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Shock_Six

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About Shock_Six

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  1. Shock_Six

    Several questions

    Camera Control Example: 0,5,2 The first number example 0 is for left and right control the second number example 5 is for in and out control the third number example 2 is for up and down control Triggers... The trigger settings Min.- Mid.- Max. Are for using a timer on the trigger....and just like it says min is minimum....mid is midrange.......max is maximum......these stand for the time before the trigger counts down to activation....time is in seconds not minutes.....so 340 would be 340 seconds not minutes... Hope this gets you started
  2. Shock_Six

    Snipers rejoice again!

    Tried to download it....got a 403 Forbidden access message....got another URL?
  3. Shock_Six

    Patch coming anytime?

    So far as in "Red Hammer".....after it was released they had an upgrade patch that contained the weapons and vehicles that were in it and it was free....hopefully they will keep doing the same... I know the MP code has been totally re-worked for Resistance....So you think they would want to get this out for all OFP users as soon as possible....but i haven't seen or heard a peep about when and if the next patch for OFP is coming out or what will be on it...
  4. Shock_Six

    Patch coming anytime?

    I had just assumed that was a shadow in the 5t truck....lol But seriously....anybody heard or have any patch news?.......Or is resistance going to carry an update to flashpoint as well?
  5. Shock_Six

    Patch coming anytime?

    HI I was wondering if there is any info regarding when and if another patch will be released for Flashpoint? While the 1.46 patch corrected several key problems such as helicopters being unable to land but it also introduced several new bugs. 1.) When attaching a camera to helicopters now they jump up and down rather violently ruining any cutscene.... 2) All the soldiers seem to have a nervous tick or something ...or looks like they are falling asleep and jerk suddenly to awake themselves 3) When using the CFG. Identities once an identity is set everything appears to be correct but if you hit RETRY or load a save of the mission identities are not retained... Example: I have a black officer but if i save it or hit retry now hes white and has a totally different face. Hopefully well get these bugs fixed (and soon) since they are definantly glaring problems that will turn any user made mission,mod, or campaign into crap. thanks
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