Possessed
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Lance Corporal
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This is just one of the thousand bugs which destroy the whole SP experience. Bugs, friendly AI stupidness and enemy AI wallhacking/aimbotting are the main things to fear, not the enemy itself. It just make me mad when I micromanage a perfect attack and the AI and bugs ruin everything. And of course this happens 10 minutes after the save point.
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White "fog" even with high viewdistance (8800GTX)
Possessed replied to snake22000's topic in ARMA - TROUBLESHOOTING
Tried the new driver 100.87 from Leadtek, fog is still there. No performance boost either. -
Well that guy has kept telling last 6 years to his boss and beautiful women that he has played OFP since -01 but he never gets laid or rise in salary. Of course that will make him frustrated and you were the victim. Including me the most of us has had OFP since 2001 but normal people do not get kicks from it. This kind of jerks are as bad as TK's. What Duffers said is absolutely true. I wonder the behaviour of some clans how they treat "external" players. They sometimes except that the non-clan player knows exactly what to do in their self-made mission, the leader do not give orders and when you make a mistake, you are a noob and get all kind of non-compliments.
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The title of this thread is a provocative flame war starter. You should be banned Anyway, when Forgotten Hope 2 mod is released it will be most probably the end of my ArmA network playing. Flying as a bird and waiting for the next round to start OR waiting for 8007000 error or other bug is not a worthy way to use your free time.
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White "fog" even with high viewdistance (8800GTX)
Possessed replied to snake22000's topic in ARMA - TROUBLESHOOTING
im using them on my 8800gtx, they work fine, ArmA mark increased 500 points, and just on a sidenote, i get to run Oblivion at max settings without a single hiccup Yeah but did they fix the fog problem? nope, still there at around 3km VD, ill patiently wait for the 1.06 patch Ok good to know, thanks for the information -
Is my Gfx card gone to heaven?..
Possessed replied to SolidSnake-(SNK)'s topic in ARMA - TROUBLESHOOTING
Yes you have. Never try those automatic overclocking crap tools. Atitool for other uses like manual overclocking is ok, max core search is big no-no. -
White "fog" even with high viewdistance (8800GTX)
Possessed replied to snake22000's topic in ARMA - TROUBLESHOOTING
im using them on my 8800gtx, they work fine, ArmA mark increased 500 points, and just on a sidenote, i get to run Oblivion at max settings without a single hiccup Yeah but did they fix the fog problem? -
White "fog" even with high viewdistance (8800GTX)
Possessed replied to snake22000's topic in ARMA - TROUBLESHOOTING
im using them on my 8800gtx, they work fine, ArmA mark increased 500 points, and just on a sidenote, i get to run Oblivion at max settings without a single hiccup Yeah but did they fix the fog problem? -
Anymore 8800 GTX users on a C2D also ok, the original posters problem suddenly looks like a Vista Issue? OK for me too. But I use high textures instead of very high and low postprocessing. With high postprocessing and very high textures all hell breaks loose.
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Low resolutions and small view distance. Normally people always forget something from those "all maxed" comments. And I don't believe anyone can use overall high settings AND high postprocessing after 1.05. But anyway there is something wrong in your computer. With the settings you are using I would easily get double framerates compared to your results and GTS vs. GTX cannot be the reason.
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The city of flesh and pain for Doom IV!
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Too difficult even on Easy Setting ?
Possessed replied to Captain Data's topic in ARMA - OFFICIAL MISSIONS
Again I tried to start to play the campaign (1.04 was far too buggy). In the very first campaign mission when the team go to Corazol to investigate gun shooting, the enemy special forces man (the one who is hiding on the roof) shoots me every time - through the roof when I go to kill him. That was it. No campaign for me. Playing the campaign in 1.04 was a real chore since you did not know when the AI or bugs let you down. The main thing to fear was not the enemy, it were the bugs which will ruin the mission. -
Hardware Issues: Tips/Tricks/Solutions
Possessed replied to Jack-UK's topic in ARMA - TROUBLESHOOTING
...nothing... -
I have not tested this forceware version yet but I will not except any kind of relief specially to ArmA performance. The main performance hit with 1.05 came from postprocessing and Nvidia can't fix the BIS patch. The way how Arma uses graphics memory is controlled by Arma.exe not Nvidia forceware. If we don't take the graphical glitches in account, the performance of 8800 in ArmA is comparable to the general performance of 8800 in other games. I have tested ArmA both with X1950Pro and 8800GTX and GTX is about 2.5 times faster. The difference is same in other games. To all the people who wonder why 8800 users are whining: The problem is that 8800 users can put all the settings max (at least with 1.04) and play the game fluently some time before mysterious stutter starts.So they notice a problem which is quite hard to notice with normal or low settings which is usually the choice if you have less powerful card. When I had X1950pro I used normal settings and had no performance degradation problems with it. That does not make X1950pro better than 8800GTX. If I tried Very High settings with X1950Pro the game was total slideshow from the beginning. It's quite hard no notice difference between fps=1...4 and fps=1...3
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There is always one graphic setting which is dominating the performance and shadows the effect of other settings. For example: If I have Post Processing on with 1.05 it cuts FPS half. The effect of other settings is not important. When I put PP low and get better FPS, then view distance is dominating. Others are not so important. But the view distance dominance is much more logarithmic, it hits harder and faster when I try to use very high distances, 2.5km and so on. When I have set the view distance to acceptable level, shadows are the next dominating thing. On the next round texture settings. etc. It's all about tweaking between speed and beauty. But it has to do with ladders.