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Everything posted by Praxtor
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[CLOSED] FFAA V6 (Spanish Army Mod)
Praxtor replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes, sure we are also working in a english option for the first release Enviado desde mi LG-2X usando Tapatalk 2 -
[CLOSED] FFAA V6 (Spanish Army Mod)
Praxtor replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
We are working already making some small test with spanish and english, for the moment all looks pretty good Enviado desde mi LG-2X usando Tapatalk 2 -
How do i save an paa as jpg?
Praxtor replied to Psycho5553's topic in ARMA 2 & OA : MODELLING - (O2)
Texview2 in the bis tools will help you :-) Enviado desde mi LG-2X usando Tapatalk 2 -
[CLOSED] FFAA V6 (Spanish Army Mod)
Praxtor replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
We are thinking to work the arm with several keys of the keyboard more easy like a joystick.. Regards -
Tapatalk - smartphones app for forums browsing
Praxtor replied to Variable's topic in BOHEMIA INTERACTIVE: Web-Pages
I can connect with a android phone and tapatalk without problem :-) Enviado desde mi LG-2X usando Tapatalk 2 -
ArmA2 Operation arrowhead Gamespy3 query script
Praxtor replied to armatech's topic in ARMA 2 & OA - Servers & Administration
This worked for me very nice, thank you! -
Fantastic update and new option blakord
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In Mp has several problems and crach the computer every time. The list of targets is every time reloading and is impossible can select one.
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Addaction or Removeaction with Index Array
Praxtor posted a topic in ARMA - MISSION EDITING & SCRIPTING
Hello: I want create one script that create one action to the leader of the group with the name of the inhured player in his group for can select ans send one medic to this unit to heal, if i have several inhured units i create several actions in one time with this code: TAH =[]; _Units = Units Player; For [{_i=0}, {_i <= (Count _Units)}, {_i=_i+1}] do { Â If (Damage (_Units Select _i)>0.1 && Damage (_Units Select _i) < 1) Then { Â Â Â TAH Set [_i,Format["ASH%1",_i]]; Â Â Â Â Â Â Â Â Player addaction [name(_Units select _i),"Scripts\Medic\Heal.sqf",(_Units select _i)]; Â Â Â Â }; }; With This code i can create one action in the leader for every player or Ia inhured inside of the Leader group but i want create one Index for can delete all the actions when you click in one of this, for this i create the table TAH=[]; I go inserting in this line TAH Set [_i,Format["ASH%1",_i]]; Â one new element to the talbe like this ASH0, ASH1, ASH2 etc etc, and if i put this index to the action like this: (TAH Select _i) = Player addaction [name(_Units select _i),"Scripts\Medic\Heal.sqf",(_Units select _i)]; I get one error. The other problem is in the Scripts that i call when i press the action, i can not delete all the Actions because i have not index for this, i try to made some thing like this: _Units = Units Player; For [{_i=0}, {_i <= (Count _Units)}, {_i=_i+1}] do { Â Â If (Damage (_Units Select _i)>0.1 && Damage (_Units Select _i) < 1) Then { Â Â Â Â Â Â Â player removeaction (TAH Select _i); Â Â Â Â Â Â Â Â Â }; }; Â I get other error here: player removeaction (TAH Select _i); and (TAH Select _i) is ASH0 but the game say waiting number and it is one String. Can some guy help me?? Regards -
Addaction or Removeaction with Index Array
Praxtor replied to Praxtor's topic in ARMA - MISSION EDITING & SCRIPTING
Hello: Thanks now is working fine: It is the code: Call Compile Format["%1 = Player addaction [name (_Units select _i),'Scripts\Medic\Heal.sqf',(_Units Select _i)];",(TAH Select _i)]; And the Remove action is: Call Compile Format ["Player Removeaction %1",(TAH Select _i)]; Thanks a lot. -
Addaction or Removeaction with Index Array
Praxtor replied to Praxtor's topic in ARMA - MISSION EDITING & SCRIPTING
Ok Synide i will try your call compile, is correct like you say i want create multiple variables for can index the addactions and later can delete. Regards -
Hello: I have one Dedicated server with Win2003 inside and i have installed one ArmA server and now sometimes when i access to the remote desktop i can see the tipical error of the program (ArmA) needs be closed for one problem and the description is this: We have a lot of problems in the last days, a lot of crash to the desktop in our computers when we play ArmA on this server, can some body help up?
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Hello: I am one member of Clan GIR from Spain and from a few weeks we are having a lot of problems with our dedicated server, the server aplication sometimes is close without message but most of the time our game (in ouw computer) is closed and we go to the Desktop without reason, in one simple map we can go down 2 or 3 times every one and we had not change any thing in the config file, we have one connection of 100 Mbs. and never use more of 5 or 6 per cent. Can some people gime some information about this? Best Regards Praxtor
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i think that i have the last version i download yesterday night from your web. But in the server it work correctly and i can make the packages in the server.
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The problem was fixed i could see that the Xml file was not correctly created for the Packet of Addons. I opened one of this and i could see this: No more data. The problem was fixed but maybe is interesant can add one code that say to you the Xml is corruct or something like this.
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Hello: Now when i try to compare files from the server to my Pc with the new version i always get this error message:
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Hello to all: I don´t know if it is the correct site for my post but i could not find other for it. My problem is i have installed Oxigen 2 and when i try to open the Buldozer the window is opened but after a few seconds i can see this error message "Failed to read the shared cache file. Missing or broken sdhc file?" Error Image Click Here Best Regards
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Hello i want rend one dediated server computerfor can install one Armed Assalt server for more of 40 Slots but the cuestion is with machine is the googd machine and have not problems of lag or other things, i have two machines: Dell PE860 Dualcore Pentium 2,8 and 2 GB DDR2 or Dell PE1425 Dual Xeon 3,2 and 2 GB DDR2 I think the second is the best but one normal DualCore is enought of i need more machine? I want Team speak server too in the machine. Best Regards
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Ok, thanks a lot I think i will put Xeon is a little few expensive but is best solution, and i want team Speak server inside and i think can be more powerfull and not to much expensive. Thanks a lot.
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Hello to all: I have one small problem, because i have one script with when you call for radio one Heli come to you for take to you and your team like auto Taxi, only work correctly if one group os west or east exist because i allways say to the heli heli move getpos  leader group player But the problem is when i have several groups in the mision and one leader call the chopper and this come to me or other leader diferent adn not to the leader whith had called. In the condition of the Radio Tigger i put: Only the player what is the leader can call the helicopter. In activation i put: But whith condition or argument i can put for know whith leader call the Helicopter and can send the Choper to this leader?? [?] execVM "auto-heli.sqf" Best Regards
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How to execute script only on server?
Praxtor replied to kinismo's topic in ARMA - MISSION EDITING & SCRIPTING
Is one command directly. Here only Local is the command server is one logical in the game that you need create and put the name server or one soldier is indiferent, here you ask to the game if the object named server is running in the local machine, because the local machine is the first in load the object. -
;-) Thanks a lot for your time. I put a new Script like your example.
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I want to know if is posible put inside of one Eventhandler one waituntil or while sintax like this; This code works normaly but the problem if is i put one waitunitl inside of the code, it allways return error. In wait until i allways get one error. Is the same if i put Sleep 5; i get error. Some idea?
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Eventhandlers and If, sleep, waituntil??
Praxtor posted a topic in ARMA - MISSION EDITING & SCRIPTING
I want to know if is posible put inside of one Eventhandler one waituntil or while sintax like this; This code works normaly but the problem if is i put one waitunitl inside of the code, it allways return error. In wait until i allways get one error. Is the same if i put Sleep 5; i get error. Some idea? Thanks a lot. -
How to Detect the engine off of one choper
Praxtor replied to Praxtor's topic in ARMA - MISSION EDITING & SCRIPTING
Yes thanks a lot, i used killed and it works correctly. ;-)