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ScottD5800

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Everything posted by ScottD5800

  1. Great work!! Thank you for all the hard work! I have tried to look this up but cannot get find info on it... How do you assign user key 20?? for clicking in cockpit. Please step by step instructions. Thanks !
  2. ScottD5800

    MCC Sandbox - The Mod

    Where can you download lastest version? I don't see link? Thanks
  3. ScottD5800

    AC-130 Script for ARMA2 (0.3)

    Great mod! How do you remove "film grain" from optics? AC130 have very clear optics. Thank you for this awsome mod!!! Scott
  4. ScottD5800

    MCC Sandbox - The Mod

    Quote: Originally Posted by ScottD5800 Great mod, thanks! Cannot get CAS and HALO to work, request for airdrop, plane flies and does nose dive and crashes. HALO nothing and CAS never arrives. Are there conflict with other mods that you know of. I am using ACE and update weekley. HALO after a few minutes, red smoke but no drop??? Thanks, Scott Same as for Sevy try Vanilla or just with ACE to Isolate the problem. Are all the CAS options not working? Or just ACE? About the HALO there are two types of HALO once for the Special Forces SF, from menu one. It will only work if you named you character sf1 to sf12. Try naming you character and try again. The other one from menu 4 is a little buggy atm. No all CAS do not work, CAS worked in previous version of MCC(MP), but not in this one. Never got HALO, sometimes it flashes picture of C130 and sound for split second, then nothing. I will try sf1 thing and report. Thanks for great mod!
  5. ScottD5800

    MCC Sandbox - The Mod

    Great mod, thanks! Cannot get CAS and HALO to work, request for airdrop, plane flies and does nose dive and crashes. HALO nothing and CAS never arrives. Are there conflict with other mods that you know of. I am using ACE and update weekley. HALO after a few minutes, red smoke but no drop??? Thanks, Scott
  6. ScottD5800

    Lost Key v72.zulu

    Mosh, Thanks for video. I am NOT getting the dialog (once I request AC130). Saying unit is on the way. I am running LDL as a seperate mod and ACE2 mods and a few others. Maybe conflict, everything else works on Loki. Thanks
  7. ScottD5800

    Lost Key v72.zulu

    Nope nothing, tried several times. Thanks
  8. ScottD5800

    Lost Key v72.zulu

    I still cannot request AC130. I click on map for request and the AC130 or UAV never shows. Am I doing something wrong? Thanks
  9. ScottD5800

    Lost Key v72.zulu

    Great addon! Thanks I cannot get request/mapclick AC130 or UAV to generate. It says unit is on the way, but never appears. Am I doing something wrong? Thanks.
  10. ScottD5800

    AC-130 Script for ARMA2 (0.3)

    Lurchi, Worked perfect! Thank you, Best AC130!
  11. ScottD5800

    AC-130 Script for ARMA2 (0.3)

    Lurchi, Thanks, I edit init to "start up camera" to:0 and I get clear screen, but when I swititch modes, it goes back to "film grain". Please give me example and where to edit it or add it. Great work, Thank you
  12. ScottD5800

    AC-130 Script for ARMA2 (0.3)

    Lurchi, Great work. Thank you. Posted this once, never got answer, How do you get "clear" MFD or NO film grain?? Thank you. Scott
  13. Here are 2 questions no one answered, can anyone assist? Mando, Great work, Thank you. How do you remove "film grain" on weapon MFD's, I would like them "clear". Thanks, Scott Air support console... Trying to get other aircraft instead of default ones....trying all day.... Sleep 1; mando_airsupport_type = "AV8B2"; mando_airsupport_type_rc = "MQ9PredatorB"; mando_airsupport_type_re = "C130J"; mando_airsupport_type_ab = "MV22"; mando_airsupport_type_ev = " CH_47F_EP1"; mando_airsupport_cmissile = ship1; mando_reco_cam_pos = [0,3,-2]; // player addAction ["Air Support console", "mando_bombs\mando_airsupportdlg.sqf"]; mando_airsupport_bomb_altmax = 1000; mando_ingress_dir = 90; mando_airsupport_bomb_alt = 1000; mando_airsupport_cmissile_pos = [0,-4, 1]; mando_airsupport_cmissile_alt = 300; mando_airsupport_jump = false; // reinforcements and airborne assault will land and disembark instead of jump from chopper. mando_support_no_cas = false; mando_support_no_br = false; mando_support_no_ff = false; mando_support_no_sa = false; mando_support_no_gs = false; mando_support_no_ab = false; mando_support_no_cm = false; mando_support_no_sat = false; mando_support_no_rc = false; mando_support_no_ev = false; mando_support_no_la = false; mando_support_no_am = false; mando_support_no_ve = false; mando_support_no_re = false; mando_support_no_cp = false; mando_support_no_cb = false; What am I doing wrong, aircraft don't change when start mission Thanks in advance Scott
  14. Trying to get other aircraft instead of default ones....trying all day.... Sleep 1; mando_airsupport_type = "AV8B2"; mando_airsupport_type_rc = "MQ9PredatorB"; mando_airsupport_type_re = "C130J"; mando_airsupport_type_ab = "MV22"; mando_airsupport_type_ev = " CH_47F_EP1"; mando_airsupport_cmissile = ship1; mando_reco_cam_pos = [0,3,-2]; // player addAction ["Air Support console", "mando_bombs\mando_airsupportdlg.sqf"]; mando_airsupport_bomb_altmax = 1000; mando_ingress_dir = 90; mando_airsupport_bomb_alt = 1000; mando_airsupport_cmissile_pos = [0,-4, 1]; mando_airsupport_cmissile_alt = 300; mando_airsupport_jump = false; // reinforcements and airborne assault will land and disembark instead of jump from chopper. mando_support_no_cas = false; mando_support_no_br = false; mando_support_no_ff = false; mando_support_no_sa = false; mando_support_no_gs = false; mando_support_no_ab = false; mando_support_no_cm = false; mando_support_no_sat = false; mando_support_no_rc = false; mando_support_no_ev = false; mando_support_no_la = false; mando_support_no_am = false; mando_support_no_ve = false; mando_support_no_re = false; mando_support_no_cp = false; mando_support_no_cb = false; What am I doing wrong, aircraft don't change when start mission Thanks in advance Scott
  15. Mando, Great work, Thank you. How do you remove "film grain" on weapon MFD's, I would like them "clear". Thanks, Scott
  16. ScottD5800

    AC-130 Script for ARMA2 (0.3)

    Great AC130!!! Thank you. How do you get rid of "film grain" for day optics? AC130 have high res day optics. Thanks for hard work Scott
  17. ScottD5800

    AC-130 Script for ARMA2 (0.3)

    Another question, I like the GBU12 as the "105MM" , but when you fire it zig zags all over the place, any solution? normal 105MM is weak in game, seen AC130 105MM for real and it really does some damage. Thanks Scott
  18. ScottD5800

    AC-130 Script for ARMA2 (0.3)

    Lurchi 1) Great AC130! 2) How do you get the AI AC130 to fire other than 25MM. I can't get it to fire 40MM and 105MM at targets. I even placed tanks and it will not fire above 25MM, any solution? 3)Great work! Thank you! Scott
  19. ScottD5800

    6thSense.eu Presents: "Pack1"

    How do I get all objects to show up in editor( ie HK,SCAR, and other addons). Just want to play single player. Thanks Scott
  20. ScottD5800

    6thSense.eu Presents: "Pack1"

    Please help! Under editor, how can I get M-14, HK, and other weapons. I see them in Armory, but not in editor. Please explain how too. I have read the read me, with no solution, am i missing something? Thank you for the help Scott
  21. ScottD5800

    6thSense.eu Presents: "Pack1"

    Silly question, how can you pull weapons (SCAR, HK, M-14) in editor? I only see set classes and can only try weapons in Armorery. Thanks
  22. I cannot find a valid link for:CoC Tomahawk Pack(7.93 MB) look every OFP site,google etc Any help! Thanks
  23. ScottD5800

    Uav's?

    Hello everyone, did a search, no UAV mods or post's. Is there a UAV addon somewhere out there?. I thought I saw one but cannot remmeber where? Thanks Scott
  24. ScottD5800

    Better tracers?

    Any Way to make or is there a mod(I have not seen one) to make tracers more visible??? It would be a easy simple mod, but I don't know about modding. I am 1SG in the Infantry and the tracers in the game are to weak. Trust me, you can see tracers just fine in the day. Any help out there? Thanks, Scott
  25. Any Way to make or is there a mod(I have not seen one) to make tracers more visible??? It would be a easy simple mod, but I don't know about modding. I am 1SG in the Infantry and the tracers in the game are to weak. Trust me, you can see tracers just fine in the day. Any help out there? Thanks, Scott
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