Nessa
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Just wanted to say this is among my favorite islands now. The seaside estate and the smaller estate on the other side of the island make for fantastic VIP/Assassination missions. The rest of the island is top-notch too. Great work.
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They were only released in a thread on the ofp.info forums(Here). They're a really great counterpart to SWAT/Cops/etc.
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Nah, the handgun fix was separate. From his release thread: No idea what he did, but it worked.
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When Bambi updated his Black Ops to v1.01, he implemented a patch that fixed the conflict with tcp_testdog(Here). Perhaps you could check it out? The dog would actually go really great with these units, so a patch like Bambi's would be excellent. Anyways, great units. These guys vs SRK's Robbers/Terrorists is a lot of fun. Without the patches they make awesome US SF Operators too.
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In the SWAT thread he said he didn't want to delay the SWAT units while he completed the weapon pack, so he released the units and is still working on the pack. It'll come at a later date.
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I'd guess an HK-69. It was only done once, in HK Pack 2, a great addon for it's time.
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There are fully working UAVs in the FDF and OFRP mods. As for the UGVs: http://ofp.gamepark.cz/index.php?showthis=9022 You can't actually control the UGV as you could the UAVs, it acts more like a miniature APC, but still cool nonetheless.
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Ah..I'm not all that familiar with commands and such. Does that mean it's randomized, like the vehicles that use setobjtex for numbers? Or is it some sort of script enabled thing?
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Very nice stuff. The Greame merc looks especially cool. Can his turban be taken off/put on via action menu?