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Sergant San

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Everything posted by Sergant San

  1. Sergant San

    Babysitting..

    He he... finished the mission.. Had a SVD.. Sniped all the infantary from the bush. killed the tank with AT4.. got the keys from the civi... (in the first attempt, civi got killed by a granade..). Thanks for tips..
  2. Sergant San

    Babysitting..

    Hi there.. any one knows on where is to get the alternative means of transport ion this mission.. truck is locked and i really stuck.,.
  3. Sergant San

    Mouse-Delay

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from HSimpson on 4:52 pm on Dec. 4, 2001 When I play OFP in 32-bit mode, there is certain delay in mouse-reaction (just annoying in SP - BIG HANDYCAP in MP!!!). I have a Logitech-Mouse. But I deinstalled all Logitech-Drivers and are using the Standard-Windows-Drivers now. (As it is recommended in OFP-Readme). It still lags!!! The only way to get a fast mouse is switching down to 16-bit mode, which leads to the known graphic-bugs (flickering objects, "x-ray"-shadows, zigzag-coastlines, etc...). Does anyone has a solution? My System: OS: Win2K (SP: 1,2,pre3) CPU: Athlon Thunderbird C 1 GHz, 266 MHz FSB Board: Asus A7V 133 RAM: 266 MB SDRAM Graph: GeForce2 MX 400 (32MB) Driver: NVIDIA-Detonator XP v21.83 Windows XP/2000 Mouse: Logitech 3 Key-Mouse, PS2 Driver: 5.0.2195.1 (Microsoft Windows 2000 Publisher) Sound: Terratec DMX-Fire 1024 OFP: V. 1.30 <span id='postcolor'> Hi, Is your mouse USB or PS/2. USB mouses have a tendency to lag under high CPU load. Try it with PS/2 mouse. it sorted out my problem with shuttering and lagging mouse pointer or head movement.
  4. Sergant San

    Standard Hub or Hub-switch for OFP LAN party?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Nuku on 7:40 am on Dec. 5, 2001 Okay, no secret, OFP eats bandwidth like candy. If I wanted to put together a LAN party of 10-20 guys on a 100Mbit fast ethernet LAN, would OFP bring a stacked "repeater" hub to it's knees with massive collisions? Would I need to get myself a hub-switch and break em up you think? I've always wondered, with multi-player gaming with data constantly streaming, at what point it makes sense to put hub-switches between "repeater" hubs. Â Anyone with experience in the matter? <span id='postcolor'> Hi, Definately go for switch. SMC does a spetial offer at the moment on EZ Switch 24. You should get 10 or 12 nic's free with it. I got that switch for the office, nice switch, a bit noisy ( small fan in side panel ) bit works great together with Intel Manageble Switch.
  5. Sergant San

    I strongly doubt that there will be a v1.40

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Xander on 4:01 pm on Dec. 10, 2001 In my clan (spanish clan called EPP) we use teamsound when dsl has to host because we still don´t know how to host dsl with battlecom,does anyone know of a version which allows you to host dsl with battlecom? Happy Birthday Espectro <span id='postcolor'> Hi There.. It depends on a version of DSL that you have. If you have a NAT version, i do no think that yuo would be able to host Batlecomm. As for hosting, there were a server software for Battlecomm lying around somewere. The host should run the server software and then connect to his own server using the client.
  6. Sergant San

    Montignac Must Fall

    How can i fire flares in that mission?? When reloading i only get granades for M16 or standard rounds??
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