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PiLLe

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About PiLLe

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  1. PiLLe

    Multiplayer coop

    Resistance or Cold War Crisis ? Well, if you prefer Coop, try the SP-Pack. That is a mission pack which enables you to play most of the SP Missions in COOP. Some of the Missions are converted for 2 players only and are great fun. Cheers Sebastian aka PiLLe
  2. PiLLe

    Squad picture utstc

    I really messed that one up. the TGA was (by PSP7 default) saved as a COMPRESSED .tga, which can not be handled by TexView. Set it to uncompressed, works fine. As I said, im just too stupid even for the most basic tasks btw, none of the tuts I read mentioned that you MUST save as uncompressed tga... that says much about their quality Cheers Sebastian aka PiLLe
  3. PiLLe

    Squad picture utstc

    --- EDIT NOTE: I ACCIDENTALLY UPLOADED THE WRONG TGA. THE NEW ONE IS CORRECT, PROBLEM PERSISTS --- Hi guys, I DID search the forum but all I could find was the tutorial I was using I want to create a transparent logo for my squad (me! and I did not succeed in doing so. As stated in all the tutorials I could find (google and hints in here), I did the following: Open PSP7 Open Logo Copy the logo to a new image (256x256, 24bit, black background, 72 dpi) and choose the background as my alpha channel (so in PSP preview the background is transparent). The channel is One bit (either 0% transparent or 100% transparent). I saved the logo as logo.tga (forcing one layer, one alpha channel) and tried to open it with TexView: TexView shows nothing and if I try to save the logo as a paa, it crashed (shows save dialog, then quits without saving). I am desperate. I want to create that logo, I follow the rules and yet I can't finish it. If I try using the tga directly, there is just a white box in my player information ("P") ingame, the logo does not show on vehicles. I KNOW some of you people figured this out, so please help me. I would be glad if someone could check my .tga for me. I uploaded it at http://home.arcor.de/sidargo/pot.tga for anyone who can help me. Thanks in advance. Sebastian aka PiLLe €: If this is the wrong forum, please move the topic and I am sorry.. I thought it fits here. Its not editing and its not multiplayer, at least judging by the forum descriptions --- EDIT NOTE: I ACCIDENTALLY UPLOADED THE WRONG TGA. THE NEW ONE IS CORRECT, PROBLEM PERSISTS ---
  4. PiLLe

    Squad picture utstc

    Hi guys, I DID search the forum but all I could find was the tutorial I was using I want to create a transparent logo for my squad (me! and I did not succeed in doing so. As stated in all the tutorials I could find (google and hints in here), I did the following: Open PSP7 Open Logo Copy the logo to a new image (256x256, 24bit, black background, 72 dpi) and choose the background as my alpha channel (so in PSP preview the background is transparent). The channel is One bit (either 0% transparent or 100% transparent). I saved the logo as logo.tga (forcing one layer, one alpha channel) and tried to open it with TexView: TexView shows nothing and if I try to save the logo as a paa, it crashed (shows save dialog, then quits without saving). I am desperate. I want to create that logo, I follow the rules and yet I can't finish it. If I try using the tga directly, there is just a white box in my player information ("P") ingame, the logo does not show on vehicles. I KNOW some of you people figured this out, so please help me. I would be glad if someone could check my .tga for me. I uploaded it at http://home.arcor.de/sidargo/pot.tga for anyone who can help me. Thanks in advance. Sebastian aka PiLLe €: If this is the wrong forum, please move the topic and I am sorry.. I thought it fits here. Its not editing and its not multiplayer, at least judging by the forum descriptions
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