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Everything posted by Shadow NX
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And they called us masters of teasing... tssss
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Thx your pavehawks make me drool too Chechen island
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OK before the rumors spread more... Yes there is a M1 pack by Sigma, RHS tested it but we wont release it thats someone elses job  From what i know BAS uses the same sources for armor values as we do so there should be no problem. Btw its is possible to simulate the weak spots, i dont know if that is a old news but well, it means for example like in real the Abrams is superb armored on the front but the roof or the back for example are the weak spots.
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Russian artillery ( 2S1 "Gvozdikas" ) in position near a chechen village Closer look... Here we see the shells the Gvozdika uses and a few used ones... The commanding officers discuss check the map and numbers Note: the pictures do not represent the final addon, textures and parts may change, it will be part of an artillery pack, release date is not set yet. For those wo like the pics art style
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Well i would be happy to see someone make a lil tanker campaign. We dont have the time for it atm but if here are some talented mappers they should contact me
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I dont know the exact date but if all works out then you have something to play over hols
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Yes as i mentioned before, there are at least 2 SP missions and 1 maybe 2 MP missions. You stay in the tank in the SP missions. Theres no problem with HD or anything cause we dont use JAM cause were not happy with its values especially the recoil. However the HD weapons are no bad idea at all.
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No... Nooooo... Vasilli, Comrade!!! Noooooooooooooooooo! You will pay for that you scum!!! Paaaaaaaaaay! Yes that would add atmosphere   Hey sometimes they say Damn 1 is down
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I see no problem, it overwrites any default effect it seems, if not you still dont notice any difference, thats what i seen in a short test... Tested Goldmembers stuff lately and its really amazing, wouldnt be to bad to have it in our addon by default
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The heck with the pics! Release the mod! Â Â Â Â Release date is already set Avon
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Thats the BEST pic I've seen! Nice one ShadowNX! Â Thx a lot, at i wait for some deco objects to be done then i paist some even more real looking ones
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two pretty nice SP missiosn are included anyway, and MP missions also.
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hmm i read that in a hurry... Yes you can add the numbers you want to each tank ( for a campaign story for example ) and also add or delete symbols like the Gvardia signs. You could even add arabic numbers to the normals tanks, or normal ones to the iraqi ones and so forth How to do is explained in the pdf coming with the pack
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You already can do that partial, for example you cna set if a tank haves a "Gvardia" on it, or you cna specify the exact number you want. Sure its possible but not everyone knows how to do that in the editor and i rather would make real feeling rebel tanks with missing and random parts, arabic and russian writing on them randomly and other stuff wich takes time. Means, release soon and realistic rebel pack lter, for me that is the best solution.
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Yeah i also were wondering where that info is from Â
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Short answer: No Better answer: There are some from CCM that i sometimes talk to and who are very nice guys but also there are people you cant work with. We had  to learn that and a bunch of other teams too. But still i have to say they do a good job on their addons. Also our goals are different they make a whole mod we make packs and like to cooperate and see other intresting mods use our stuff to make their mods better. As example i would like to see BOH mod to use our stuff cause theyre a very nice mod ith good storyline. The CCM mod will be played like the FDF one for example, i dont think their stuff is used in MP games with other stuff as you see on FDF, we offer unit packs only so the mission maker is flexible.
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These guys... Well thats the cool thing about screenies you dont see them in action, btw you dont see the clipping and a few other lil things. Back then we wanted the tanks out very fast so we rushed to make the crew based on a modified model someone gave us wich had a few clipping probs so we added and added and a lot of lil probs showed up so we trashed them. We will later release a good crew but the current release version will have sucheys naval tanker.
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I think the desert morpeh are only for playeability so you have a desert oponent to the marines. They wouldnt wear such warm clothes and heavy helmets in desert.
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Well green ones are already made, cammo one in the works i just dont know if we should put both for the rebels in the pack...
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I think there should be plain green ones under "Rebels" and the cammo ones under "FIA". I would like to see both availeable for example in a chechnya setting but i dont want the pack to grow much bigger What do you think folks? Only Cammo? Make plain ones as own pack? Nothing decided yet but i would like to hear what the community thinks
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Thx, that was my intention, too bad i cant make them fire. I post some more of the artillery nest later
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Just a ordinary morning in hell...
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Well Suchey/Earl/Tac and the others work like we, they add and add and add to make their "product" as perfect as it can be to give you something new to have fun with. That takes time even if some may have problems to image how much work it can be. At least you can be sure you get it someday not like many other projects i seen lately wich are started and never finished, so i rather wait and get something perfect and uniqe. And why wait theres so much else to play and try untill these units are released, we can only guess what addon we wait then for
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Yes Sebastian/PSC gave us the layers so you can expect it to look similar.
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Well to be honest, we have a very nice looking Btr-152 model since a while, only prob is we need to wait till a few other things are done before we got someone to give it a nice texture. I would say Btr-152,Btr-50, and Brdm-1 all in standart and special variants like with Saggers for example... i like the idea. But we should go back to topic, i dont wanna spam CSLAs thread