SILESIAN
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Everything posted by SILESIAN
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.... RAM restrictions.....Yes it's a growing problem for all OFP players. Many addonmakers do great addons but the game's parameter are still the same........but I think that is the nicest problem from all who I now in OFP. Maybe we'll ask BIS for a change RAM rules in OFP2
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I used p3d.file this addon and changed originals Skodovka_blue.p3d in "Data 3D". We have "quite new" ( only a bit dirty) "civil blue car" Retaliation team, what are you going to change in the final version ? Would you maind doing a clear, shinny version this Russian roadcruiser's with neon lights under the car
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I always try to reply to emails. I don't understand it. Try to check all your mailboxes. .......today I sent you something again...
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It looks great ! This game is immortal if people are going to do more addons like this. I think that my tracks look better than these, if you want I can send you these. http://image.pbase.com/u27/thomassilesian/large/16721455.1ST55.jpg
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Maybe has somebody wrote about Battlefield Insane Soundpack by Laitex but he has made a new version. Look at his site and download it : http://svd.s20.xrea.com/ Excellent sounds.
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I still have a question : does anybody now Sathel's email ?
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Do you now how I'll can contact with Satchel ?
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I'm tryied to make retextured AH64
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You flew away before I was there Can you send mi this ah64 or tell mi where I can downlaod it.
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Does enybody now something about this addon ? Does enybody have it or stay in touch with Satchel ?
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I often use ............."Paint".. and save "path changing" with CorelPHOTO-PAINT. When textures are with transparency I use Photoshop (I have problem with transparency - when I saved .tga-file with Photoshop textures lose quality. If somebody can do config ( do separate addon ) I can send him textures of my T55 and M60 ( AH1, Mi17, Mi24, UH-60 or some other my textures). I don’t have time to do these separate addons now.
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I add retextured OH-58 pictures or look at: http://image.pbase.com/u29/tsilesian/upload/17514808.3SOH58.JPG For more look at: http://www.pbase.com/silesian/project_ofp_air If someone wants I can send my OH-58.pbo that replace the BIS OH-58. The original OH-58.pbo will be replaced. I changed nothing in the config, you will only get a new skin for the OH-58.
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.......................His site is not close Look at this place: http://ofp.gamezone.cz/_hosted/mehanic/News.htm They made beautifool cars, but they leave the OFP commiunity  Maybe somebody changed or retextured some his cars ?
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Long time ago Marfy & MAAC retextured M1A1. They made it perfectly. Look at http://image.pbase.com/u27/thomassilesian/large/16721411.1SM1A1.jpg
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">CanadianTerror Posted on 21 May 2003,00:25 -------------------------------------------------------------------------------- Were you doing any more FIA vehicle retexes or adding anything new for the Resistance side? There just arent enough 3rd party FIA addons out there IMO. That T-55 looks real good. <span id='postcolor'> I don't plan adding any quite new vehicles in my project. I only sometimes changed some originals for another ( e.g. BB cars ). But I'll plan retext./changing almoust all vehicles. If I use these changes now Res. T72/80 looks that same like Russ. T72/80......one problem............without resistance's green lines. Resistance's .p3d files only add these green lines to original russian p3d's. When I changed original for Sigma 6's tanks -Resistace's tanks can't do that and don't have green lines. I didn't search Res. tanks p3d yet, but when I'll find these - I'll change these for another model Sigma's T72/80 than I used in Russian T72/80. Maybe you now where these files are ? I have problem with transprency in textures. When I save transparent areas with Photoshop (.tga with transparent ) - paa/pac textures lose quality.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">PitViper Posted on 19 May 2003,03:40 -------------------------------------------------------------------------------- I was thinking of a project along these lines. If you want to make it like a mod, let me know. <span id='postcolor'> When I started this project I don't wanted to make it like a mod. I mean that if I'll make it it's will be like a OFP 1&1/2 . I feel like contact people who think like I. PROJECT RETEXTURED OFP GALLERIES: ARMOURED http://www.pbase.com/thomassilesian/inbox AIR and VEHICLES http://www.pbase.com/silesian/project_ofpvehicles
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I'm sorry I'm so seldom answer posts in this topic which I started. I'm sorry all guys who wrote to me and waited for answer too long  ................... but I always read and answer all emails. Recently I have a lot of work and my university exams are near. Back to the topic – PROJECT RETEXTURED OFP progresses. I grouped this project in three categories: ARMOURED, AIR and VEHICLES. ARMOURED: 1 M60 – my textures. 2 M1A1 – I used Marfy & MAAC’s textures. These M1A1’s textures are the best which I saw ( it’s a perfect work). 3 T55 – my textures. ( I wait for RED STAR STUIO’s great T55. I’ll like use they .p3d file ) 4 T72 – 5 T80 – in both I used Sigma 6’s .p3d files from his great tanks addons ( when he updated these beta versions I’ll change it for new ). Retexturing BIS’s T72 and T80 have no sense because only BIS now what is it. 6 M113 – I used Marfy and G8’s textures. LOOK AT IN THIS GALLERY: http://www.pbase.com/thomassilesian/inbox Shortly I’ll finish M163 Vulcan, M2A2, BMP1, BMP2, and SHILKA. AIR: 1 AH1 COBRA 2 UH 60 Black Hawk 3 MI 17 4 MI 24 – all with my textures. I finished new OH 58’s textures, too. Shortly I’ll finish A10 ( with green textures ), A10 LGB (with grey textures ), SU 25, and AH 64. VEHICLES: 1 5T – US truck ( repair and fuel trucks too ). Brilliant Marfy’s textures is the best again. 2 Civil car ( SKODA ) – I changed one of four ( yellow ) for Black Baron’s Dodge Challenger. 3 Sport car (SKODA Rapid ) – I changed one of two ( white ) for Black Baron’s Chevrolet Corvete LOOK AT IN THIS GALLERY: http://www.pbase.com/silesian/project_ofpvehicles Shortly I’ll finish BRDM and HMMVW. Somebody ask me for another cammo – maybe but I before must finish all this project.  PROJECT RETEXTURED OFP GALLERIES: ARMOURED http://www.pbase.com/thomassilesian/inbox AIR and VEHICLES http://www.pbase.com/silesian/project_ofpvehicles
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Screenshots: new T72 and T80 new Skoda Rapid (white) and yellow car:
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This one I don't retextured any units, I use sigma's T72, T80 addons and change originals in "Data 3D". I played with these "new tanks" in SP and MP games and I don't see any problems in the game................hm..I found one thing - resistance T72,T80 don't have green lines. Maybe somebody now what is to do to their visibility. I also changed white sport car and jellow normal "skoda" for Black Baron's CORVETTE and CHALLENGER - this one any problems, everything is allright Â
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">InQUisiToR Posted on April 17 2003,12:31 -------------------------------------------------------------------------------- All these weapons i made are for replacing the existing weapons in Flashpoint and......i made them for personally use only <span id='postcolor'> Plz release them to public.
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BIS should stop OFP 2 project and quickly start OFP 3 before players makes it
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Ok, good work, it's very detailed. Your's MP5 SD with Tactical Light - is it functional? Is it like a cars lights?
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Ok, good work, it's very detailed. Your's MP5 SD with Tactical Light - is it functional? Is it like a cars lights?
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I sent you an e-mail. Would you mind sending me an answer ?
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Hellfish6 Posted on April 14 2003,055 -------------------------------------------------------------------------------- Anybody know what's going on? Silesian? How's work progressing? <span id='postcolor'> Hm..........I'm dont sleep . Two weeks ago I finished UH_60. Thanks for interest in this topic Hellfish6. Next will be URAL, PRAGA and SHILKA For more look at this site: http://www.pbase.com/silesia....boxhttp </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">N.o.R.S.u Posted on Mar. 19 2003,176 -------------------------------------------------------------------------------- After Resistance was released I replaced most pine tree models in Data3d.pbo with high quality ones from O.pbo. It worked fine in SP but in MP it crashed most of the time. So maybe you can't really change the game models and play in MP...custom textures work fine though. <span id='postcolor'> Interesting work. Can you send me these files ? Maybe enybody retextured or changed something else in OFP ?