Status_cz
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Everything posted by Status_cz
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Well,todays game was really good,it was only about luck,we got a bad start,but we made it...but Netherlands plays also very good. imho,I don´t think we´ll win euro,but I´ll fun until mayhem
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Looking good,by why are that glass of googles so yellow? In real thos googles not so yellow Those yellow one are for skiing and i don´t think deltas using skiing googles
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nice BOOM
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Use gOOgle just search something like +sound+effects ... anyway,here are some sites with free sounds: http://www.partnersinrhyme.com/pir/PIRsfx.html http://www.a1freesoundeffects.com/noflash.htm Hope I help.
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Edge said everything what I want say... No...BIS aren´t in center of Prague etc...they have own small house near our capital:P
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Use GIZMO MAPPING...just search in the forums.
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<span style='font-size:12pt;line-height:100%'>PAA Format:</span> -PAA textures with transparecny for all objects. Use them only if you really want half transaprency,eg glass. -PAA format is good for BLACK/WHITE(desaturated) textures,BIS use them in resistance on weapons,after converting textures stay only in black/white colors. -As you see on pic,PAA black/white texture looks better then PAC: How to do it? Save black/white texture in TGA,then desaturate it in Photoshop (ctrl+shift+u) a then convert to PAA,done. -As you can see on this pic,using PAA textures is not always the best way... For this is better use PAC textures. <span style='font-size:12pt;line-height:100%'>PAC Format:</span> -Use it all the time ;) -PAC support more colors then PAA -Creating PAC with transparency-(using GIF format)-Good for trees,bushes etc... Fill the Invisible space on texture,use color 255 0 255 (R-G-B). Pic from photoshop: Then File>Save for web...(GIF) When you converted it in PAC you´ll see: Well,I think that´s enough:) Thanks to:Ian Malcolm;) Enjoy!
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Tomorow I´ll post some tips about GIF format and visibility,now i going sleep.
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If you have to many paa textures you can´t see objects behind them... sample here: But if you use PAC texture (ofcourse without alpha filtering),it will be OK.
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realy?:P believe me they dont lose... Have a look on BIS trees,textures are in PAC ;)
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Convert some textures to PAC,for no alpha channel filtering.The best way is use GIF format.Invisible space fill by color 255 0 255,save as GIF and then convert to PAC...
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The real fight. Any mod needs new texture artist?here is one>
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Well...don´t know where you want to use gizmo mapping on this model...gizmo in o2light is good for cylinders It´s not like in max...But you can map textures in max and then convert model into p3d and textures in PAA/PAC. Enjoy 70k polycount?...lol before you´ll starting makeing addon(s)for OFP,have a look on original BIS models,their parameters and their POLYCOUNTS BTW:with 70k polycnout I think you even want be abble to load it into o2
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Looking good,only those vests have to big contrast to me...try little bit desature them.
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Well...here is a problem...Players just put addon on desert island...play with it 2minutes and then they shut down OFP.
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Marfy Kegetys MAA Edge Jennik Cervo
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Well...converting some weapon&textures takes 5-7 minutes...than only make cfg file.Really hard work.
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I don´t like it... Addons/MODs are about your own work and not about work of someone else(right,inquisitor?).Addonmakeing is not about to be THE BEST,but it´s about presentation of your skills. But if you´ll write into readme something like: "This model&textures I converted from Vietcong,but model doesn´t had any LODs so I add some...I also convert textures from JPG to pac so it won´t lag on slowest PC´s." and done it...it´s OK converting. Converted addons are "shadowing" the hardworking addonmakers.And that´s not fair... Â
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What about HW requirement?If I undrestand it well...this effect will slow OFP two times.It must draw the mirror of the landscape,objects,etc on the water and make smooth effect...I am right? But nevermind...I think for this I should buy new Graphics card:)
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Looks very realistic,amazing... Yes it´s true.:) Looks like good settings of OFP texture material
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Hyk´s US modern infantry...
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Fishing boat in pacific ocean. *Col.klink fishing boats
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Or VISITOR ,ofcourse.
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Well...it´s maybe because your flashpoint.cfg doesn´t have good parameters... Are your values in your flashpoint.cfg file something like this? JPEG?Why? for bigger lagz?Don´t know why some people still wants to use JPEGs... :-/ Use PAA or PAC ;) look at this sample: Do you still think PAA and PAC are craps?it´s not about format´s,but about TEXTURE! -For better pac textures save the texture into gif for web color than convert it to pac -If you have BLACK/WHITE texture,desaturate it in photoshop (ctrl+shift+u) and save as TGA,then convert to paa -Or for colors PAA use PAA tool Hope,I helps Enjoy
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LOL,good idea  downloading