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Quicksilver

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Everything posted by Quicksilver

  1. Quicksilver

    Police trabant

    Oh and about swat guys we got someone making some and they look really nice. If you want to test, model, make .cpp's, or whatever, PM me so i'll know who to contact. -Quicksilver
  2. Quicksilver

    Police trabant

    ok, tester it is, i'll make sure to contact you when something is happening. -Quicksilver
  3. Quicksilver

    Police trabant

    btw anyone want to join the Nogovan Police Mod? -Quicksilver
  4. Quicksilver

    Police trabant

    There ya go using the imagination. You could also think of it this way, its peace time, Nogova does not have a large military force, so they use SWAT teams to keep the peace and to keep drugs of the island. Nogova could have a scenario where drug traffic is on the rise, and threating to add Nogova to the drug ring. Thats why SWAT teams would be needed. -Quicksilver
  5. Quicksilver

    Police trabant

    Wow very nice. -Quicksilver
  6. Quicksilver

    Police trabant

    You know that SWAT teams also operate in wooded areas too right? That especially true in North Carolina. Even if Nogova is a small island you could just set the time set up a couple years (1996 or something), and then you could have Nogova as what ever you want. Mabye it is trying to become a safe haven for crooks. Just a thought. -Quicksilver
  7. Quicksilver

    Police trabant

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> not any SWAT teams or stuff, those are for big cities <span id='postcolor'> No SWAT teams!?!? We gotta use our imiginations guys, imagine how fun missions would be with swat teams. Besides this is a republic not just a city. -Quicksilver
  8. Quicksilver

    Nogova's flag

    glad to see you back paratooper, the nogovan police mod has been started again at ofpec.com so it would be nice if we could see you back there (like half of the orignal people there aren't back yet). -Quicksilver
  9. Quicksilver

    List o' ip's

    now to figure out how to use it...
  10. Quicksilver

    List o' ip's

    I need to know this cause it might help me some. Can anyone who knows an IP and its Port for on-line play please post the ones they know? -Quicksilver
  11. Quicksilver

    Nogova's flag

    So how long is this poll going to last? -Quicksilver
  12. Quicksilver

    List o' ip's

    and where do i get this The All-Seeing Eye.
  13. Quicksilver

    Police trabant

    Yea about the motorcycle i made a model of one (it still needs to be touched up, and textured).Overr at ofpec more than half the people that were there haven't came back yet, so the Additions to the Nogovan police force isnt fully fleged at all. It won't be long before we have a website up. If anyone want to join the team PM me. Or tell me here. -Quicksilver
  14. Quicksilver

    Nogova's flag

    oh sorry,Jamesia. paratrooper posted #5 over at the ofpec forums so i thought he made it.
  15. Quicksilver

    Police trabant

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Maybe we should make up an entire police force for Nogova.<span id='postcolor'> Actually over at ofpec we had a 15 page topic on it, and we decided to make a mod. Were getting a site at insideofp.com, If anyone wants to join or contribute anything feel free too. I've made some models,(briefcase.yahoo.com/littleman51788), and Jackal's making Swat units. So if you want to join or contribute PM me, or tell me over at ofpec. -Quicksilver
  16. Quicksilver

    Nogova's flag

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">edit: Who made these flag? Would be nice if BIS added the most popular flag into OpFlash in a future patch, don't you think?<span id='postcolor'> I made 1, 2, and 4. Major Fubar made #3, Paratooper made #5, and i think swilliams made some of the other ones.
  17. Quicksilver

    Nogovan flag

    [bump] yea i like the ones that i copied from someone they're in numerical order. [/bump] 1 2 7 9 10 14 18 17 31 30 -Quicksilver
  18. Quicksilver

    What would you like to see in ofp2

    hehe you guys dont know bout this do you? http://www.virtualbattlefieldsystem.com/ well heres my $.02, -Soldiers actually use buildings for cover, and know how to clear it out. (ie covering when going up stairs, or into a room use the kneel some when covering a stairwell. Will get up against a wall instead of spread out and exposed when rounding corners. And they don't do this jerkily but smoothley) -Peaking around corners (soldiers will use it too, in and outside buildings) -Better building models (like part of the building blowing off depending where you it and with what) -A working aircraft carrier -smarter combat mode ai (won't run thru the middle of an open field, but will choose their targets depending on the situation, may wait.) -Rivers, ponds, creeks, and those plants you find by those places that remind me of corndogs. River rocks too. -Better enviornmental sounds, like very long realistic sounding loop that blend with where you are. (ie near a creek you hear running water, forest you hear squirrels and birds, meadows you hear a slight breeze, and grass swaying, and different sounds at night (crickets) The very good sound will immerse the player in the game. I'll post more later. -Quicksilver
  19. Quicksilver

    What would you like to see in ofp2

    hehe you guys dont know bout this do you? http://www.virtualbattlefieldsystem.com/ well heres my $.02, -Soldiers actually use buildings for cover, and know how to clear it out. (ie covering when going up stairs, or into a room use the kneel some when covering a stairwell. Will get up against a wall instead of spread out and exposed when rounding corners. And they don't do this jerkily but smoothley) -Peaking around corners (soldiers will use it too, in and outside buildings) -Better building models (like part of the building blowing off depending where you it and with what) -A working aircraft carrier -smarter combat mode ai (won't run thru the middle of an open field, but will choose their targets depending on the situation, may wait.) -Rivers, ponds, creeks, and those plants you find by those places that remind me of corndogs. River rocks too. -Better enviornmental sounds, like very long realistic sounding loop that blend with where you are. (ie near a creek you hear running water, forest you hear squirrels and birds, meadows you hear a slight breeze, and grass swaying, and different sounds at night (crickets) The very good sound will immerse the player in the game. I'll post more later. -Quicksilver
  20. Quicksilver

    Nogovan flag

    updated flag. I changed it. thx for the symbol Major. http://briefcase.yahoo.com/bc.....view=l this is one of those last minute changes that you were talking about. -Quicksilver
  21. Quicksilver

    Ofp's sales

    hell if codemasters can't sell games, lets bust out the big wearable signs and take to the streets of Manhattan. There we would either be mugged, shot, raped, or ran over by a taxi, but atleast we could get the word out. Or we could streak across a soccer field. -Quicksilver
  22. Quicksilver

    Nogovan flag

    i'll add something to the empty crest later today. What i meant by making 3 flags. Is this: 1 for current 1 for hisotical and special occasions 1 communist one for when nogova is under communist control -Quicksilver btw who's symbol for #1 and can i use it?
  23. Quicksilver

    Nogovan flag

    I just need something to put in the middle. -Quicksilver
  24. Quicksilver

    Nogovan flag

    I added a historical flag. All the flags can be viewed here. http://briefcase.yahoo.com/bc....hoo.com -Quicksilver
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