Paladin
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Everything posted by Paladin
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I was talking about the A10 but you should also incoorparate the same idea into the loudout on the F16. Instead of having an A/G and an A/A version you should just release one that has both abilities.
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Weapon loud outs in the game suck. All tanks have sabots and HEAT(yeah ok) and the A10 loud out is grosely wrong. It even looks as if when making the model, they ment to put more stuff than just mavericks but didnt so that it wouldn't totaly out play the Su-25. I think someone should take the A10 and put two UGB's where the two mavericks are right underneath the body and put a sidewinder on the outer most pylon on each wing and put a rocket on the next pylon over on each wing. So you should end up with six mavericks two sidewinders two rockets and two UGB's.
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may i suggest in later releases of the f-16 you eliminate the "fire" coming out of the back of the plane. Looks cool when your flying the thing but when the f-16 is parked, the engine fire loses its effect.
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F-16 falcon finished and released
Paladin replied to STS_SolidSnake's topic in ADDONS & MODS: COMPLETE
Whoa I just test flew these things and one of the versions of the AA version is overly menueverable. I keep going into uncontrollable spins that end up crashing my plane. Also the fuel tank on the bottom doesnt look like it's textured right. But its pretty cool other than that. I still want an American version. -
That looks so cool I think Im gonna shit my pants. (3 minutes later) *WHHOOOSSHHHH*
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F-16 falcon finished and released
Paladin replied to STS_SolidSnake's topic in ADDONS & MODS: COMPLETE
AHHH why is it Italian. I know that you made it for the G8 mod but it's a USAF plane. Any chance you'll make a USAF version. All you really need to do is change the Italian symbol to the USAF one and make it so there is an american pilot instead of the Italian one. Looks awsome though. Nice work. -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">ok just gie me a few months to learn how to medel and then to texture and thn ill think bout giving it to u <span id='postcolor'> oh man if it were only that simple.
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If anyone is gonna make it. There should be a script or something thats makes it so you can only fire straight when you do something with the tripod. More realistic and cooler looking.
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I was flying an A10 in OFP the other day and I noticed that the load out on it is very unrealistic in terms of variety. If any of you have played A10 Cuba or Silent Thunder you'll know what im talking about. What Im asking is if somebody can edit the A10 so it carries a more realistic loadout. I.E. it should have in addition to the mavericks and machine guns, UGB's and sidewinders. Something like 2 sidewinders 6 mavericks and 4 UGB's. The real reason im asking this is on the A10 there are all these blocks on the bottom of each wing that look like they should be missile mounts. But they have nothing on them. So put UGB's where they are and replace the 2 mavericks on the actual body of the airplane (not in the clamps) with side winders and you got yourself an A10.
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I just think it would be better to give it a proper warhead loudout. Somebody released an A10 pack that had sidewinders and UGB's but they used scripting instead of actualy editing the unit. It looked like a normal A10 eccept when you fired the maverick would suddenly turn into a sidewinder in mid-air.
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Where is it I can't find it at OFPEC. I looked all through the vehicle section and it wasn't there.
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The thing is AI doesn't fly high. They usually stay at lower altitudes. Also the AI doesn't use UGB's correctly.
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I want one of these. Big gun.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Thanks, but i didnt "steal" and f-16<span id='postcolor'> Im not saying you did. I was explaining that you did make it yourself and that it only looks the same as the other because they are both models of the same plane.
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No don't say anymore or the moderators will come to get you!!!
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For christ sakes everytime a new good madel has been made somebody has to start a fight by saying the person didn't really make it. Why can't you guys just except that maybe Scorpio is a good modeler and that he made the thing himself. The only reason it might look like the model you guys are claiming he "stole" is because the two models are the same plane. DUH!! When somebody makes an F-16 and somebody else makes one, they are gonna look the same.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">how do you get the LST door to open? <span id='postcolor'> </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">(Reply)abra cadabra<span id='postcolor'> Hehehe. Its impossible to open the door on the LST. You can't even move thething around much less open the door on it. A couple people have messed around with it and fixed it so you can drive it but thats all you can do.
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If your just starting thats awsome. Better than I could ever do.
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Looks awsome scorpio. One suggestion though. Don't make your only release of it the tiger skined one. Also release it standard US airforce colors. But its your model. Do what ya like.
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Whats wrong with pimping?
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Hey Vixer did you get the 3d glasses? Thats so cool if you did.
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If you ask me I think its best if it doesn't move. Its incredible that you can land on it when its not moving. Think of the chaos trying to land something on something that is movin in OFP. Imagine its the end of a mission. Everything has gone perfect and now all you have to do is land the plane to win. You have everything lined up and just when you think your gonna pull it off, the damn aircraft carrier desides to turn for whatever reason. Suddenly you crash into the bridge, killing yourself and damaging the carrier. Still It would be cool to move around but boats are hard to stop once they start going. Also, AI in a boat when ordered somewhere will keep moving in the same direction after reaching the waypoint like a plane would because they dont know that even when they are not accelerating, the thing still moves. But whatever comes I'll take.
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Wow you guys are pretty desperate aren't you?
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I was just about to post a topic about that same question. Can anybody help me out with scripting that?
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Swedish Man: 2 get in big ass ship. 2: Can't get there. Swedish Man: 2 get in big ass ship. 2: Negative. Swedish Man: 3 target 2. Swedish Man: 3 fire. Swedish Man: Oh no 2 is down. Looks awsome Evi.