Sabor_Wolf
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How do i get a man to puff smoke on activation
Sabor_Wolf posted a topic in OFP : MISSION EDITING & SCRIPTING
i want to make a search and rescue mission online, so how would i make the man puff green, red, or white smoke when i cross a certain triggerand then when i land by him he get in my chopper? -
it sounds like its an empty/Object look there..since its an addon it will be at the VERY bottom of the list depending if its the last pboo u put in
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Need help with accelerating time
Sabor_Wolf replied to Sabor_Wolf's topic in OFP : MISSION EDITING & SCRIPTING
yea except for me it was skipping like...5 or 6 hours a second lol..and 24 hours.. watch the dates go by..tues...wednes..yada yada...thanks red i appreciate this -
im purdy good at guessin how high the Z value should be (i map for DF2 and Land Warrior) but yea i noticed once about the xtra options
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its mostlikely lag...if thats not it it does take a second to leave a gun for another command orrrrrrrrrrrr it could be him leaving the machinegn, putting other gun in hand..and then opening chute, in which case your way too low as it is but i dunno......as long as i got time to push enter im usually ok
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Experienced scripter needed!
Sabor_Wolf replied to Aculaud's topic in OFP : MISSION EDITING & SCRIPTING
i wouldnt mind seeing a script where those cessnas (if they are equipped with a machine gun which i have heard) strafe the ZONE in a tkoth match randomly around...that would be badass -
Need help with accelerating time
Sabor_Wolf replied to Sabor_Wolf's topic in OFP : MISSION EDITING & SCRIPTING
well red, it works, but it skips abotu 24 hours each second..so could u please put a script sample of the same thing except it skipping ABOUT 1 minute every second? that would be greatly appreciated, thanks THANKS lol -
Need help with accelerating time
Sabor_Wolf replied to Sabor_Wolf's topic in OFP : MISSION EDITING & SCRIPTING
i cant get it to work... try again i did what u said to do and wen i put in what i want (i want it to skip over a 24 hour time period in 10 minute incroments...so how would that look in the script? cuz if i put it in due to what u said it skips over 24 hours every second.... WTF? -
Need help with accelerating time
Sabor_Wolf replied to Sabor_Wolf's topic in OFP : MISSION EDITING & SCRIPTING
i love you red thanks a millioni love that 30 minute battle that u play that seems like youve been playing a day thanks red, alot /gives red 1000 wolf points -
Need help with accelerating time
Sabor_Wolf replied to Sabor_Wolf's topic in OFP : MISSION EDITING & SCRIPTING
ok so i do that, i dont do this kind stuff so im sorry..but where would i put that script? -
Need help with accelerating time
Sabor_Wolf replied to Sabor_Wolf's topic in OFP : MISSION EDITING & SCRIPTING
ok i want it to do it continuously..thruout the whole game...so do i make a trigger with that on the activation? where do i put the command? thanks red your helping a LOT so far -
give us a HUEY!!!!!!!!!!! osprey is good too, i want osprey, huey, and a that tank thing that goes on both land and water...of course u could add the canfloat = 1 script to a car and it will float on water
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Need help with accelerating time
Sabor_Wolf replied to Sabor_Wolf's topic in OFP : MISSION EDITING & SCRIPTING
thanks...i believe its SetAccTime 10 5 4 whatever the number u want it to be X's faster....and i think u put that in the initiation of a trigger...but if thats true..and i put activation by anybody....but that doesnt work, ive tried this command in the description, init, outry, mission..lol i cant figure it out... the map was great, gave u that feeling of playing for 23 hours which we did, it said duration 23 hours at end of game... -
Need help with accelerating time
Sabor_Wolf replied to Sabor_Wolf's topic in OFP : MISSION EDITING & SCRIPTING
anyone?!?! if u look at the watch it skips a minute every second or so in a game as well...and it aint by pushing === --- -
i was in a game and it was 30 mins long...Danak47 made it it was daytime when we started, it got night, and then turned day again...all in 30 mins...how would i boost the time in a game like this? if its "settime 5" or so where should i put this snippet? or is it _gamespeed =>1 or SetAccTime 1? if its 1 of these 3 where should i put it...if its not tell me what it is and where i should put it