Pvt. Jackson
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http://vindenes.nu/album/1992/somalia/HQ.JPG
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Two words: pistol kills. I would love to have a knife in there.
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I remember your map. If I remember correctly there were about 2 or 3 maps based on the same situation. They were fun. The good thing about OFP is you can use vehicles with ease. Does anybody remember when a Lufthansa Boeing 737 was hijacked and landed Mogadishu in 1977? That was probably before most of you were born, but that is where the elite GSG-9 took down the plane and rescued the passengers and crew. They killed 3 of the 4 terrorists and lost none of the passengers. Some were wounded and one was killed earlier though. I'd like to see some missions based on hijackings, and other real world events, instead of having so many based on "BHD". There is a lot of sourse material out there, you just have to look.
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I have used a map called arab isle for my desert missions. There is a nice ravine in it as well, which is great for ambushes.
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I would only have a problem with it if it was from the Somali side. I won't kill American soldiers. Just part of my creed. One thing you guys might think about it the fact that most of Mogadishu was made up of tin huts, or shanties (sp?), not your typical 8/4/2 story buildings. The Olympic hotel was the tallest building in the Mog. Keep that in mind. You could use the Resistance addon (apt building 8 story I think it's called) as the Olympic Hotel. The only problem is getting people in and out of the building. The main problem with the OFP engine is that it works better for open spaces, but fighting in Mog was close quarters, most of the time. Kicking in doors, shooting through tin walls, things like that. One thing they didn't show in the movie was the fact that Somalian militia would use women and children as body armor. You had to shoot through them, which came as a surprise to the gunmen. Just some thoughts. If anyone has Oxygen, I'd start making small huts and shanties, with tin roofs. Nothing fancy. Make it look shabby, rusted. That's the way things were.
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Even if At-Ats aren't possible, what about troop transports like those in The Attack of the Clones?
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1911's were/are very popular, so they should be in there.
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Some random star wars addons...
Pvt. Jackson replied to Eviscerator's topic in ADDONS & MODS: DISCUSSION
Yeah! I'm more interested in a land based Star Wars mod anyway. Especially after the end battle in Episode 2. Starship Troopers would be awesome. -
Some random star wars addons...
Pvt. Jackson replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
Yeah! I'm more interested in a land based Star Wars mod anyway. Especially after the end battle in Episode 2. Starship Troopers would be awesome. -
It's awesome!
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Some random star wars addons...
Pvt. Jackson replied to Eviscerator's topic in ADDONS & MODS: DISCUSSION
Did someone say HALO?? -
Some random star wars addons...
Pvt. Jackson replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
Did someone say HALO?? -
Smith & wesson revolvers addon v1.0
Pvt. Jackson replied to kegetys's topic in ADDONS & MODS: COMPLETE
Awesome addon! Â I'd love to see some old m1911's in there too. Â Or a Ruger Super Blackhawk! http://www.ruger-firearms.com/images/ruger_guns/revolvers/new/ks411n -
I took out all of the addons, and just put the ones I knew I would use and it works! Thanks for the suggestions guys. By the way, this addon rules. I have making a nice Mogadishu map. The 8 story apartment building from Res is making an interesting Olympic Hotel.
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Some random star wars addons...
Pvt. Jackson replied to Eviscerator's topic in ADDONS & MODS: DISCUSSION
A Star Wars mod is already underway, but why not just put a few addons out there? No harm in that. At-Ats would rock! I'd love to see a Night of the Living Dead addon the most, though.