Hi ppl
I'm new and i have some problems, i think this is the rite place to post this thread.
Since i play OPF i noticed an outofsync bug which appears only in some of the missions i created. The server loads normaly but then the game gets out of sync and strange stuff happens, like player on client can't board chopper or doesn't see moves made by player on server.
This happens on different kinds of missions, large missions and small ones.
A second problem i noticed is a script related problem, i wrote a script which can change the loadout of soldiers (as i have lots of weapon addons), it works really good most of the time.
But once in a while i doesn't work, the script gets executed but the loadout of the soldier doesn't change! Usually this happens on missions which has the out of sync problem too.
I noticed that the script (on client side) gets executed before the client appears ready (red to yellow) in the "player connected list" (bottom right of the server screen). COuld this be the source of the problem?
The 1.60 version fixed the outofsync issue but not the script problem. I still have soldiers running around with standard loadout.
Thx in advance!