Snake7777777
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Cinque! P.S.: Fico sto lavoro! Sto scaricando... Translate: Five! Nice work! Downloading...
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How can I translate this from italian to english? "Sto sbavando dal momento in cui ho cominciato a testare questo addon... ho dovuto lanciare un salvagente al mio cane..." I'm using an internet translator but I'm not sure if it's giving me the right translation. Anyway the meaning it's something similar to: "WOW! Great work, Mr. Philcommando!!!"
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Yes, dear theavenger... if you can't understand this, I suggest you to stop working on your addons, or try to put a copyright over them, 'cause someday someone will maybe steal your precious model!!!! Â Â Â Hey Vit, come on, we'r waiting for your Alligator! Â
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Right, Jaguar... But as Vit said: I really hope he will gain the permission in order to see this nice addon flying into the OFP skyes Â
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THE LOST BROTHERS ADDONPACK #2 RELEASED
Snake7777777 replied to miles teg's topic in ADDONS & MODS: COMPLETE
? It may be, I do not explain myself in the right way... I've not asked anything!!! I was just trying to suggest a way to do something... So do not kill me for this... P.S.: I've already released an island -
Well, even if true, he adds LODs, weapons, configs and let us play with nice, new addons... Â Let me see something done by you, theavenger Â
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THE LOST BROTHERS ADDONPACK #2 RELEASED
Snake7777777 replied to miles teg's topic in ADDONS & MODS: COMPLETE
Sad but true (stupid AI  )... Despite this, I do not find so problematic to place these kind of object (of course You'll need some good patience) and even if AI will not move over it, You can manually place some soldiers over/inside of the object to simulate units guarding an ammo depot or an hostage... Hmmm, I'm not sure to have explained it in the right english... sorry  -
THE LOST BROTHERS ADDONPACK #2 RELEASED
Snake7777777 replied to miles teg's topic in ADDONS & MODS: COMPLETE
I still can't understand the problem... You can create also a flat landscape with a hole and than You can put a large 3d object with the same texture of the landscape and with a 3d tunnell under, isn't it? Maybe (when I'll find some free-time) I will try something similar to recreate some tunnels under the forest of my island. -
THE LOST BROTHERS ADDONPACK #2 RELEASED
Snake7777777 replied to miles teg's topic in ADDONS & MODS: COMPLETE
I've made a mine and a cave addon and they are working quite well (just some problems with fire lods just 'cause I'm a noob with o2). There are some tunnels in the BAS_O.pbo file too. -
Great, you're a wise man! Â This Hind is getting better day after day!!! Â Â I think this is your best work, Vit! Ops, 1 thing... Am I a poor gunner or these new guns mounted over the Hind are a little bit weak?!
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YEAH! Can't wait for this!!!!
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Right, I've used the "monument valley" addons to modify Deathsand Valley in Snakeisland
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Here you are, Vit  Hind explosion bug Notice that in this screenshoot the explosion is displayed on the ground while the Hind is flying at 90 mt above it. I have noticed the same with almost all your planes. Just a bug on my computer ?! Â
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GREAT!!! Â Â Â I love to fly at very low height (possibly with landing gears up) Â
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Try to attack the hind with something like a RAH-66 AA (DKM MOD). Fire some stingers to the hind until it will explode in the air and you'll see the explosion (fire) displayed at the ground level instead of the right altitude (smoke effects and debris will be shown correctly). Anyway it's not a big problem, you will be rarely in the position to observe this bug and usually, you will fire at the hind just until its pilots will bail out... Hmm, let me read what I wrote... Well, I guess that now everybody knows my terrible english! Sorry, I will try to post some images, LOL!