OutSyder
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Using the NVG slot is completely doable as one of the guys here at [RG] has made it work easily at my request with his own mask and NVG model. The solution was to create two versions, one with the NVG actually present with the mask model and another with the NVG not present. Sure this is a bit of a hack but it works and we enjoy it.
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Need a full squad to fit in APC's
OutSyder replied to Johnson11B2P's topic in ARMA 3 - QUESTIONS & ANSWERS
I have to side with Hitler on this one. -
Kryptek Camo and Gear - WIP
OutSyder replied to OutSyder's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice try, but not even close. -
Kryptek Highlander Camo Modified for Stratis This is something that started for the Reality Gaming Community. My overall goal is to insure that the Camo pattern is properly applied and not just blanketed across the uniform and gear crossing seams in an unrealistic way. Uniforms Uniform Standard Uniform Rolled Sleeve Uniform T-Shirt PlateCarriers Plate Carrier without CamelBak Plate Carrier with CamelBak Head Gear Helmet Boonie Patrol Cap Beret Credits and Thanks Reality Gaming - help and testing. Saul - Nato templates Stiltman - Config.cpp Guide Kryptek Camouflage is the property of the Kryptek Outdoor Group. Version 0.5 Beta DropBox Download Link Kryptek_V0.5.zip
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Sketchup is a great program for what it was designed for, 3d conceptualization. But it is not quiet matured to the point of being 100% integrated into the 3D artists workflow. The problem is that SketchUp's UV mapping is, well, nothing like traditional 3D design software. It is not impossible to make the necessary fixes and tweaks to the exported .obj files but it can be an ever expanding pain in the arse as the model complexity increases. I would suggest if you are serious about 3D modeling and gaming while on a budget you might consider Blender. It is not perfect but better suited to the task.
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Stop on by, Have a look around and contribute if you like. http://outsyder.topcities.com/ contact me at OutSyder@punkass.com