Ryan_D
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Everything posted by Ryan_D
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Galvanize to Arma Aliens
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Should try out IceBreakRs campaign - it's really cool. Anyway, here's a new video. Probably bout time to start doing some more editing on 4.0 then release. http://www.youtube.com/watch?v=W6Z-bFX3KhQ
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Didn't actually see any bugs. Good idea lol, me and my AI got smashed going straight in. Only bad thing is a lot of addons needed, but still a good campaign.
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Played it by myself - it's awesome! Loved the 3rd mission.
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Thank The D - all I did is config. I know how to remove them, but it looks worse without them. It's possible to edit them though but involves transparency and stuff I don't know.
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Yeah... will update first page once The D gives us the link.
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Another update!? Bah, okay. The real life sky seems the same blue colour all around though, at least where I live.
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Add On Compilation for more Realism and Immersion
Ryan_D replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
Decided to make some comparison shots of some of the replacements. Only effects mods decrease performance (unless you have a fancy 8800 or something). -
Just made a short quick vid of the mothership versus a "Hell Bringer". http://www.youtube.com/watch?v=jO6s5U6_aAg All UFO's have rotatable turrets now.
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Nice pics. Here's some shots (taken by The D) of me and Cole (I'm the one with the clown face). Addons - 1st infantry
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The D made me update it again.
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Haha cool, the new mothership with movable turrets should be alot better against air, I hope.
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Add On Compilation for more Realism and Immersion
Ryan_D replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
I havn't noticed any performance decrease at all - except with effects mods. -
LOL I noticed that too.
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You'd have to be blind not to see a difference lol. The D is helping me make the sky look even better. Looks awesom, and the images aren't mirrored.
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Alieny island? Haha awesom. Not sure if you can change the sky for one map only though. But good luck. Yeah, well... it's hard to do the textures with clouds especially without mirroring the image. The rainy ones looked even worse.
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lol you'll probably like the new one then. There's about 12 or so turrets that are movable instead. If you can, ask the creator for permission if you can find him.
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Add On Compilation for more Realism and Immersion
Ryan_D replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
Hopefully ArmA2 will be this good without mods. -
Alien city lol. If you send me the new weapons & aliens I can probably make em compatible.
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Add On Compilation for more Realism and Immersion
Ryan_D replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
Should disable them if you want to join a public server or they'll probably kick you lol. But it's awesom playing with people you know, I love the better looking models and effects. -
Yeah I guess... time to start on 4.0. Dave and linker split got movable turrets working on the mothership. Instead of 150 gunners, now there's about 10 - much smoother.
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dob - says it's been deleted... Some alien action -
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Was bored and made another vid.
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lol yeah IceBreakR - dunno why but for some reason sometimes the mission won't put the "alien_weapons" in the section: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Mission { addOns[]= Without it, using a dedicated server doesn't work. So add it in (correctly) and then it should.