance for when she gets a "boo-boo". -And barley a graphical interface? ROFL, LMAO I'm not even gonna bother explaining how wrong you are on that one!

    I guess my kid sister and I, are such fanboys that we know how to read and type. You don't have to be a scripting wizard to make a great mission and that's a fact. "Good design is as little design as possible."

    The Editor is the least of this game's problems! Heck and it is arguably the foundation for which this game is built upon.

    I agree and to be perfectly honest the reviewers have a point. I haven't played enough of OA to really comment much on it but concerning ARMA2 the campaign really kind of bored me. No scratch that it really bored me. And the game was too buggy and too boring to keep me interested. So I didnt play it for like 8 months or something. Then I decided to give it another try to see if performance and bugs were any better. And they were, but unfortunately the campaign still kinda sucked. I mean who wants to get in a helicopter just to pull up a map and point and click a hundred times where to go to try and find a guy in car that looks like every other car for 20-30 minutes. WHY CANT I FLY THE HELICOPTER geez!!! Boring. Anyway finnaly after looking on internet for cheat to be able to fly helicopter myself i discovered ARMAHOLIC and all the user created missions and campaings where you actually got to shoot people and fly choppers yourself and I was hooked. But out of the box the game isn't much in my opinion. It is the user created content missions, and campaings that make the game. And as far as the editor goes you have to be a programmer to get any real use out of it. I mean it barely has a graphical user interface, and even very simple things like deleting a unit require long text commands/programming. Why must I write a script for everything. Why aren't there just options to select from that will create these scripts for me? Why can't I select weapons from a list? Why most I write a huge set of commands to pick the equipment of a single soldier. Anyone who argues the editor is easy to use is just being a fanboy who does not want to admit the short comings of the game. It is okay to see faults in a game you love, only when we recognize the problems can we get them fixed.

  5. Hey guys, searched everywhere.

    Is it possible to play a movie file (any type) at a given point during a mission? Like an Overlay?

    If so, can anyone be so kind as to show me where I can find a tutorial and/or a place that would describe how to accomplish this? Thanks a million! :)

    (something in the back of my head is telling me ive seen it done in a mission back in the OFP days.)


  6. Rocks are buggy as HELL hope they get fixed, I ran past one wit 2 metre's clearance n got injured by it!

    Also I WISH they would hurry up n replace the placeholder sounds on the A-10 Gau n other high velocity mg's really well extremely disappointing sounds on them apart from that game is fantastic.

    Agreed on the sounds- Although they are unfortunatley not placeholders :/. That's one of the more lacking areas of A2 and OA that is quickly fixed with a soundmod.

    Maybe BI should hire one these sound modders, given the rescourses of BIS, I can only imagine what kind of a masterpiece that would come of that!


  7. thanks guys. your right im not that used to be just an entity in a greater war. i think i have nothing against that, now that i understand that there has been actually reasons for the turn out of that way the mission played. to be honest, thats just the thing im looking for :) ill give this mission anither go tommorrow and see how it turns out this time

    Awesome to hear krz9000! Sometimes you just get so used to everything going a certain way you get confused when things go dynamic! :D Hope to see you on the battlefield!


  8. Defects are in the eye of the beholder.

    Where You see all of BIS' hard work like weapon optics, destructable and enterable buildings and largeaddressaware, others likely still see performance issues, lack of hollywood-style gameplay, and subpar reload animations. To them, little has changed.

    LOL this is exactly what the ArmA series is about. Its not supposed to be some Hollywood action game, its a simulator with game mechanics. It not another BF2/MW clone that they've so sadly become accustomed to. It makes me sick.

    They need to realize: If they dont have a computer capable of running it, thats THEIR problem! If they cant accept that a small company innovating more than any other company in its field making it virtually impossible NOT to have at least some bugs, and the need to sacrifice some eyecandy, THATS THIER PROBLEM. Maybe this game is not their kind of game? No problem at all, it doesn't have to be. Just dont go blatantly "the expansion doesn't improve on the original and doesn't fix any of the problems ArmA 2 had" LOLwut? :confused:

    Please show me who does it better than BIS? Please? Anyone? Codemasters? Pfft! Thats what I thought...

    Whether people or the reviewers like it or not, ITS A FACT that BIS has been pushing the envelope on whats possible, on all levels(large scale open world sandbox type of gameplay) beyond ANY, ANY mainstream production company ever has. The only game that comes remotely close is FSX and look at that, that company was shut down. Actually it was probably one of those old JANE games that ever came close.

    And BIS rarely to NEVER gets recognized for that.

    All we ask is that they would at least mention that and give credit where its due- AND im not saying dont mention the bugs, Just put it into context.

    It does often feel like reviewers are just advert whores who haven't played anything other than flavour of the month xbob games, and maybe that's exactly who they are, but we still need to face the facts about arma... The masses will probably agree with the reviews and the metacritic quote.

    Which is sad, but anyone with the IQ above 100 will know not to go completely by Reviews.

    We as a community grows day by day, people would be foolish to dismiss that and say BIS is not making any sales- Especially after the Dragon Rising debacle, we will continue to grow, until someone does it better. AND I can almost guarantee no one will probably do it better, nor support its player base like BIS.

    EDIT: See Zipper5's post below \/


  9. Probably could of added that A2 (or was it A1?) "laser designator blob effect" at the end- but Ill admit I have no idea what I'm talking about.

    EDIT: Nevermind I do have a slight idea, though I couldn't find a video of it in Night vision mode.

    a-6XVjQKq8Y


  10. +1 to both 11aTony and Cossack8559

    Its going to be split anyways. It always balances its self out in the long run. ArmA2 even with the mods and now OA still has a good handful of servers running vinilla A2, and Im sure OA wont be any different.

    Besides, 9 times out of 10 anyone sticking to this game for any meaningful amount of time means that they will usualy shell out for any and all installments. If not then they will be happy with just that! :D

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