Odin -AEF-Kampa-
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Everything posted by Odin -AEF-Kampa-
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hmm, no Problem. The Old Version (Time: ehm .. Mid. 2004 ?) and the new Version running fine (AthlonXP2400+|1024DD-Ram|9600Pro) btw. Still nice to see PI
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Disabling "was killed by"
Odin -AEF-Kampa- replied to Cam51's topic in OFP : MISSION EDITING & SCRIPTING
Garcia Read the First Post He wanted to know how to disable the msg ! I explained only one way how to disalbe it. -
sry, that are really just the Fences for PI ... :/
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Disabling "was killed by"
Odin -AEF-Kampa- replied to Cam51's topic in OFP : MISSION EDITING & SCRIPTING
No Nobody see the msg when you were killed. I played often with it Online ;) -
AEF-Campaign: Train Addon FINISHED
Odin -AEF-Kampa- replied to kavoven's topic in ADDONS & MODS: COMPLETE
small hint: Make 2 Versions of your Train 1. Class Car (For AI) - AI is driving forward and backward (Ok,some problems with it ) 2.Class Tank(For Player) - AI will only drive forward (if backwards AI is trying to tunr around, but it wont work) - backward Speed is is faster then in "Class Car" (nearly the same like forward) -
Disabling "was killed by"
Odin -AEF-Kampa- replied to Cam51's topic in OFP : MISSION EDITING & SCRIPTING
open stringtable.csv with texteditor->Search this words "kill" (youll find 3 lines) -> Delete the whole line -> Save -> No Kill Msg anymore -
AEF-Campaign: Train Addon FINISHED
Odin -AEF-Kampa- replied to kavoven's topic in ADDONS & MODS: COMPLETE
I44 got the Basicmodell of the Steamwheels now. I heard from a new Train. -
... and if you are getting crazy by writing a simple config (I still hate it !!!)
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32 Fps of the Server (till 6-8 is everything Ok) 128Mb - this tells you how much RAM the Server use atm. 560 Up - recieving data from ALL Clients (Byte/s) 220 down - sending data from Server to Clients (Bytes/s)
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how does this island look like ? ;) Or this one ? Do you know this one ?
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Or maybe your Ram is down (was my problem last time)
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PIII/800 mhz with 320mb RAM as Server ???
Odin -AEF-Kampa- replied to hornile's topic in MULTIPLAYER
3 Guys arent very much ! We play: 7vs7 + Max.8 person at every group || 7x7+7x7 || 49 + 49 = 98 AI + Full Resistance AI I dont you will have lag as hell ! -
looks fine !
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Are they animated (flying around)? If not, i think ive got the answer how to resolve it ;)
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Petition For BIS About Full OXYGEN
Odin -AEF-Kampa- replied to MINIGUN's topic in OFP : O2 MODELLING
would be nice, but i dont think that BIS will release it *hope* -
Parachute invulnerable?
Odin -AEF-Kampa- replied to jolivan77's topic in OFP : MISSION EDITING & SCRIPTING
Fly with a chopper/plane trough the guy ;) Then you can kill em :P maybe its the problem that the Guy at the chute is a proxy -
Poor addon texture quality in cargo view
Odin -AEF-Kampa- replied to Student Pilot's topic in OFP : O2 MODELLING
hmm ... the Texture must be sharper :/ -
Poor addon texture quality in cargo view
Odin -AEF-Kampa- replied to Student Pilot's topic in OFP : O2 MODELLING
Take an M21 and get in the plane. Then press V and watch at the Texture, press V again+look at the texture again -
Maybe: create the ship define in config.cpp blablablablablabla blablablablablabla blablablablablabla:Tank apc:tank YourShip:apc THEN "" simulation=ship "" It was driving like and anything else, but didnt tried to fire from it.
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Missile from Boat ? Possible ?
Odin -AEF-Kampa- replied to Odin -AEF-Kampa-'s topic in OFP : O2 TROUBLESHOOTING
thx + Why doesnt put the Search this out ?! *crazy* -
Is it possbile ?! If Yes, how ?! I tried with M2A2Launcher: TOW was shown in OFP but i couldnt fire it :/ (konec rakety and the other one was placed in Memory)
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Could you make a short Mission ;)
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I´ll show Lester this, when he is Online, maybe he can help with the bridge.