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Nick225

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Everything posted by Nick225

  1. Nick225

    realism server

    is there an arma coop server for only for players wanting realisitc gameplay? id join on a clan but i dont have the time for that, so i was wondering if there was just a good server for that, if not, i might have to set one up
  2. whenever i try to join a mulitplayer game it goes into the game lobby and then i click on connect and it goes to the receiving mission file box, but it for the file size, it says 0KB/0KB. it stays like that until i disconnect. ive disabled my firewall and stuff like that, still no luck. any suggestions?
  3. Is there a way to create an object at the player's crosshairs or a set distance from him?
  4. why wont it work for me! i have _you removeaction 0 in my script. whats wroing
  5. Nick225

    remove action command

    nevermind, i figured it out. oh, is there a way i can the make a whole side do something with 1 command rather than writing it out 20 times? like something that i can do instead of this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">unit1 setcombatmode "blue" unit2 setcombatmode "blue" unit3 setcombatmode "blue" unit4 setcombatmode "blue"
  6. i got it working, there just one more problem. here's my script. its for a flashbang: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> ; ***************************************************** ; ** Operation Flashpoint Script File ; ***************************************************** ?(_bang < 3) : goto "throw" ?(_bang > 3) : goto "none" #throw ;this makes the player do a grenade throw animation me playmove "combatthrowgrenadeend" ~3 ;this is for the flash titlecut [" ", "white in",3] ;the following 2 set victim to not shoot and not go prone victim setcombatmode "blue" victim setunitpos "up" ~6 ;after 6 sec, the victim will shoot again victim SETCOMBATMODE "red" _bang=_bang+1 exit #none hint "All out" exit I out this code in the players init field like this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">player addaction ["flashbang", "flashbang.sqs"] the problem: i want the player to only have 4 flashbangs. but i cant get it to work. id also like to have it affect anyone within a certain area. can i do thaT? right now, im planning on just making it affect all bad guys at the same time.
  7. Thanks! is there a way i can create a flare or a real bright flash?
  8. i want to make a trigger repeat but only four times. i set it up like this. i put a=1 in my init field i created the trigger TRIGGER: activated by player, repeatedly CONDITION: this and a<4 ON ACTIVATION: a=a ON DEACTIVATION: a=a+1 i thought that would make it activate the trigger 4 times, but it doesn't. any help? I hope you can understand what im talking about
  9. Nick225

    civilian addons

    are there any good civilian addons?
  10. Nick225

    civilian addons

    sorry, to clarify i meant civilian people.
  11. Nick225

    Firing from behind objects

    in my mission when the guys get shot they just go prone and dont shoot over barriers. i was told that putting this in the init field would work; this setunitpos "up" but it didnt work for me.... oh well, maybe it only works if you have Resistance. which i dont.
  12. i'm trying to make an amphibious assualt level, and I have 3 boats with soldiers in them. The boats are supposed to land and the soldiers then charge up the beach and take a town. PROBLEMS: 1)I had to use an empty Russian boat for the americans because the american boat doesn't move. 2)right now, i have a group of soldiers in each boat. at the beach i have a "get out" waypoint. all the soldiers get out, but then they have to regroup on their commander, and wait for orders, during this time they are all being killed. i want it so that their are no groups and everyone moves up the beach by himself. 3)i have a sandbag wall that the russians are supposed to take cover behind. but when the shooting starts they just go prone. is there a way to make a soldier keep standing and not lie down? thanks
  13. Nick225

    amphibious assualt

    my email: [email protected] thanks what commands do you think I'll need to use?
  14. Nick225

    amphibious assualt

    thanks! a completely unrelated question(didnt feel like making new topic) Since OFPEC is down, is there anywhere where I can get a HALO script?
  15. im not sure, but i think this will work 1) create script that says: unitname switchmove "FXStandSurDown" Exit save script as arrest.sqs 2) in the units init field type in: unitname addAction ["Arrest","arrest.sqs"] Arrest = what will appear in the action menu if that doesn't work try playmove instead of switchmove im not sure about the dying part
  16. for the setpos command, how do i find the xyz coordinates it asks for?
  17. Nick225

    CWC campaign promotions

    The briefing for each mission in cold war crisis lists your squad. after the first mission, everyone in my squad was corporal ecept me. can i get promoted too?
  18. i have a completely unrelated question, but i didnt want to create a new topic. In my mission I have a helo and 3 boats going from a small island to assualt a city. the boats work fine and everypme gets out, but the helo does the little circly, spinny, 180 and then continues to drop the parachuters. whats up with this?
  19. what do you mean? i mainly need it to set the height of stuff.
  20. im trying to design my first mission and i have a few questions: Can you put soldiers(snipers) in houses preferably on the 2nd floor? I want to be in a helo with my squad and have them all jump out with parachutes at a certain waypoint. How do I accomplish this? I might have more questions, but i cant think of anything else right now. thanks
  21. ive been to ofpec, and checked it out. great site, it just wont let me register on the forums. i downloaded a few parachuting scripts from ofpec. now i cant get the helo they jump from to stay on the ground while everyone boards. where is the show id button?
  22. I have Operation Flashpoint: Cold War Crisis, but I haven't gotten Resistance yet. (I want to) It seems that almost every addon I download needs resistance. Are there any good addons that will run with Cold War Crisis only? btw, I have the latest patch. Thanks
  23. Nick225

    Operation flashpoint addons?

    loli figured out the best way to find cwc addons. i go to ofp.gamezone and view the last pages of the addons cuz they're arranged by date. anything made before resistance came out isnt a resistance addon.(duh)
  24. I have Operation Flashpoint: Cold War Crisis, but I haven't gotten Resistance yet. (I want to) It seems that almost every addon I download needs resistance. Are there any good addons that will run with Cold War Crisis only? btw, I have the latest patch. Thanks
  25. Nick225

    Operation flashpoint addons?

    ok. i wasnt sure what A&M forum to use.
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