SPQR
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Isn't a }; missing in the end of class CfgPatches and at the end of page a }; which must be erased ? // Death Korps of Kreg vehicles v 0.1 // This is an OFPWH40K creation By Ladie from Hell // Please Find any Bugs and Let me know // Custom Sounds are on the way! // Most importantly, enjoy //-------------------------------------------------------- //-------------------------------------------------------- #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 #define private 0 #define protected 1 #define public 2 #define WeaponNoSlot 0 // dummy weapons #define WeaponSlotPrimary 1 // primary weapons #define WeaponSlotSecondary 16 // secondary weapons #define WeaponSlotHandGun 2 // HandGun #define WeaponSlotHandGunItem 32 // HandGun magazines #define WeaponSlotItem 256 // items #define WeaponSlotBinocular 4096 // binocular #define WeaponHardMounted 65536 #define CanSeeRadar 1 #define CanSeeEye 2 #define CanSeeOptics 4 #define CanSeeEar 8 #define CanSeeCompass 16 #define CanSeeRadarC CanSeeRadar+CanSeeCompass #define CanSeeAll 31 ///////////////////////////////////////////////////////////////////////////////////////// class CfgPatches { class DKOK_krup { units[]={"Dkokruppiv","Dkokkruppv"}; weapons[]={}; requiredAddons[]={BIS_Resistance}; requiredVersion=1.96; }; }; ////////////////////////////////////////////////////////////////////////////////////////// class CfgModels { class Default {}; class Vehicle : Default {}; class Car: Vehicle {}; class Jeep: Car {}; class JeepMG: Jeep {}; class ven: Jeep {}; ////////// SOMETHING'S MISSING !! //////// }; class CfgVehicles { class All{}; class AllVehicles: All{}; class Land: AllVehicles{}; class LandVehicle: Land{}; class Truck: LandVehicle{}; class Truck5t: Truck{}; class DKOK_krup: Truck5t{ model="\DKOK_krup\Dkokkruppiv"; displayName="DKOK Krupp IV Personnel Carrier"; vehicleClass="WH40K IG - Death Korps of Kreg - Vehicles"; side=2; armor=60; carmouflage=8; maxSpeed=70; fuelCapacity=180; driverAction="ManActTruck5tDriver"; cargoAction[]={"ManActTruck5tCoDriver"}; transportSoldier=9 transportAmmo=0 picture="\DKOK_krup\Prot"; canFloat=false; crew=krieg1; preferRoads=true; cost=50000; soundEngine[]={Vehicles\uazloop,db-5,1.25}; weapons[]={}; magazines[]={}; typicalCargo[]={}; }; }; New error messages ?
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Nice american troops Would you be interesting in Sanctuary's multi-turret script system for your tanks ? As usual, it can't work in MP game, but in solo game, it is very efficient.
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It is a BTR-70, not a BTR-80, unless russian designation is different from NATO's.
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It comes from the Alpha Imperial Guard. Remove them from your addon folder and you'll see.
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New additions : - Lightning Air Superiority Fighter - Lightning Air Superiority Fighter, w/ 4 Skystrike AAMs - Lightning 'Strike' Ground Attack Fighter, w/ 6 Hellstrike AGMs - Thunderbolt Multi-role Heavy Fighter - Thunderbolt Multi-role Heavy Fighter w/ 4 Skystrike AAMs - Thunderbolt Multi-role Heavy Fighter w/ 4 Hellstrike AGMs - Thunderbolt Multi-role Heavy Fighter w/ 4 500 lbs bombs - Fighter Ace Ixan Muro's Thunderbolt - Iron Warriors Hell Blade Interceptor - Night Lords Hell Blade Interceptor - Iron Warriors Hell Talon Fighter-Bomber More screens here...
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Imperial Navy, ready for action !! Â Â Â Â Chaos has unleashed its birds of prey !! Â Â Â
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I've been the poor victim of Tzeentch's mischievous schemes  Here is the file with corected Man class Dreadnought.
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Here the Imperial Fists Space Marine Chapter V0.9 Download Link Corrected Man class Dreadnought Read carefully the Readme, and especially look for "In-Game Units/Functions" topics if you don't want to miss special and extraordinary issues  Special Thank to Sanctuary without whom the Space Marines wouldn't have been what they currently are Â
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Take note that IF Space Marines will be released on Sunday.
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Small apetizing screens. Â Death is really getting close...
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"IF_SM1","IF_MK","IF_HB","IF_ML","IF_PC" ,"IF_MM","IF_LC", "IF_SG","IF_SGV","IF_MG","IF_PG","IF_FL" ,"IF_DM","IF_MN", "IF_SM1D","IF_MKD","IF_HBD","IF_MLD","IF_PCD& amp; quot;,"IF_MMD","IF_LCD","IF_SGD", "IF_SM1V","IF_MKV","IF_HBV","IF_MLV","IF_PCV& amp; quot;,"IF_MMV","IF_LCV","IF_SGVV","IF_MGV","I F_PGV","IF_FLV","IF_DMV","IF_MNV", "IF_FA1","IF_FA2","IF_FA3", "IF_APO","IF_CNE","IF_TM","IF_TMM","IF_TC& ;quo t;, "IF_SC1","IF_SC2","IF_SCML","IF_SCSP","IF_SCH B","IF_SCSG", "IF_T1","IF_T2","IF_T3" "IF_LSP","IF_LSTA","IF_LSTM","IF_LSTE", "IF_Dropstatic","IF_Droppara", "IF_Thunder" I think you'd better ask me whose codename is a particular one or wait for the release  Surprise codenames erased" Â
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Yes, 5 men as cargo. Something else is now possible
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Do you mean the Dow's IG Chimera don't float ? Because the Steel Legion Chimera DO float.
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There is already so much to do before even thinking about Horus Heresy. Â Â Â Â And At least, The first Defiler, a Daemon Engine, "Child of Terror" :
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The new version is not yet available. Not completly exact. Even in the Eye of Terror, the Forces of Chaos possess some Forge worlds. For exemple, Xana II is producing the Hell Blade Fighter which isn't a pre-horus Heresy design. On the other side, Dreadnoughts should be from the Mk IV pattern and not from the more modern Mk V pattern.
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No Landspeeder with twin-linked heavy bolters and twin-linked assault cannons
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I'm configurating Fluff, not DOW
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Offer your soul to the great Magog the Damned ! Â Â Â And EMBRACE THE GLORY OF CHAOS ! Â
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To be exact, Space Marine Dreadnoughts (Mk IV as well as Mk V) are 3.7 meters high.
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Brother Elias is awaken anew... The techmarine, Brother Arkon, isn't far behind the Dreadnought but closely in front of him  Don't mess with a Dreadnought or you'll get messed Â
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Heretic behaviour !
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I believe they come from DOW, extracted by Sengir and Spad. I guess there would be no fuss if I give the models to you
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Looking for that ? NATO Symbols
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here is a small teaser of the Lords of Destruction : Chaos Space Marines. Â Â Â The Iron Legion was chosen, and among the reasons the old enmity between them and the Imperial Fists.