

Papa_MegaMan
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core_pfieldgroups_3
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Interests
Beating people over the head w/ a dead duck
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ofp mech talk, gundam fans welcome
Papa_MegaMan replied to BoweryBaker's topic in ADDONS & MODS: DISCUSSION
Wouldn't labors (A la Patlabor) be a more realistic choice for a military simulation? The MS from Gundam (Bar 8th team) had more of a flashy, unrealistic feel. Also, I seem to recall that OPSciFi had some kind of working AT-ST in production... what happened? -
Mission: Destroy the spyplane. Okay, soldier, you have to destroy this spyplane with this stinger missle. If you fail, we'll have your head. *2 seconds pass* *Spyplane flies over at mach 2* "God dammit!"
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I think someone has an inferiority complex...
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Airwolf is incredibly fun to play with.
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It's so... pointy...
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... Don't you ever learn? Sheesh.
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That doesn't look a thing like the warthog.
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Because the engine is so busy handling the soldiers your shooting at, the 100km squared island you're on, the textures of the sky and the individual drops, that if the game put one more interesting but completely useless feature in the game, your piddly computer would overheat and explode. Which, might I add, wouldn't be that bad of a strategy if BIS made PCs...
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S'allright. Don't worry, I haven't been "distributing" the addon.
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Is that a threat?
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Hmmm... That explains why it was labeled "Star Wars- Bonus Addon".
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Lukemax steals everything, including user icons. Â Â Â Heh heh heh...
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Wha? I wasn't snooping around, it was public. Your fault for uploading it at a site where everyone has access.
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You should be a bit more carefull where you put things... Someone like me might "accidentally" acquire a... scout walker?
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Wich Movie is that in, i no its a very funny movie where they get arrested on the end but i dont no the title?? Monty Python's Holy Grail. On topic, would it really be possible to make some kind of plant cover that blocks the AI's line of sight? And still be able to walk through it?