Relg
Member-
Content Count
32 -
Joined
-
Last visited
Never -
Medals
Everything posted by Relg
-
I got Kegetys (sp?) building pack from ofp editing center, I extracted it, and put it in my addons folder. I read the info, and then went looking for the buildings in the camera section. but they wern't there. have I made a mistake of some kind?
-
I got Kegetys (sp?) building pack from ofp editing center, I extracted it, and put it in my addons folder. I read the info, and then went looking for the buildings in the camera section. but they wern't there. have I made a mistake of some kind?
-
yeah, thats where I went, Empty --> Camera
-
yeah, thats where I went, Empty --> Camera
-
sounds like a bunch of drunk germans in here
-
thanks a lot!
-
Whats the command line to set the position of a unit in mid air?
-
yup! one of the must get items on my shopping list
-
hehe, not worried here I have: dual xp 2200+ 1.5 gb ddr ram 46 gigs hd space geforce 4 ti4600 I'm not particularely worried
-
The cannons would be awesome, but there is one thing that has to be changed for it to work. Â I dont' think the deck guns can swivel. and as for landing helicopters on it? Â I'm all for it. finally, I wish the driver could drop the front door and tanks and troops could go on and off
-
what I think some uber programmer needs to do is reasses and recode the collision script yes i know how much work that would be, but I can dream can't I?
-
Bis, will resistance have .... trains?
Relg replied to WKK Gimbal's topic in ADDONS & MODS: COMPLETE
what I think some uber programmer needs to do is reasses and recode the collision script yes i know how much work that would be, but I can dream can't I? -
my personal favorite is when I manage to find a LGB A10 in the level, I get in, find out where the enemy base is, and then carpet bomb the damn thing nothing quite so satisfying as seeing the enemy base lieing in ruins with bmps and mbt's fliped upside down with bodies lieing half a click a way of course, you have to make sure its the enemy base, otherwise your team might get a bit mad (I did that once, ouch)
-
hmmm will 3d glasses work with the geforce 4mx? the comp I play this game on is a AMD athalon xp1800+ with the mid geforce 4mx card and 512 ram if I get the glasses what resolution should I play it on?
-
That looks freaking awesome! I hope BIS implaments mortars. it could make life real interesting to them snipers who hide in towns. "1, 3, 4, target HOUSE, 10'oclock" boom! hehe if they can get that in there, I would also like to see as an afterthought a mortar hummer
-
one word... ouch! that has got to hurt!
-
It was ment as eye candy for user created missions. however, you'll probably notice that if your doing it just right you can reload and refual at the ship. HOwever, personally, I would love to be able to land on the damn thing.
-
being able to move around inside vehicles like the chinnok and the various ships would be one of this nicest additions you could make to the game
-
you could probably get some pretty neat looking bunkers that way
-
it would have to be more then 15 meters at 1.5 km. it would probably be closer to +/- 60 meters of course, if you have 4 of these things going at an enemy bunkered down in a town, well, it would make life interesting for them
-
Shell disappearing in mid air (?!?)
Relg replied to Matthijs's topic in OFP : MISSION EDITING & SCRIPTING
have you tried to make the M60 fire something else? like maybe a law round? cause I know you can get nice trajectory on one of those -
I personally would love to see mortars in the game I think they should be a vehicle with one person getting in. it would have the degree bar at the top like aircraft and then it would have a vertical bar telling you the range at which it would hit (apporximatly). then you have your team tell you where the enemy is so you judge the range and fire off a round and they tell you whether your short or long. it would only have to have a rang of about 1-2 kilometers. no like a massive artillary piece. This is the type of mortar that I would like to see 120 mm mortar
-
Trenches would be cool. I would also like the rivers too. But what would take the cake (in my mind) would be deformable terrain. Shallow craters from mortars, smaller ones from RPGs. Big ones from the A10 bombs. that sort of thing and maybe they could make it so that buildings (when destroyed) fall in to big heaps of rubble that you can hide in and shoot at things from
-
I think its kinda hard to make an abrams covert
-
M109a6 starting to look like something
Relg replied to Gen.Carnage's topic in ADDONS & MODS: COMPLETE
an 88mm mortar would be cool. but what would be really neat is a 120 mm mortar. it would have to be a vehicle, its a little big for backpacking I don't think it would be hard to use. It would be a support weapon, requiring you to be back a kilometer or so. maybe there would be a scale when your targeting it. here take a look at a 120 120mm mortar