Pukko
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Everything posted by Pukko
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I would like to speak of 4 points that I thought about reading the last pages: 1. The main reason that one cant compare Israel with the other nations actions that scout mentioned above, is that Israel is a nation which with much in common with 'the western' nations; it is a 'western nation'. And in the 'western community' there are common ruling ideologies which one will be critisised if not followed. There do is/was alot critisims against for example Russias anti terror actions; but probably due to the poorer relations and influence between western antions and Russia, the western world has given up - but not forgotten; if Russia wants to be part of EU, they have to live up to certain standards - seems to be a long way to go... 2. The fact that the suicide bombing will not stop at once if Israelis and Palestinians agree (or are forced to agree) to a solution (probably 100% Pal Westbank + Gaza) is NOT a valid argument at all in my opinion. If you have to choose between 'some years for the conflict to calm down' or 'a never ending conflict' - what would you choose. One major goal is to give the young Palestinians hope for a decent life - if successful there will be very few to none new suicide bomber requits... 3. US interests in Israel is to big parts due to, as Longinius writes, a massive jewish political lobby. Btw - I looked in a world atlas the other day over areas considered to be of a particular religion - the only two places with a Jewish star was Israel and the Washington area... 4. Please, and this is the wish for many 'international' Jews too, never mix Israeli politics with non Israeli Jews; Israeli politicians are NOT the leaders of all Jews in the world. Â Even if many peolple disagree with Israeli politics, it does not have to do with antisemetism...
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (WKK Gimbal @ May 03 2002,13:15)</td></tr><tr><td id="QUOTE">almost vertical... no shit. Resistance should have a bi-plane, with MG turret in front of the pilot and hand-held bombs.<span id='postcolor'> HOLY SHIT! How the ******* could I avoid yelling and screaming begging for a good old bi-plane?? I used to love games like Red Baron and especially WW1 aircrafts in general - could probably be very well implememnted in OFP too. I would just sit by the computer and fly the old SE5A, or other biplane, for days.... . Maybe a more modern like Tiger Moth? BTW - The WW1 mod (called 'the great war' I think) is cancelled, right? - Too bad if so..
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Hey, that the island KRK does exists is no BS!! (denoir does know how to use photoshop otherwise it seems..) But it seems like BIS missed a key feature there: Naturism BTW have BIS oficially said its made after KRK? EDIT: OOOOPS, I did not look at the shape of that island - Thata Everon for crist sake
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I hope for Swedens players to be in topform - then we got a decent chance (I can today reveal that we have infiltrated Englands team very discrete and secretly; everyone (including Seaman) will attack Engalnds goal )... If someone mysteriously manages to beat Sweden , I think of a final between France and Argentina.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ChickenHawk @ May 02 2002,21:15)</td></tr><tr><td id="QUOTE"><span id='postcolor'> Looks like Staffan Westerbergs 'Lillstrupan och Syster Yster' got its dedicated fans after all (the statement above probably only makes sense to Swedes and GWB, I really hope so anyway..)
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LordZach @ May 02 2002,16:20)</td></tr><tr><td id="QUOTE">c: i forgot  <span id='postcolor'> Support for more memory!
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (nordin dk @ May 02 2002,12:28)</td></tr><tr><td id="QUOTE">Please change my name to "Protruding Member" t/y Damn, it took a while to find this thread, it was buried under a pile of garbage way down on page 6!<span id='postcolor'> Why not make him 'fat chick lover'? Remeber this hilandor? </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">As Hilandor mercilessly edits Nordin's post, he gets a little "sugar" from his friend, Dolly. But look! The plot thickens, as Hilandors beloved girlfriend approaches in her new lingerie. What Drama! <span id='postcolor'>
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I tried to 'miss' this post before, but will try to answer some questions; most are not easily dealt with though - and I dont know that very much    1.-What settings do you reccomend me? (Overclocking) I remember a old TNT2 card of mine with overclocking in the default menu - no recomendations here..    2.-DO I HAVE TO ENABLE AGP sideband adressing? Are you sure its called 'sideband' - dont recognise it..    3.-And AGp 2X transfer? To be set in BIOS to the highest value motherboard/graphicscard can handle - there is only very small gains of this in current games though..    4.-What prerender limit i have to select? My default is three. Prerender... might recognise this.. hmmm; ya - got that on a old GFX card I think - could lag infput (like joystick) if set to high I recon..    5.-Degree of anisotropy? I dont recall any setting like this at all..    6.-What changes texel origin adjustment? This is quite important - but not to be ajusted if no graphics errors occur - like when I played Falcon 4 some yrs ago; the instrument text was misaligned (blurry) due to this..    7.-What antialiasing method i can choose? I use to go with 'manually off' - to gain performance at cost of smooth object edges..    8.-Do i force antialaising in all Direct3d applications? Can you do that - is it not just 'force off'?    9.-( i forgot Bitling) Which one of those i select? Bitling?    10.-What buffer fliping mode i can select?    11.-Do i enable S3TC quality trick? 10, 11 - No idea..    12.-Do i disable support for enhanced CPU instructions set? This is a BIOS setting right? - check your motherboard manual..    13.-What amount of System memory for PCi textures i choose? Have you got a AGP card this means nothing..    14.-What option of hardware acceleted lines support i choose? Force on? force off? auto? Dont know what you mean 'hardware acceleted lines'..    15.-Have i left something?Monithor colors or something that helps that??? Monitor colors is usually set with 'color temp' setting on the monitor, otherwise there are some color setting for the card hanging around somewhere in the 'display properties' menu.. These settings are often not VERY important (and I dont at all have the same alternatives as you); just take some time to try them out if you wonder. You can also read through this guide at 3D Guru: http://www.guru3d.com/guide/detonator-explanation/
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If you climb to 30 000 meters altitude, and dive vertically - you should be able to reach speeds of up to 2500 km/h (if I recall it right, played around some once - with the original planes). I dont think the speed of sound is modeled - there is about 0 reason to do it in the original game.... But the speed of light is modelled - I broke the light barrier with my Trabant-Ferrari (new F1 team) earler today
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Well it is, due to IRQ conflicts etc; SB cards are obviously very sensitive for this... Check out the forum I linked to above - got loads of recommendations & problems with PCI slots
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I use this one: Nvreffix
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You just write: setviewdistance 2000 in the initiation field of you player unit for 2000 meters view
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ May 01 2002,15:37)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (KingBeast @ May 01 2002,16:22)</td></tr><tr><td id="QUOTE">Oh dear i jsut noticed something. See the barrel that the red man is holding? Just above it, is it my imagination or is a very large willy urinating into a funnel on the barrel, and the man is being forced to drink it?? The horror!<span id='postcolor'> Worked for Howard Hughes and Mahatma Ghandi! Bottoms up!<span id='postcolor'> Yop, I rememer the thread 'Got pee?' started by a moderator in the good old Operationflashpoint.com forum - became quite a classic...
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You, Gorgi! What PCI slot did you use?? Its in some cases very important. I bought a 'MSI K7T266 PRO2' some time ago, it works perfect with SB 5.1... Check out AMDMB.COM' s ---->MSI FORUM (make a search)!
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Well I'm not in the top posting list - ***But I registered before most of you, and thats what really counts *** </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">there is only about 80-100 of us out of 1791 members. <span id='postcolor'> I recon there is about 15 times 1791 (around 30 000 members) really registered here. There are 15 660 members visible on the members page, on the front page it now says 1791 - but I'm pretty sure that there was about 25 000 members before they changed forums in Januari; and it has been reseted several times since.....
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FetishFool @ May 01 2002,02:57)</td></tr><tr><td id="QUOTE">No, there's no cheat for it. But you can use PBO Extractor V 0.5 by [2Stoned]Molotov to unpack and decompress(decrypt) missions. Â Then add in SetViewDistance in the editor. The highest it can go is 3000. Â The default is probably 300 to 500. Â It's hard to say.<span id='postcolor'> Thanks a 1000000 times FetishFool!!! Gave up the search for a PBO extractor that could handle .sqm files a long time ago (back in the old demo time it was no problem). Had to look around for it quite some time now too, only one site had it on their utilities/dowload list. At last I can modify MP missions to support team respawn ; I usually play MP with my brother in COOP - when one dies there and only respawns as seagull, its just to restart again; gets quite frustrating and boring quickly (since most missions are 'unrealistic' difficult).... But now we can enjoy all good SP or MP missions ever made to ofp in MP!!!! Happy I am Regarding viewdistance; I always set it at 2000 when edit - its like a new game with it! Heard that BIS will improve textures in Resistance - I think it would be a vastly much better idea to make default viewdistance 2000 instead, or ADD more terrain.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FetishFool @ May 01 2002,02:57)</td></tr><tr><td id="QUOTE">No, there's no cheat for it. But you can use PBO Extractor V 0.5 by [2Stoned]Molotov to unpack and decompress(decrypt) missions. Â Then add in SetViewDistance in the editor. The highest it can go is 3000. Â The default is probably 300 to 500. Â It's hard to say.<span id='postcolor'> Thanks a 1000000 times FetishFool!!! Gave up the search for a PBO extractor that could handle .sqm files a long time ago (back in the old demo time it was no problem). Had to look around for it quite some time now too, only one site had it on their utilities/dowload list. At last I can modify MP missions to support team respawn ; I usually play MP with my brother in COOP - when one dies there and only respawns as seagull, its just to restart again; gets quite frustrating and boring quickly (since most missions are 'unrealistic' difficult).... But now we can enjoy all good SP or MP missions ever made to ofp in MP!!!! Happy I am Regarding viewdistance; I always set it at 2000 when edit - its like a new game with it! Heard that BIS will improve textures in Resistance - I think it would be a vastly much better idea to make default viewdistance 2000 instead, or ADD more terrain.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Major Fubar @ May 01 2002,01:31)</td></tr><tr><td id="QUOTE">I like soccer and all, but do we really need it in the forums? If you like, I can post every time my Australian rules football club wins a match...<span id='postcolor'> But this is a little special; one of the, or 'the', most popular football team in the world gets beaten by a 'not so recognised' german team in the Champpions league semi final... btw: Football is my definition of art Icehockey is more violence and cheap action IMO
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ROFL @ "Mona Fat Chick"
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Aha, I thought that WC=World Cup - where Finland never even has been close to participate You asked for it
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Renagade @ April 30 2002,22:29)</td></tr><tr><td id="QUOTE">why is there a fat chick in the upper left corner then <span id='postcolor'> I think I recognice her from a (edited, most likely by nordin) picture of Hilandor having dolphin sex; she passed outside the window, right? So a better question would be: What does Hilandors girlfriend do in the picture?
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Too bad. Anyone think they can win against Real Madrid in a very likely final?
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I have noticed this problem too when checking out tanks AA behaviour (only some tank models fire at only some chopper models). If I hover 50 meters form a tank (no worry - the AI dont know how to fire AA at some choppers! ) the pilot with max skill in gunner position still fires beyond the tank. I think he is as bad with infatry too - wich otherwise works great when clearing large areas from scattered infantry; I'm quite sure AI gunner was better in earlier versions.........
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1--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (WhoCares @ April 30 2002,181)</td></tr><tr><td id="QUOTE">Yepp, Hind AT6 (?) hits only when shot from >400m. It's not a bug but a feature as BIS stated several month ago. And Tanks are white in the HUD when they are inactive, e.g. no crew inside or the crew did not move tank or turret. So it is just another feature.<span id='postcolor'> Ok, makes some sense - thanks for the info Should this be the reason why they dont fire AA too; not to reveal themselves? (btw I tested Keygetys (sp) new Hawk model, tanks fired all they could at it) Its no sport to go tank hunting if they dont fire back!!! Well there might be some sport to find them at all if one dont know where on the island they are, but once you find them they are as hard to kill as buildings! BUT MOST IMPORTANTLY: Tanks AA behaviour is not consistent! Only some tank models fire at only some aircraft models!! That cant be a FEATURE, can it??